Add mesh diagnostics: /ping, /trace, and topology map (#1377)

* Add mesh diagnostics: /ping, /trace, and topology map

- New protocol types ping=0x26 / pong=0x27 (9-byte payload: 8-byte nonce
  + origin TTL) with per-peer inbound rate limiting (5 per 10s)
- /ping @name reports RTT and hop count, 10s timeout
- /trace @name prints the estimated path from gossiped directNeighbors
- Topology map sheet (circular Canvas layout) reachable from App Info
- Ping/pong ride the deterministic directed-relay path like DMs
- Tests: payload round-trip, hop-count math, command output, edge
  normalization, layout

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* Fix CI media-wipe race, per-link ping rate limiting, and /ping output routing

Three fixes for PR #1377 review:

1. CI flake (sendImage_privateChatProcessesAndTransfersImage): the
   panicClearAllData / clearCurrentPublicTimeline detached utility-priority
   tasks delete the real ~/Library/Application Support/files tree, which the
   test process shares. The wipe fires at a nondeterministic time and raced
   the sendImage test's JPEG in files/images/outgoing (write then re-read),
   so prepareImagePacket threw and the test timed out. Both wipes are now
   skipped under tests (existing TestEnvironment.isRunningTests pattern);
   this also stops test runs from deleting the developer's real media.

2. Codex P1: ping packets are unsigned, so keying the pong rate limiter on
   packet.senderID let one connected peer rotate forged sender IDs to bypass
   the 5-per-10s budget. The limiter now keys on the ingress link (the
   directly connected peer that delivered the packet); the pong still goes
   to the claimed sender. Regression test proves rotating senders over one
   link exhaust one budget (fails 10 vs 5 pongs on the old code).

3. Codex P2: /ping output arrived up to 10s later and was routed from
   selectedPrivateChatPeer at callback time, misrouting the result after a
   chat switch. The origin conversation is now captured when the command is
   issued (CommandOutputDestination) and deferred output is routed there:
   a DM result lands in the origin chat's history even if deselected, and a
   mesh-timeline result pins to #mesh instead of the active channel.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* App Info: move NETWORK section under HOW TO USE and uppercase NETWORK/SYMBOLS headers

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* Conform DiagnosticsMockContext to sendPublicMessage

CommandContextProvider gained sendPublicMessage (Cashu /pay, #1376) after
this branch forked, so the diagnostics test mock no longer conformed once
main was merged in. Add the no-op stub.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

