Centralize PTT and voice audio-session ownership, harden courier/bridge/outbox delivery and recovery, correct location and delivery-state races, add privacy/release metadata, and ship reproducible universal Arti slices with Release CI coverage.
Validated by the full iOS suite, repeated audio/fragment/performance regressions, BitFoundation tests, strict lint and dead-code analysis, universal iOS Release builds, and iOS/macOS archives.
* Live push-to-talk voice for DMs: stream while you talk, voice note as fallback
Holding the mic in a DM now streams AAC frames live over the Noise session
(walkie-talkie style, ~0.5s mouth-to-ear at one hop) while recording the same
audio as a normal voice note. On release the note ships through the existing
fileTransfer pipeline; receivers that heard the live stream absorb it silently
into the same bubble (matched by the burst ID embedded in the file name), so
reliability comes for free and nobody sees duplicates.
Protocol:
- NoisePayloadType.voiceFrame = 0x08 carrying VoiceBurstPacket
(burstID + seq + START/data/END/CANCELED, length-prefixed AAC frames)
- 210-byte burst-content budget keeps each Noise packet inside the 256-byte
padding bucket: one BLE frame, never the fragment scheduler
- fire-and-forget: frames are dropped (never queued) without an established
session; live is only offered when the peer is mesh-reachable
Receive:
- ChatLiveVoiceCoordinator assembles bursts (jitter-ordered, 0.5s gap skip,
3s idle end, flood/size caps), persists progressively as ADTS .aac so even
a partial burst is a replayable bubble
- live autoplay only when the conversation is on screen, app active, and the
new app-info "live voice messages" toggle is on (also gates live sending)
- one-playback-at-a-time via a shared ExclusivePlayback slot
Capture:
- PTTCaptureEngine taps AVAudioEngine, dual-encodes: live AAC frames + the
finalized .m4a (same 16kHz/mono/16kbps settings as VoiceRecorder)
- VoiceRecordingViewModel now drives a pluggable VoiceCaptureSession; the
composer HUD shows a pulsing LIVE treatment when streaming
Includes the push-to-talk design doc, 6 new localization keys across all 29
locales, and unit tests for framing, packetizer budget, ADTS output, codec
round-trip, and the assembly/absorb lifecycle. Public-mesh PTT (MessageType
0x29) lands separately on top of this.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* Public-mesh push-to-talk: signed live voice bursts in the mesh channel
Extends live PTT from DMs to the public mesh timeline. Holding the mic in
the mesh channel now broadcasts the burst live as signed voiceFrame packets
(MessageType 0x29) while the finalized voice note still ships on release —
new clients hear you as you speak and absorb the note silently into the live
bubble; old clients (and late joiners) keep receiving the note exactly as
before, so mixed-version meshes lose nothing.
Wire/relay:
- MessageType.voiceFrame = 0x29: ephemeral signed broadcast, never
gossip-synced (SyncTypeFlags maps it to no bit), never padded (padding to
the 512 block would push every ~490-byte signed packet into fragmentation)
- RelayController treats voiceFrame like media fragments: dense-graph TTL
clamp contains the sustained ~15 pkt/s per-talker stream, tight 8-25 ms
jitter keeps multi-hop latency inside the receiver's 350 ms jitter buffer
- inbound gate mirrors public messages: broadcast-only, 30 s freshness cap,
packet signature verified against the claimed sender's announce before any
audio reaches the UI
App:
- ChatLiveVoiceCoordinator gains burst scopes: public bubbles land in the
mesh timeline, autoplay only while that timeline is on screen, and the
finalized-note absorb is scope-bound (a public note can't replace a DM
burst or vice versa)
- floor courtesy: while someone talks live in the public channel the
composer mic tints red and pulses, with an accessibility value naming the
talker ("%@ is speaking", localized in all 29 locales); holding still
works — a decentralized mesh has no floor arbiter, the tint just
discourages talk-over
Tests: relay policy (sparse cap + dense clamp), public bubble + talker
indicator lifecycle, note absorption into the mesh store, and scope-binding
rejection; full suite green (1382 tests).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* PTT follow-ups from review + field test: peer-ID normalization, toggle gates inbound, drop-path diagnostics
Codex review fixes (#1403):
- makeVoiceCaptureSession normalizes the selected peer with toShort() before
the reachability/session checks and binds the send target to that same
routing ID — a conversation selected under the stable 64-hex Noise key no
longer silently falls back to a classic note while the short-ID session is
established
- the live-voice toggle now gates inbound bursts too: off means
classic-notes-only in both directions (no live bubble, partial file, or
early notification; the finalized note still arrives), with a test
Field-test diagnostics (first device run: DM frames decrypted but no bubble
appeared, with no log evidence of which guard dropped them):
- coordinator logs undecodable frames (size + hex prefix) and blocked drops
- makeAssembly logs directory/file-handle failures instead of returning nil
silently
- PTTLiveVoiceSession logs capture start and finish (packet/frame/duration
counts); PTTCaptureEngine logs engine start success/failure with the input
format; BLEService.sendVoiceFrame logs no-session drops
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* Fix iPhone live-capture failure: dead input unit (AURemoteIO -10851, 0 Hz)
Field testing showed the phone's live capture failing at mic enable with
AURemoteIO -10851 and an input format of 0 Hz / 2 ch — an input unit bound
to an earlier (playback-only or settling) audio session. The Mac, which has
no session lifecycle, captured fine, which is why public bursts from the Mac
worked while phone-side sends degraded from working (first hold) to sporadic
to dead across holds.
