- Created separate macOS entitlements file with required Bluetooth permission
- Fixed "Bluetooth unsupported" issue on Mac by adding com.apple.security.device.bluetooth entitlement
- Removed all debug logging from BluetoothMeshService
- Re-enabled scan duty cycling
- Reverted RSSI threshold back to -90 dBm from temporary -100 dBm debug value
- Create separate bitchat-macOS.entitlements file with com.apple.security.device.bluetooth
- Update project.yml to use the macOS-specific entitlements for the macOS target
- Regenerate Xcode project with proper entitlements configuration
This fixes the 'Bluetooth unsupported' issue on macOS which was caused by missing
device.bluetooth entitlement required for sandboxed apps
- Add better state descriptions for both central and peripheral managers
- Add logging when setting up peripheral and adding service
- Temporarily disable scan duty cycling to ensure continuous scanning
- Add service UUID logging during peripheral setup
This should help identify:
1. Why Mac shows 'unsupported' state for Bluetooth
2. Whether services are being added successfully
3. If advertising is actually starting
- Add debug logs to centralManagerDidUpdateState and peripheralManagerDidUpdateState
- Add logging to startServices to show manager states at initialization
- Add logging when peripherals are discovered with RSSI values
- Temporarily lower RSSI threshold from -90 to -100 dBm for testing
- Add logging to show when scanning starts and if it's blocked
- Add development team L3N5LHJD5Y to all targets in project.yml
- Add automatic code signing settings to test targets
- Fix UIRequiresFullScreen setting to false for launch storyboard compatibility
- Update Info.plist with proper launch configuration
- Ensure all targets have consistent code signing configuration
- Add LaunchScreen.storyboard to properly support all iPhone models
- Configure UILaunchStoryboardName in Info.plist for full screen display
- Add UIRequiresFullScreen to prevent black bars on newer devices
- Update project.yml to include launch screen in iOS target resources
- Add proper interface orientation support for iPhone and iPad
- Split multi-platform target into separate iOS and macOS targets to prevent iOS share extension from being embedded in macOS build
- Add launch screen configuration and full screen support for proper iPhone 16 display
- Configure iOS-specific Info.plist entries for background modes and interface orientations
This commit improves VoiceOver support by adding descriptive accessibility labels to all icon-only buttons and visual indicators in the app. This ensures users with visual impairments can understand and interact with all UI elements.
Changes made:
- Send message button: Added label "Send message" with context-aware hints
- Navigation buttons: Added "Back to main chat" labels for back arrows
- Favorite stars: Dynamic labels that change between "Add to favorites" and "Remove from favorites"
- Lock icons: Context-aware labels for password protection status
- Signal strength indicators: Descriptive labels (excellent/good/fair/poor) instead of color-only information
- Unread message indicators: Clear labels for envelope and number icons
- People/channel counts: Proper pluralization and descriptive text
- Save/bookmark buttons: Labels indicating retention enable/disable action
Technical details:
- Used .accessibilityLabel() for descriptive text
- Added .accessibilityHint() for additional context where helpful
- Used .accessibilityHidden(true) to hide redundant decorative elements
- All labels are dynamic and update based on current state
This change ensures BitChat meets WCAG accessibility guidelines and provides a better experience for all users.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
- Implement share extension to receive URLs from other apps
- Display shared links with emoji indicator and rich preview cards
- Add custom compact link preview with image, title, and domain
- Configure app groups for data sharing between extension and main app
- Handle URL detection and parsing in share extension
- Update message formatting to show only emoji for shared links
- Add proper entitlements and activation rules for share extension
- Add deduplication check when adding messages to retry queue
- Prevent duplicate messages with same ID from being queued
- Maintain proper message ordering during sync
- Sort retry queue by original timestamp when adding and processing messages
- Add 50ms delay between retry messages to prevent out-of-order delivery
- Messages now sync in the exact order they were sent (ping 1, ping 2, ping 3)
- Add content validation to skip empty or whitespace-only messages
- Apply validation in both channel and regular message handling
- Add validation at retry service level to prevent queuing empty messages
- This fixes the phantom space issue between synced messages
- Capture both URL and title when sharing links
- Create LinkPreviewView component with clickable cards
- Support markdown-style links [title](url)
- Auto-detect plain URLs in messages
- Add link metadata fetching on iOS
- Display clean preview cards with title, URL, and description
- Add debugging logs to help diagnose sharing issues
- Improve completion handling in share extension
- Check for shared content when app becomes active
- Fix async handling of shared content processing
- Introduce thread safety for recentlySentMessages using NSLock to prevent race conditions.
- Adjust message delay parameters for faster synchronization: reduce min/max message delays and adjust initial announce timing.