---------

Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
jack
2026-07-07 15:08:22 +02:00
committed by GitHub
co-authored by jack Claude Fable 5
parent d4f0c49787
commit f9032cf2b9
22 changed files with 1320 additions and 7 deletions
+45
View File
@@ -5,6 +5,11 @@ struct AppInfoView: View {
@ThemedPalette private var palette
@AppStorage(AppTheme.storageKey) private var appThemeRawValue = AppTheme.matrix.rawValue
/// Supplies the mesh topology map data. Nil (previews, missing wiring)
/// hides the topology row entirely.
var topologyProvider: (@MainActor () -> MeshTopologyDisplayModel)?
@State private var showTopology = false
private var selectedTheme: AppTheme {
AppTheme(rawValue: appThemeRawValue) ?? .matrix
}
@@ -75,6 +80,15 @@ struct AppInfoView: View {
]
}
enum Network {
static let title: LocalizedStringKey = "app_info.network.title"
static let topology = AppInfoFeatureInfo(
icon: "point.3.connected.trianglepath.dotted",
title: "app_info.network.topology.title",
description: "app_info.network.topology.description"
)
}
enum Privacy {
static let title: LocalizedStringKey = "app_info.privacy.title"
static let noTracking = AppInfoFeatureInfo(
@@ -129,6 +143,11 @@ struct AppInfoView: View {
.themedSheetBackground()
}
.frame(width: 600, height: 700)
.sheet(isPresented: $showTopology) {
if let topologyProvider {
MeshTopologyView(provider: topologyProvider)
}
}
#else
NavigationView {
ScrollView {
@@ -143,6 +162,11 @@ struct AppInfoView: View {
}
}
}
.sheet(isPresented: $showTopology) {
if let topologyProvider {
MeshTopologyView(provider: topologyProvider)
}
}
#endif
}
@@ -199,6 +223,27 @@ struct AppInfoView: View {
.foregroundColor(textColor)
}
// Network diagnostics
if topologyProvider != nil {
VStack(alignment: .leading, spacing: 16) {
SectionHeader(Strings.Network.title)
Button {
showTopology = true
} label: {
HStack(spacing: 0) {
FeatureRow(info: Strings.Network.topology)
Image(systemName: "chevron.right")
.font(.bitchatSystem(size: 12))
.foregroundColor(secondaryTextColor)
}
.contentShape(Rectangle())
}
.buttonStyle(.plain)
.accessibilityHint(Text("app_info.network.topology.hint"))
}
}
// Features
VStack(alignment: .leading, spacing: 16) {
SectionHeader(Strings.Features.title)
+1 -1
View File
@@ -149,7 +149,7 @@ struct ContentView: View {
#endif
}
.sheet(isPresented: $appChromeModel.isAppInfoPresented) {
AppInfoView()
AppInfoView(topologyProvider: { appChromeModel.meshTopologyDisplayModel() })
}
.sheet(isPresented: Binding(
get: { appChromeModel.showingFingerprintFor != nil && !showSidebar && selectedPrivatePeerID == nil },
+217
View File
@@ -0,0 +1,217 @@
//
// MeshTopologyView.swift
// bitchat
//
// This is free and unencumbered software released into the public domain.
// For more information, see <https://unlicense.org>
//
import SwiftUI
/// Display model for the mesh topology map: nodes are known mesh peers,
/// edges are gossiped `directNeighbors` claims. Built on the main actor from
/// a `MeshTopologySnapshot` plus the current nickname table.
struct MeshTopologyDisplayModel {
struct Node: Identifiable, Equatable {
let id: String
let label: String
let isSelf: Bool
}
let nodes: [Node]
/// Pairs of `Node.id`; every id is present in `nodes`.
let edges: [(String, String)]
static let empty = MeshTopologyDisplayModel(nodes: [], edges: [])
}
/// Minimal diagnostics sheet: the mesh graph on a circular layout (self in
/// the center), drawn with Canvas so it stays cheap at any peer count.
struct MeshTopologyView: View {
@Environment(\.dismiss) private var dismiss
@Environment(\.appTheme) private var appTheme
@ThemedPalette private var palette
/// Fetches a fresh model; called on appear and on manual refresh.
let provider: @MainActor () -> MeshTopologyDisplayModel
@State private var model: MeshTopologyDisplayModel = .empty
var body: some View {
#if os(macOS)
VStack(spacing: 0) {
HStack {
Text("topology.title")
.bitchatFont(size: 16, weight: .bold)
.foregroundColor(palette.primary)
Spacer()
refreshButton
Button("app_info.done") {
dismiss()
}
.buttonStyle(.plain)
.foregroundColor(palette.primary)
}
.padding()