Three layers of defense:
- PTTCaptureEngine recreates its AVAudioEngine on every start(), after the
session is configured, so the input unit binds to the session that is
active now; a dead input (0 Hz or 0 channels) is now a distinct, logged
error instead of a silent setup failure
- PTTLiveVoiceSession retries the capture start once after a 150 ms
route-settle pause
- VoiceRecordingViewModel falls back to the classic VoiceRecorder within the
same hold if the live engine still cannot start — a route glitch now costs
the live stream, never the voice note
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* Blue mic when the hold will stream live
The mic button now shows readiness at a glance — and doubles as a build
marker for device testing:
- blue: holding will stream live (DM peer reachable with an established
Noise session, or the public mesh channel)
- accent (orange in DMs): holding records a classic voice note (no session
yet, peer unreachable, or live voice toggled off)
- red states unchanged (recording, floor busy)
Refactors capture-backend selection into a single liveVoiceTarget() so the
indicator and makeVoiceCaptureSession can never disagree.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* Revert the blue live-ready mic to the normal accent color
The build-verification marker did its job; idle mic color goes back to the
accent. The LIVE recording HUD remains the signal for whether a hold is
streaming. Keeps the liveVoiceTarget() refactor so backend selection stays
in one place.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* Leave a trace on every mic press and every inbound-frame drop
Field testing read "tap does nothing" as breakage: the mic start is async
(permission check + engine spin-up), so releasing before recording begins
has always been a silent cancel — for classic voice notes too. Every press
now logs which backend it chose and, for quick presses, that it released
before recording started.
Also logs the two remaining silent drops: inbound voice frames rejected by
the live-voice toggle (the one unlogged guard left in the receive path) and
the classic-note fallback now includes the toggle state.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* Fix mic hold dying instantly in DMs: sheet swipe gesture starved the composer
Field logs showed every DM mic hold ending 3-10 ms after it began, on both
platforms, while public-channel holds worked — the private sheet wraps its
entire content (composer included) in a high-priority swipe-right-to-leave
DragGesture, and a high-priority ancestor drag cancels the mic button's
press-and-hold within milliseconds. Same starvation mechanism as the DM
image-reveal bug (#1402), hitting a drag instead of a tap.
The swipe-to-leave gesture now lives on the message list only, so the
composer's gestures (mic hold, text field, buttons) are out of its reach and
the swipe still works where users actually swipe.
Also stops touching the capture engine when a hold cancels before the engine
ever started: probing inputNode on a never-started engine instantiates its
input unit against whatever session is active and spams benign-but-alarming
AURemoteIO -10851 errors into field logs.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* Reorder app info sheet: usage first, then settings, then reference
New section order: HOW TO USE, then the adjustable bits (appearance, voice,
network), then the reference material (features, privacy, symbols legend).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* App info: flow HOW TO USE into one paragraph; "list" and "person" wording
The six how-to-use bullets now read as a single comma-separated paragraph
(same instruction strings, legacy bullet prefix stripped at render). Two
wording updates across all 29 locales: the people icon opens the "list"
(not "sidebar"), and you tap a "person's" name (not a "peer's") to start
a DM.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
---------
Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
* Live push-to-talk voice for DMs: stream while you talk, voice note as fallback
Holding the mic in a DM now streams AAC frames live over the Noise session
(walkie-talkie style, ~0.5s mouth-to-ear at one hop) while recording the same
audio as a normal voice note. On release the note ships through the existing
fileTransfer pipeline; receivers that heard the live stream absorb it silently
into the same bubble (matched by the burst ID embedded in the file name), so
reliability comes for free and nobody sees duplicates.
