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Fix restore-path main↔bleQueue deadlock and courier drop amplification (#1425)
* Fix restore-path main↔bleQueue deadlock and courier drop amplification A device froze permanently in a two-phone test. Debugger stacks showed an ABBA deadlock: the main actor was in bleQueue.sync (delivery-ack send → broadcastPacket → readLinkState) while bleQueue was in main.sync (captureBluetoothStatus reading backgroundTimeRemaining). The load that lined the two edges up came from a courier-drop amplification storm: drop dedup was in-memory only while the outbox driving 120s re-deposits is persisted, so every relaunch republished the same undelivered DM as a fresh 24h relay drop and every gateway relaunch re-fetched the whole backlog — ~20 copies of one DM delivered in 40ms, each triggering decrypt + delivery + ack + handshake work. Fixes, in rank order: - Edge B (P0): captureBluetoothStatus no longer main.syncs from bleQueue; backgroundTimeRemaining is sampled on main and cached behind a lock. Invariant documented: bleQueue must NEVER sync-dispatch to main. - Edge A (P0, defense in depth): sendDeliveryAck / sendReadReceipt / sendPrivateMessage / sendNoisePayload / triggerHandshake hop to messageQueue like sendMessage, so no main-actor call path reaches readLinkState's bleQueue.sync. - Drop dedup (P1): publishedDropKeys and seenDropEventIDs persist across relaunches (new BridgeDropDedupStore, entries expire with the 24h NIP-40 drop window; wiped on panic) — one drop per message ID per 24h regardless of relaunch count. - Receiver dedup (P1): openCourierEnvelope dedups on the inner private message ID before delivery, so a duplicate copy costs one decrypt and never re-delivers, re-acks, or re-triggers a handshake. - Handshake gating (P2): queued acks initiate a Noise handshake only for reachable peers; mail from absent/rotated identities no longer turns each copy into a mesh-wide handshake flood (the ack stays queued and flushes when a session eventually establishes). - Outbox (P3): re-enqueueing a queued message ID carries over its depositedCourierKeys so resends stop re-burning the same courier slots. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Review fixes: offline-drop durability, gateway handoff retry, restore-log freshness, coalesced persist Adversarial review of the storm/deadlock PR surfaced four issues: - Offline blackhole (must-fix): a deposit made while relays were down persisted its dedup key even though the drop only sat in the in-memory pending queue — app killed before reconnect meant the relaunch lost the drop but the persisted key blocked every re-deposit for 24h. The persisted snapshot now excludes keys still pending; they become durable only when flushPendingDrops actually publishes them. - Gateway handoff: seen-event IDs were consumed before the deliverToPeer handoff; a failed handoff (peer walked away) permanently dropped the event for a single-gateway island. deliverToPeer now reports whether the handoff was attempted, and a failure releases the seen slot so a relaunch or backlog redelivery retries. - Restore-path logs: central/peripheral-restore captures logged the init sentinel bgRemaining=∞. The cache is now seeded in init's main-thread branch and restore captures route through the sampler, which refreshes the cached budget before logging. - Persist cost: the dedup record was a full JSON encode + atomic write on the main actor per mutation (once per event during a backlog re-fetch). Writes now coalesce behind a 1s window, flushed immediately on background/terminate; panic wipe stays immediate. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Remove BoundedIDSet.remove, orphaned by the ExpiringIDSet migration The drop-dedup sets that needed slot release moved to ExpiringIDSet; remaining BoundedIDSet users only insert and check. Periphery caught it. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
co-authored by
jack
Claude Fable 5
parent
304460ee83
commit
f8ab0a7dc0
@@ -0,0 +1,137 @@
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//
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// BridgeDropDedupStore.swift
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// bitchat
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//
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// This is free and unencumbered software released into the public domain.
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// For more information, see <https://unlicense.org>
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//
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import BitLogger
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import Foundation
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/// ID set with per-entry timestamps: entries expire after `lifetime` and the
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/// oldest are evicted past `capacity`. The bridge's dedup caches use this
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/// instead of `BoundedIDSet` because their contents persist across relaunches
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/// and must age out with the 24h drop window they guard.