- Update sendMessage and sendEncryptedRoomMessage methods to accept optional messageID and timestamp parameters for better tracking.
- Improve message deduplication logic in ChatViewModel to prevent duplicates from being added when echoing back sent messages.
- Modify MessageRetryService to include original message ID and timestamp for better retry handling.
- Create share extension to handle shared content from other apps
- Support sharing text, URLs, and prepare for future image support
- Use app groups for data sharing between extension and main app
- Add URL scheme handling for app communication
- Add entitlements for app groups
- Display system message when content is shared
- Update project configuration to include share extension
- Screenshot notifications now properly appear as system messages
- Send messages directly via mesh service to avoid local echo
- Remove 'private:' prefix from private chat header
- Keep only lock icon and peer name in private chat header
- Detect when users take screenshots on iOS
- Send system notification to all participants
- Works in public chat, channels, and private messages
- Display screenshot notifications as system messages
- Change @user to @name in all documentation
- Change 'blocked users' to 'blocked peers' for consistency
- Add /block and /unblock commands to autocomplete menu
Implemented user blocking functionality:
- /block <nickname> - blocks a user from private messaging and ignores their messages in channels
- /block - lists all blocked users
- /unblock <nickname> - unblocks a user
Implementation details:
- Blocks are stored by public key fingerprint for persistence across sessions
- Blocked users cannot send private messages or have their public messages displayed
- Blocked users are silently ignored (they don't know they're blocked)
- Blocking a user automatically removes them from favorites
- Added getPeerPublicKey() method to BluetoothMeshService for accessing peer identity keys
Fixed multiple threading issues that were causing crashes when users sent messages:
- Added NSLock to synchronize access to recentlySentMessages Set
- Fixed thread-unsafe access to activePeers Set using existing lock
- Removed force unwrapping that could cause crashes
- Added defensive input validation for message sending methods
These fixes address crashes reported in TestFlight where the app would crash when typing and sending messages.
- Changed system messages from green to grey with consistent 12pt font
- Fixed text wrapping to flow naturally under timestamps
- Changed default nickname to anonXXXX format
- Replaced text with icon representations in status bar
- Added icons to sidebar section headers
- Made autocomplete UI consistent between commands and @mentions
- Added welcome message for new users (3 second delay)
- Changed sidebar header to 'YOUR NETWORK'
- Added command aliases (/join, /msg)
- Implemented /hug and /slap commands with haptic feedback
- Improved command help display with alphabetization
- Renamed 'rooms' to 'channels' throughout entire codebase
- Fix race condition where recentlySentMessages Set was being modified from different queues
- Move all Set.remove operations to messageQueue instead of main queue
- Prevents EXC_BREAKPOINT crash when removing elements during concurrent access
Critical fixes:
1. Match messages by sender nickname in addition to peer ID (since peer IDs change)
2. Send read receipts to CURRENT peer ID, not old senderPeerID from message
3. Remove requirement for senderPeerID to be non-nil (blocks older messages)
4. Add extensive logging to trace the flow
The core issue was that peer IDs are ephemeral and change between sessions:
- Rick sends message with peer ID A
- Later, Jack connects to Rick who now has peer ID B
- Read receipt needs to be sent to B, not A
- Messages need to be matched by nickname, not just peer ID
- Added logic to prevent downgrading from 'read' status to 'delivered'
- When an ACK arrives after a read receipt, the read status is preserved
- This fixes the issue where blue checkmarks briefly appear then revert to green
- Applied fix to all message types (main, private, room)
- Added app activation observer to send read receipts when app becomes active
- Send read receipts for all unread messages when receiving a new message while chat is open
- Added import for NSApplication/UIApplication notifications
- This ensures messages are marked as read even when opening chat from notifications or returning to app
- Added delay to ensure messages are loaded before checking
- Fixed logic to check if message is FROM the other person (not TO them)
- Added onAppear handler to send read receipts when view loads
- Added detailed logging to debug the flow
- Now correctly identifies received messages that need read receipts
- Changed back to bold blue double checkmarks for read status
- Send read receipts for both 'sent' and 'delivered' status messages
- Added onChange handler to send read receipts whenever switching to a private chat
- Made markPrivateMessagesAsRead public so it can be called from views
- This ensures read receipts are sent when opening a chat from notifications or any other way
- Changed from double checkmarks to checkmark.circle.fill icon
- Made the icon larger (size 12) and bold
- Used explicit RGB blue color (0.0, 0.478, 1.0)
- This should make it very obvious when a message has been read
- Read receipts were being sent to the current ephemeral peer ID instead of the message's senderPeerID
- This caused read receipts to be lost when peer IDs changed between sessions
- Now using message.senderPeerID consistently for all read receipt sending
- Added detailed logging to track which peer ID receives the read receipt