Protocol:
- NoisePayloadType.voiceFrame = 0x08 carrying VoiceBurstPacket
(burstID + seq + START/data/END/CANCELED, length-prefixed AAC frames)
- 210-byte burst-content budget keeps each Noise packet inside the 256-byte
padding bucket: one BLE frame, never the fragment scheduler
- fire-and-forget: frames are dropped (never queued) without an established
session; live is only offered when the peer is mesh-reachable
Receive:
- ChatLiveVoiceCoordinator assembles bursts (jitter-ordered, 0.5s gap skip,
3s idle end, flood/size caps), persists progressively as ADTS .aac so even
a partial burst is a replayable bubble
- live autoplay only when the conversation is on screen, app active, and the
new app-info "live voice messages" toggle is on (also gates live sending)
- one-playback-at-a-time via a shared ExclusivePlayback slot
Capture:
- PTTCaptureEngine taps AVAudioEngine, dual-encodes: live AAC frames + the
finalized .m4a (same 16kHz/mono/16kbps settings as VoiceRecorder)
- VoiceRecordingViewModel now drives a pluggable VoiceCaptureSession; the
composer HUD shows a pulsing LIVE treatment when streaming
Includes the push-to-talk design doc, 6 new localization keys across all 29
locales, and unit tests for framing, packetizer budget, ADTS output, codec
round-trip, and the assembly/absorb lifecycle. Public-mesh PTT (MessageType
0x29) lands separately on top of this.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* PTT follow-ups from review + field test: peer-ID normalization, toggle gates inbound, drop-path diagnostics
Codex review fixes (#1403):
- makeVoiceCaptureSession normalizes the selected peer with toShort() before
the reachability/session checks and binds the send target to that same
routing ID — a conversation selected under the stable 64-hex Noise key no
longer silently falls back to a classic note while the short-ID session is
established
- the live-voice toggle now gates inbound bursts too: off means
classic-notes-only in both directions (no live bubble, partial file, or
early notification; the finalized note still arrives), with a test
Field-test diagnostics (first device run: DM frames decrypted but no bubble
appeared, with no log evidence of which guard dropped them):
- coordinator logs undecodable frames (size + hex prefix) and blocked drops
- makeAssembly logs directory/file-handle failures instead of returning nil
silently
- PTTLiveVoiceSession logs capture start and finish (packet/frame/duration
counts); PTTCaptureEngine logs engine start success/failure with the input
format; BLEService.sendVoiceFrame logs no-session drops
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* Fix iPhone live-capture failure: dead input unit (AURemoteIO -10851, 0 Hz)
Field testing showed the phone's live capture failing at mic enable with
AURemoteIO -10851 and an input format of 0 Hz / 2 ch — an input unit bound
to an earlier (playback-only or settling) audio session. The Mac, which has
no session lifecycle, captured fine, which is why public bursts from the Mac
worked while phone-side sends degraded from working (first hold) to sporadic
to dead across holds.
Three layers of defense:
- PTTCaptureEngine recreates its AVAudioEngine on every start(), after the
session is configured, so the input unit binds to the session that is
active now; a dead input (0 Hz or 0 channels) is now a distinct, logged
error instead of a silent setup failure
- PTTLiveVoiceSession retries the capture start once after a 150 ms
route-settle pause
- VoiceRecordingViewModel falls back to the classic VoiceRecorder within the
same hold if the live engine still cannot start — a route glitch now costs
the live stream, never the voice note
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
---------
Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
* Originate v2 source routes and wire fragmentIdFilter targeted resync
Part A — source-route origination policy:
- Gate route application (BLESourceRouteOriginationPolicy): only packets we
author, directed at a single peer, with TTL headroom, whose recipient is
not directly connected. Relays no longer attach routes to (and re-sign)
packets they merely forward.
- Version-gate paths: MeshTopologyTracker records the highest protocol
version observed per peer; BFS routes require every intermediate hop and
the recipient to be v2-observed, capped at 4 intermediate hops.
- Degrade on failure: BLESourceRouteFailureCache marks a routed send that
sees no inbound traffic from the recipient within 10s as failed and floods
for 60s before retrying routes.