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struct ExpiringIDSet {
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private(set) var entries: [String: Date]
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let capacity: Int
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let lifetime: TimeInterval
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init(capacity: Int, lifetime: TimeInterval, entries: [String: Date] = [:], now: Date = Date()) {
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self.capacity = capacity
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self.lifetime = lifetime
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self.entries = entries
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prune(now: now)
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}
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func contains(_ id: String, now: Date) -> Bool {
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guard let recorded = entries[id] else { return false }
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return now.timeIntervalSince(recorded) <= lifetime
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}
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/// Returns false when the ID was already present (and unexpired).
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@discardableResult
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mutating func insert(_ id: String, now: Date) -> Bool {
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guard !contains(id, now: now) else { return false }
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entries[id] = now
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prune(now: now)
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return true
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}
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/// Releases a previously inserted ID so it can be re-added later (e.g. a
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/// queued drop evicted before it ever published must become retryable).
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mutating func remove(_ id: String) {
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entries.removeValue(forKey: id)
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}
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private mutating func prune(now: Date) {
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if entries.contains(where: { now.timeIntervalSince($0.value) > lifetime }) {
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entries = entries.filter { now.timeIntervalSince($0.value) <= lifetime }
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}
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let overflow = entries.count - capacity
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guard overflow > 0 else { return }
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for (id, _) in entries.sorted(by: { $0.value < $1.value }).prefix(overflow) {
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entries.removeValue(forKey: id)
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}
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}
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}
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/// Disk persistence for the bridge courier's drop-dedup record. Relays hold
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/// drops for the full 24h NIP-40 window and redeliver them on every launch,
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/// and the 120s outbox sweep re-deposits anything undelivered — so with
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/// in-memory-only dedup every relaunch republished the same message as a
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/// fresh drop (fresh throwaway seal, undeduplicatable downstream) and every
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/// gateway relaunch re-delivered the whole backlog. Field-verified: ~20
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/// copies of one DM delivered in 40ms fed the storm behind a permanent
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/// device freeze. Persisting both sides caps this at one drop per message
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/// ID per 24h regardless of relaunch count.
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///
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/// Contents are opaque IDs (message UUIDs, relay event IDs) — no plaintext,
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/// no peer identities — so until-first-unlock protection matches
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/// `NostrProcessedEventStore`, and the file must load during a
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/// locked-background restoration relaunch. Wiped on panic with the rest of
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/// the courier state.
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final class BridgeDropDedupStore {
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struct Snapshot: Codable {
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var publishedDropKeys: [String: Date]
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var seenDropEventIDs: [String: Date]
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}
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private let fileURL: URL?
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/// - Parameter fileURL: Overrides the on-disk location (tests). Ignored
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/// when `persistsToDisk` is false.
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init(persistsToDisk: Bool = true, fileURL: URL? = nil) {
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self.fileURL = persistsToDisk ? (fileURL ?? Self.defaultFileURL()) : nil
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}
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func load() -> Snapshot {
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guard let fileURL,
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let data = try? Data(contentsOf: fileURL),
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let snapshot = try? JSONDecoder().decode(Snapshot.self, from: data) else {
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return Snapshot(publishedDropKeys: [:], seenDropEventIDs: [:])
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}
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return snapshot
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}
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func save(_ snapshot: Snapshot) {
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guard let fileURL else { return }
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guard !(snapshot.publishedDropKeys.isEmpty && snapshot.seenDropEventIDs.isEmpty) else {
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try? FileManager.default.removeItem(at: fileURL)
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return
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}
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do {
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try FileManager.default.createDirectory(
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at: fileURL.deletingLastPathComponent(),
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withIntermediateDirectories: true
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)
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let data = try JSONEncoder().encode(snapshot)
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var options: Data.WritingOptions = [.atomic]
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#if os(iOS)
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options.insert(.completeFileProtectionUntilFirstUserAuthentication)
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#endif
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try data.write(to: fileURL, options: options)
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} catch {
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SecureLogger.error("Failed to persist bridge drop dedup record: \(error)", category: .session)
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}
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}
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/// Panic wipe: forget which drops we published or handled.
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func wipe() {
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guard let fileURL else { return }
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try? FileManager.default.removeItem(at: fileURL)
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}
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private static func defaultFileURL() -> URL? {
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guard let base = try? FileManager.default.url(
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for: .applicationSupportDirectory,
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in: .userDomainMask,
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appropriateFor: nil,
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create: true
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) else { return nil }
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return base
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.appendingPathComponent("courier", isDirectory: true)
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.appendingPathComponent("bridge-drop-dedup.json")
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}
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}
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