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Fix iPhone 16 screen display issue with proper launch screen
- Add LaunchScreen.storyboard to properly support all iPhone models - Configure UILaunchStoryboardName in Info.plist for full screen display - Add UIRequiresFullScreen to prevent black bars on newer devices - Update project.yml to include launch screen in iOS target resources - Add proper interface orientation support for iPhone and iPad
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@@ -0,0 +1,40 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="22155" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" useTraitCollections="YES" useSafeAreas="YES" colorMatched="YES" initialViewController="01J-lp-oVM">
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<device id="retina6_12" orientation="portrait" appearance="light"/>
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<dependencies>
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<deployment identifier="iOS"/>
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<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="22131"/>
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<capability name="Safe area layout guides" minToolsVersion="9.0"/>
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<capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/>
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</dependencies>
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<scenes>
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<!--View Controller-->
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<scene sceneID="EHf-IW-A2E">
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<objects>
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<viewController id="01J-lp-oVM" sceneMemberID="viewController">
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<view key="view" contentMode="scaleToFill" id="Ze5-6b-2t3">
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<rect key="frame" x="0.0" y="0.0" width="393" height="852"/>
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<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
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<subviews>
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<label opaque="NO" clipsSubviews="YES" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" text="bitchat" textAlignment="center" lineBreakMode="middleTruncation" baselineAdjustment="alignBaselines" minimumFontSize="18" translatesAutoresizingMaskIntoConstraints="NO" id="GJd-Yh-RWb">
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<rect key="frame" x="0.0" y="403.66666666666669" width="393" height="45"/>
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<fontDescription key="fontDescription" name="Menlo-Regular" family="Menlo" pointSize="38"/>
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<color key="textColor" red="0.0" green="1.0" blue="0.0" alpha="1" colorSpace="custom" customColorSpace="sRGB"/>
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<nil key="highlightedColor"/>
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</label>
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</subviews>
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<viewLayoutGuide key="safeArea" id="Bcu-3y-fUS"/>
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<color key="backgroundColor" white="0.0" alpha="1" colorSpace="custom" customColorSpace="genericGamma22GrayColorSpace"/>
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<constraints>
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<constraint firstItem="GJd-Yh-RWb" firstAttribute="centerY" secondItem="Ze5-6b-2t3" secondAttribute="centerY" id="5cJ-9S-tgC"/>
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<constraint firstItem="GJd-Yh-RWb" firstAttribute="leading" secondItem="Bcu-3y-fUS" secondAttribute="leading" id="Q5M-cg-NOt"/>
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<constraint firstItem="GJd-Yh-RWb" firstAttribute="trailing" secondItem="Bcu-3y-fUS" secondAttribute="trailing" id="XAW-aL-0N7"/>
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</constraints>
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</view>
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</viewController>
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<placeholder placeholderIdentifier="IBFirstResponder" id="iYj-Kq-Ea1" userLabel="First Responder" sceneMemberID="firstResponder"/>
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</objects>
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<point key="canvasLocation" x="53" y="375"/>
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</scene>
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</scenes>
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</document>
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