Part B — REQUEST_SYNC fragmentIdFilter (TLV 0x06):
- Requester: BLEFragmentAssemblyBuffer reports stalled broadcast
reassemblies (no new fragment for 5s, retried at most every 10s); the
maintenance pass sends a types=fragment REQUEST_SYNC naming the stalled
8-byte fragment stream IDs to each connected peer.
- Responder: GossipSyncManager restricts the fragment diff to exactly the
named streams, bypassing the since-cursor while the GCS filter still
excludes pieces the requester holds; RSR/TTL-0/rate-limit semantics
unchanged and REQUEST_SYNC stays link-local.
- Bounds: at most 60 IDs per request (60*17-1 = 1019 bytes <= the 1024-byte
decoder cap); oversized 0x06 values are ignored, not fatal.
Docs: SOURCE_ROUTING.md gains the iOS origination policy (§8);
REQUEST_SYNC_MANAGER.md documents 0x05/0x06 as implemented.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* Fix stall-clock refresh on duplicates and overflow suppression in fragment resync
Two fixes to stalledBroadcastFragmentIDs bookkeeping in
BLEFragmentAssemblyBuffer:
- Duplicate fragments no longer reset the stall clock. Fragment packets
bypass the packet deduplicator, so relayed duplicates of an
already-held index arriving every few seconds kept lastFragmentAt
fresh and suppressed the targeted REQUEST_SYNC indefinitely. Now
lastFragmentAt only updates when the index is new (actual progress).
- Only the streams that will actually be encoded on the wire are
rate-limited. Previously every stalled candidate got
lastResyncRequestAt set, but encodeFragmentIdFilter serializes at most
RequestSyncPacket.maxFragmentIdFilterCount (60) IDs, so overflow
streams were suppressed for retryAfter without ever being requested.
Selection now caps at that shared constant, oldest stall first, so
overflow stays eligible and rotates fairly on the next pass.
Tests: duplicates arriving periodically still trigger the stall report;
70 stalled streams yield the 60 oldest on the first pass and the
remaining 10 on the next.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
---------
Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
Feature models observe per-conversation objects directly: PublicChatModel
forwards the active Conversation's objectWillChange, PrivateInboxModel
republishes only for the selected peer's conversation - background
appends no longer invalidate foreground views. LegacyConversationStore,
the coalescing bridge, and IdentityResolver are deleted (resolver
canonicalization proved display-invisible: nothing enumerates direct
conversations, lookups are by exact peer ID, and raw keying is strictly
more robust - documented as a design deviation). Selection state moves
into the store. ChatViewModel.messages/privateChats survive as derived
read views for coordinators that genuinely need them; hot paths use a
new store-direct privateMessages(for:) witness.
Final numbers vs pre-migration baselines:
pipeline.privateIngest 9.7k -> 24.0k msg/s (2.5x)
pipeline.publicIngest 6.8k -> 13.7k msg/s (2.0x)
delivery updates 38k -> 117-133k/s
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
ConversationStore maintains an exact messageID -> Set<ConversationID>
map at every mutation point (append/upsert/remove/migrate/trim/clear),
so delivery updates are ID-only lookups that fan out to mirrored
ephemeral/stable copies. ChatDeliveryCoordinator shrinks 327 -> 119
lines: the positional location index, its growth-detection/rebuild
machinery, and the duplicate no-downgrade check are deleted - the rule
now lives in exactly one place. The middle-insertion regression tests
are rewritten against the store since stale positional locations are
structurally impossible now.
delivery updates: 38k -> 262k/s (~6.9x); ingest pipelines unchanged.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Mesh and geohash timelines are now store conversations. All public
mutation sites flow through store intents; PublicMessagePipeline keeps
its 80ms UI batching but commits batches via store appends with each
buffered entry carrying its destination conversation (a mid-batch
channel switch now flushes instead of dropping the buffer).
ChatViewModel.messages becomes a cached get-only view of the active
conversation, invalidated through the change subject. The mesh
late-insert threshold is consciously removed: it only ever ordered the
non-rendered messages copy, so strict timestamp insertion makes the
working set agree with rendered order. PublicTimelineStore and the
per-message full-array legacy sync are deleted; the coalescing bridge
mirrors public conversations for the remaining legacy readers.
pipeline.publicIngest: 6.6k -> 9.5k msg/s (+45%); private steady;
store.append 237k/s.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
docs/CONVERSATION-STORE-DESIGN.md records the approved design: a
single-writer ConversationStore of per-conversation ObservableObjects
(per-conversation publishing, incremental ID index, folded caps, typed
change subject) replacing today's four-store/three-bridge topology,
with a five-step migration plan and explicit deletions/non-goals.