.themedSurface(opacity: 0.95)
content
}
.frame(width: 500, height: 520)
.themedSheetBackground()
#else
NavigationView {
content
.themedSheetBackground()
.navigationTitle(Text("topology.title"))
.navigationBarTitleDisplayMode(.inline)
.toolbar {
ToolbarItem(placement: .navigationBarLeading) {
refreshButton
}
ToolbarItem(placement: .navigationBarTrailing) {
SheetCloseButton { dismiss() }
.foregroundColor(palette.primary)
}
}
}
#endif
}
private var refreshButton: some View {
Button {
model = provider()
} label: {
Image(systemName: "arrow.clockwise")
.font(.bitchatSystem(size: 14))
.foregroundColor(palette.primary)
}
.buttonStyle(.plain)
.accessibilityLabel(Text("topology.refresh"))
}
@ViewBuilder
private var content: some View {
VStack(spacing: 12) {
if model.nodes.count <= 1 {
Spacer()
Text("topology.empty")
.bitchatFont(size: 14)
.foregroundColor(palette.secondary)
.multilineTextAlignment(.center)
.padding(.horizontal, 32)
Spacer()
} else {
graphCanvas
.padding(.horizontal, 8)
}
VStack(spacing: 4) {
Text(summaryText)
.bitchatFont(size: 13, weight: .semibold)
.foregroundColor(palette.primary)
Text("topology.caption")
.bitchatFont(size: 11)
.foregroundColor(palette.secondary)
.multilineTextAlignment(.center)
}
.padding(.horizontal)
.padding(.bottom, 16)
}
.onAppear { model = provider() }
.accessibilityElement(children: .combine)
.accessibilityLabel(Text(summaryText))
}
private var summaryText: String {
String(
format: String(
localized: "topology.summary",
comment: "Topology map summary: number of peers and links"
),
locale: .current,
model.nodes.count,
model.edges.count
)
}
private var graphCanvas: some View {
Canvas { context, size in
let positions = Self.layout(nodes: model.nodes, in: size)
let fontDesign = appTheme.bodyFontDesign
// Edges first so nodes draw on top.
for (fromID, toID) in model.edges {
guard let from = positions[fromID], let to = positions[toID] else { continue }
var path = Path()
path.move(to: from)
path.addLine(to: to)
context.stroke(path, with: .color(palette.secondary.opacity(0.45)), lineWidth: 1)
}
for node in model.nodes {
guard let center = positions[node.id] else { continue }
let radius: CGFloat = node.isSelf ? 7 : 5
let dot = Path(ellipseIn: CGRect(
x: center.x - radius,
y: center.y - radius,
width: radius * 2,
height: radius * 2
))
context.fill(dot, with: .color(node.isSelf ? palette.accent : palette.primary))
if node.isSelf {
let ring = Path(ellipseIn: CGRect(
x: center.x - radius - 3,
y: center.y - radius - 3,
width: (radius + 3) * 2,
height: (radius + 3) * 2
))
context.stroke(ring, with: .color(palette.accent.opacity(0.6)), lineWidth: 1)
}
context.draw(
Text(node.label)
.font(.system(size: 10, design: fontDesign))
.foregroundColor(node.isSelf ? palette.accent : palette.secondary),
at: CGPoint(x: center.x, y: center.y + radius + 4),
anchor: .top
)
}
}
.accessibilityHidden(true) // The combined summary label narrates the graph.
}
/// Circular layout: self in the center, everyone else evenly spaced on a
/// ring. Deterministic (nodes arrive sorted), so refreshes don't shuffle.
static func layout(nodes: [MeshTopologyDisplayModel.Node], in size: CGSize) -> [String: CGPoint] {
let center = CGPoint(x: size.width / 2, y: size.height / 2)
// Leave room for the label row under each ring node.
let radius = max(20, min(size.width, size.height) / 2 - 36)
var positions: [String: CGPoint] = [:]
let ringNodes = nodes.filter { !$0.isSelf }
for node in nodes where node.isSelf {
positions[node.id] = center
}
for (index, node) in ringNodes.enumerated() {
let angle = (2 * CGFloat.pi * CGFloat(index)) / CGFloat(max(1, ringNodes.count)) - CGFloat.pi / 2
positions[node.id] = CGPoint(
x: center.x + radius * cos(angle),
y: center.y + radius * sin(angle)
)
}
return positions
}
}
#Preview("Topology") {
MeshTopologyView(provider: {
MeshTopologyDisplayModel(
nodes: [
.init(id: "self", label: "me", isSelf: true),
.init(id: "a", label: "alice", isSelf: false),
.init(id: "b", label: "bob", isSelf: false),
.init(id: "c", label: "carol", isSelf: false)
],
edges: [("self", "a"), ("a", "b"), ("self", "c")]
)
})
}