Centralize PTT and voice audio-session ownership, harden courier/bridge/outbox delivery and recovery, correct location and delivery-state races, add privacy/release metadata, and ship reproducible universal Arti slices with Release CI coverage.
Validated by the full iOS suite, repeated audio/fragment/performance regressions, BitFoundation tests, strict lint and dead-code analysis, universal iOS Release builds, and iOS/macOS archives.
* Fix restore-path main↔bleQueue deadlock and courier drop amplification
A device froze permanently in a two-phone test. Debugger stacks showed an
ABBA deadlock: the main actor was in bleQueue.sync (delivery-ack send →
broadcastPacket → readLinkState) while bleQueue was in main.sync
(captureBluetoothStatus reading backgroundTimeRemaining). The load that
lined the two edges up came from a courier-drop amplification storm:
drop dedup was in-memory only while the outbox driving 120s re-deposits
is persisted, so every relaunch republished the same undelivered DM as a
fresh 24h relay drop and every gateway relaunch re-fetched the whole
backlog — ~20 copies of one DM delivered in 40ms, each triggering
decrypt + delivery + ack + handshake work.
Fixes, in rank order:
- Edge B (P0): captureBluetoothStatus no longer main.syncs from bleQueue;
backgroundTimeRemaining is sampled on main and cached behind a lock.
Invariant documented: bleQueue must NEVER sync-dispatch to main.
- Edge A (P0, defense in depth): sendDeliveryAck / sendReadReceipt /
sendPrivateMessage / sendNoisePayload / triggerHandshake hop to
messageQueue like sendMessage, so no main-actor call path reaches
readLinkState's bleQueue.sync.
- Drop dedup (P1): publishedDropKeys and seenDropEventIDs persist across
relaunches (new BridgeDropDedupStore, entries expire with the 24h
NIP-40 drop window; wiped on panic) — one drop per message ID per 24h
regardless of relaunch count.
- Receiver dedup (P1): openCourierEnvelope dedups on the inner private
message ID before delivery, so a duplicate copy costs one decrypt and
never re-delivers, re-acks, or re-triggers a handshake.
- Handshake gating (P2): queued acks initiate a Noise handshake only for
reachable peers; mail from absent/rotated identities no longer turns
each copy into a mesh-wide handshake flood (the ack stays queued and
flushes when a session eventually establishes).
- Outbox (P3): re-enqueueing a queued message ID carries over its
depositedCourierKeys so resends stop re-burning the same courier slots.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* Review fixes: offline-drop durability, gateway handoff retry, restore-log freshness, coalesced persist
Adversarial review of the storm/deadlock PR surfaced four issues:
- Offline blackhole (must-fix): a deposit made while relays were down
persisted its dedup key even though the drop only sat in the in-memory
pending queue — app killed before reconnect meant the relaunch lost the
drop but the persisted key blocked every re-deposit for 24h. The
persisted snapshot now excludes keys still pending; they become durable
only when flushPendingDrops actually publishes them.
- Gateway handoff: seen-event IDs were consumed before the deliverToPeer
handoff; a failed handoff (peer walked away) permanently dropped the
event for a single-gateway island. deliverToPeer now reports whether
the handoff was attempted, and a failure releases the seen slot so a
relaunch or backlog redelivery retries.
- Restore-path logs: central/peripheral-restore captures logged the init
sentinel bgRemaining=∞. The cache is now seeded in init's main-thread
branch and restore captures route through the sampler, which refreshes
the cached budget before logging.
- Persist cost: the dedup record was a full JSON encode + atomic write on
the main actor per mutation (once per event during a backlog re-fetch).
Writes now coalesce behind a 1s window, flushed immediately on
background/terminate; panic wipe stays immediate.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* Remove BoundedIDSet.remove, orphaned by the ExpiringIDSet migration
The drop-dedup sets that needed slot release moved to ExpiringIDSet;
remaining BoundedIDSet users only insert and check. Periphery caught it.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>