New pipeline benchmarks measure the CURRENT architecture end-to-end so
every migration step is judged against real before-numbers:
pipeline.privateIngest ~9.7k msg/s, pipeline.publicIngest ~6.8k msg/s
(200-message passes, stable within 1.5%).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Vendored arti.xcframework rebuilt from source (Rust 1.96.0, normalized
archive metadata for reproducible hashes). New ARTI-BINARY-PROVENANCE.md
records toolchain, rebuild steps, and a SHA256 manifest for every file
in the xcframework. A new CI workflow turns that policy into a gate:
PRs must keep the binary matching the manifest, and binary changes must
ship with source/lockfile/build-script evidence.
Also raises TorManager.awaitReady's default timeout from 25s to 75s to
match the bootstrap monitor deadline - a shorter wait reported "not
ready" while Arti was still legitimately bootstrapping, silently
stranding queued relay work.
Privacy policy, Tor integration doc, and privacy assessment updated to
match the current implementation.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* Refactor BLE transport event handling
* Make image output paths unique
* Keep queued Nostr read receipts alive
* Refine BLE ingress fanout
* Rediscover BLE service after invalidation
* Extract BLE notification retry buffer
* Extract BLE inbound write buffer
* Extract BLE fragment assembly buffer
* Tidy secure log handling from device run
* Allow self-authored RSR ingress replies
* Harden read receipt queue test timing
---------
Co-authored-by: jack <jackjackbits@users.noreply.github.com>
* feat: Implement Request Sync Manager (V2 Sync)
- Add RequestSyncManager to track and attribute sync requests
- Update BitchatPacket and BinaryProtocol to support IS_RSR flag (0x10)
- Update RequestSyncPacket with new TLV fields (sinceTimestamp, fragmentIdFilter)
- Update GossipSyncManager to use unicast sync requests and mark responses as RSR
- Update BLEService to enforce timestamp validation for normal packets and exempt valid RSRs
- Add documentation for the new sync manager mechanism
* fix: Resolve compilation errors in V2 Sync implementation
- Remove duplicate restartGossipManager in BLEService
- Add missing TransportConfig constants for sync
- Add 'sync' log category to BitLogger
- Add missing BitLogger import in GossipSyncManager
* fix: Update tests for V2 Sync changes
- Add requestSyncManager parameter to GossipSyncManager init in tests
- Implement getConnectedPeers stub in RecordingDelegate
- Remove unused variable warning in SubscriptionRateLimitTests
---------
Co-authored-by: a1denvalu3 <>
Co-authored-by: jack <212554440+jackjackbits@users.noreply.github.com>
* feat(tor): Tor-by-default scaffold and integration
- Add TorManager with static/dlopen start, torrc generation, SOCKS probe
- Add TorURLSession; route Nostr/Web fetches via SOCKS proxy
- Add chat system messages for Tor status; show progress (macOS) and ready
- Disable ControlPort bootstrap monitor on iOS; keep it on macOS
- Make Tor waits non-blocking; avoid main-actor stalls on startup
- Queue & flush Nostr subscriptions on relay connect; skip duplicates
- Always rewrite torrc at launch to fix iOS container path mismatches
- Link libz; add project wiring for tor-nolzma.xcframework
- Minor fixes: SOCKS probe resumeOnce guard, entitlement for network.server (macOS)
* iOS: deterministic Tor recovery + 100% gating; BLE-first; session rebuild
- Restart/wake Tor on foreground via ControlPort (ACTIVE/SHUTDOWN),
avoid restarts during bootstrap; add NWPathMonitor to trigger checks
- Use NWConnection control polling for GETINFO; remove blocking CFStream
readers to avoid QoS inversions; compute readiness from SOCKS + 100%
- Rebuild TorURLSession on resume; reset Nostr connections to rebind
- Gate all internet after full bootstrap; keep BLE mesh startup fast
- Fix Swift 6 capture issues; hop UI updates to @MainActor
- Remove Tor progress spam; persist initial "starting tor..." system message
* UI: show Tor system messages only in geohash channels (not mesh)
- Gate "starting tor..." and readiness/timeout messages to geohash view
- Add helper addGeohashOnlySystemMessage() to avoid posting to mesh timeline
- Persist system messages in geohash backing store via addPublicSystemMessage()
* Relays: treat repeated -1011 handshake failures as permanent; skip reconnects
- Classify NSURLErrorBadServerResponse as permanent and stop retrying
- Filter permanently-failed relays from subscribe/connect attempts
- Avoid reconnect scheduling for permanently failed relays
* Embed Tor via tor_api; deterministic restart + Nostr gating; add Tor notifications
- Run Tor via tor_api in a dedicated thread with OwningControllerFD
- Cleanly stop Tor on background; restart on .active (single instance)
- Avoid fallback to tor_main/dlopen; add is-running check to prevent duplicates
- Fix argv lifetime in C glue to avoid strcmp crash on start
- Gate Nostr connect/subscribe/send until Tor is fully ready
- Rebuild URLSession + reset relays after Tor readiness (scene-based)
- Remove TorDidBecomeReady double-reset and appDidBecomeActive resubscribe
- Add TorWillRestart/TorDidBecomeReady notifications and chat system messages
- Debounce path-change restarts; ACTIVE poke first; coalesce subs; cancel stale reconnect timers
- Project: add CTorHost.c and TorNotifications.swift to targets; fix libz.tbd path
* Defer Nostr setup logs until Tor is ready; fix subscribe coalescing and reconnect generation
- Move "Connecting to Nostr relays" log after awaitReady()
- Log "Queuing subscription" when Tor not ready; only coalesce when handler exists
- Clear coalescer on unsubscribe
- Cancel stale reconnect timers using connectionGeneration
- Remove app-level TorDidBecomeReady reset to avoid duplicate reconnects
- Debounce path-change restarts
* Gate Nostr init/subscription logs until Tor is ready
- ChatViewModel: await Tor readiness before initializing Nostr and logging
- Only log GeoDM subscription when Tor is ready to avoid early noise
* Make Nostr connect single-sourced; defer DM subscription until connected
- Remove duplicate connect call from ChatViewModel; let scene-based flow connect
- Setup DM subscription once on first connection via sink
- Reduce early subscription send/cancel noise after Tor restarts
* On launch, queue Nostr subscriptions without initiating connects; let centralized connect handle it
- In subscribe(), if no connections exist, just list relays and queue subs
- Avoids early send/cancel churn before connect() runs post-Tor-ready
* Always queue subscriptions and flush on connection; avoid immediate sends
- Prevents early send/cancel churn at launch and during reconnects
- If relays are already connected, flush immediately; otherwise pending until connected
* UI: scope Tor restart messages to geohash channels; skip initial foreground restart on cold launch to avoid confusing system message in #mesh
* geo: disable background sampling + notifications\n- Gate sampling to foreground only (beginGeohashSampling, watchers)\n- Suppress geohash activity notifications unless app is active\n- Stop sampling explicitly on background scene phase
* Update BitchatApp.swift
Co-authored-by: asmo <asmogo@protonmail.com>
* Update BitchatApp.swift
Co-authored-by: asmo <asmogo@protonmail.com>
* Update BitchatApp.swift
Co-authored-by: asmo <asmogo@protonmail.com>
* Update bitchat/BitchatApp.swift
Co-authored-by: asmo <asmogo@protonmail.com>
* Update bitchat/BitchatApp.swift
Co-authored-by: asmo <asmogo@protonmail.com>
* fix(iOS App): resolve merge artifacts in scenePhase handler\n- Remove duplicate didEnterBackground state\n- Fix switch/if braces and logic for foreground restart gating
---------
Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: asmo <asmogo@protonmail.com>
* chat: de-dup private chats across ephemeral/stable IDs; prefer most advanced delivery status\n\n- Fixes LazyVStack duplicate ID warnings and blank row in PM\n- Merges messages by id from ephemeral and Noise-key stores\n- Chooses read > delivered > partiallyDelivered > sent > sending > failed (newer wins on tie)\n- Ensures status icon updates immediately without waiting for another send\n- Adds exhaustive handling for DeliveryStatus in ranking
* logging: reduce noisy info logs to debug; keep errors/warnings\n\n- Downgrade routing/ACK/subscription/connect logs to debug\n- Retain security/fingerprint/keychain info logs\n- Keep errors and warnings intact\n\ndocs: add docs/privacy-assessment.md covering BLE privacy, routing TTL/jitter, Nostr E2E gift wraps, ACK throttling, and logging posture
---------
Co-authored-by: jack <jackjackbits@users.noreply.github.com>