Remove all channel functionality and clean up test suite

- Remove channel UI elements from ContentView
- Remove channel data structures and methods from ChatViewModel
- Remove channel commands (/j, /leave, /channels)
- Remove channel field from BitchatMessage protocol
- Remove channel message types and handling
- Remove NoiseChannelEncryption.swift entirely
- Clean up all channel references across the codebase
- Fix compilation warnings (var to let conversions)
- Remove all outdated test files that used incorrect APIs
- Simplify app to only support public broadcast and 1:1 private messages
This commit is contained in:
jack
2025-07-23 01:33:54 +02:00
parent 36bda0821f
commit f53e163d25
40 changed files with 112 additions and 9357 deletions
-202
View File
@@ -1,202 +0,0 @@
//
// NoiseTestingHelper.swift
// bitchat
//
// This is free and unencumbered software released into the public domain.
// For more information, see <https://unlicense.org>
//
import Foundation
// MARK: - Encryption Status Enum
public enum EncryptionStatus {
case noiseVerified // Noise + fingerprint verified
case noiseSecured // Noise established
case noiseHandshaking // Noise in progress
case none // No encryption
var icon: String {
switch self {
case .noiseVerified:
return "checkmark.shield.fill" // Verified secure
case .noiseSecured:
return "lock.fill" // Secure
case .noiseHandshaking:
return "lock.rotation" // In progress
// Legacy case removed
case .none:
return "lock.slash" // Not secure
}
}
var description: String {
switch self {
case .noiseVerified:
return "Verified Secure"
case .noiseSecured:
return "Secure (Noise)"
case .noiseHandshaking:
return "Securing..."
// Legacy case removed
case .none:
return "Not Encrypted"
}
}
}
// MARK: - Testing Helper for Noise Protocol Migration
#if DEBUG
class NoiseTestingHelper {
static let shared = NoiseTestingHelper()
// Test Scenarios Checklist
struct TestScenario {
let name: String
let steps: [String]
var passed: Bool = false
}
private var testScenarios: [TestScenario] = [
TestScenario(
name: "Basic Handshake",
steps: [
"1. Connect two devices via Bluetooth",
"2. Verify Noise handshake completes (check logs)",
"3. Confirm lock icon appears next to peer name",
"4. Send a message and verify delivery"
]
),
TestScenario(
name: "Legacy Fallback",
steps: [
"1. Connect old app version to new version",
"2. Verify legacy encryption still works",
"3. Check for warning icon (not fully secure)",
"4. Messages should still deliver"
]
),
TestScenario(
name: "Fingerprint Verification",
steps: [
"1. Long-press on peer name to see fingerprint",
"2. Compare fingerprints on both devices",
"3. Mark as verified",
"4. Check for verified checkmark"
]
),
TestScenario(
name: "Channel Encryption",
steps: [
"1. Create password-protected channel",
"2. Join from another device",
"3. Send messages to channel",
"4. Verify only members can decrypt"
]
),
TestScenario(
name: "Session Recovery",
steps: [
"1. Establish Noise session",
"2. Force quit app",
"3. Reopen and reconnect",
"4. Verify session re-establishes automatically"
]
),
TestScenario(
name: "Rate Limiting",
steps: [
"1. Send many messages rapidly",
"2. Verify rate limit kicks in after 100 msgs/sec",
"3. Wait and verify messaging resumes",
"4. Check no messages lost"
]
),
TestScenario(
name: "Panic Mode",
steps: [
"1. Establish sessions with peers",
"2. Trigger panic mode (shake device)",
"3. Verify all keys cleared",
"4. Check new identity generated on restart"
]
)
]
// Debug logging for Noise events
func logNoiseEvent(_ event: String, details: Any? = nil) {
// Logging removed - keeping method signature for compatibility
}
// Get encryption status for peer
func getEncryptionStatus(for peerID: String, noiseService: NoiseEncryptionService) -> EncryptionStatus {
if noiseService.hasEstablishedSession(with: peerID) {
// Check if fingerprint is verified
if let fingerprint = noiseService.getPeerFingerprint(peerID),
isFingerprinted(peerID: peerID, fingerprint: fingerprint) {
return .noiseVerified
}
return .noiseSecured
} else {
// Always use Noise - no legacy encryption
return .noiseHandshaking
}
}
// Store verified fingerprints (in production, use Keychain)
private var verifiedFingerprints: [String: String] = [:]
func verifyFingerprint(peerID: String, fingerprint: String) {
verifiedFingerprints[peerID] = fingerprint
}
func isFingerprinted(peerID: String, fingerprint: String) -> Bool {
return verifiedFingerprints[peerID] == fingerprint
}
// Format fingerprint for display
func formatFingerprint(_ fingerprint: String) -> String {
// Convert to uppercase and format into 2 lines (8 groups of 4 on each line)
let uppercased = fingerprint.uppercased()
var formatted = ""
for (index, char) in uppercased.enumerated() {
// Add space every 4 characters (but not at the start)
if index > 0 && index % 4 == 0 {
// Add newline after 32 characters (8 groups of 4)
if index == 32 {
formatted += "\n"
} else {
formatted += " "
}
}
formatted += String(char)
}
return formatted
}
// Get test scenario checklist
func getTestChecklist() -> String {
var checklist = "NOISE PROTOCOL TEST CHECKLIST\n"
checklist += "=" .repeated(30) + "\n\n"
for scenario in testScenarios {
checklist += "\(scenario.name)\n"
for step in scenario.steps {
checklist += " \(step)\n"
}
checklist += "\n"
}
return checklist
}
}
// String extension for repeating
extension String {
func repeated(_ count: Int) -> String {
return String(repeating: self, count: count)
}
}
#endif
+1 -10
View File
@@ -66,9 +66,6 @@ class SecureLogger {
case handshakeCompleted(peerID: String)
case handshakeFailed(peerID: String, error: String)
case sessionExpired(peerID: String)
case keyRotation(channel: String)
case invalidKey(reason: String)
case replayAttackDetected(channel: String)
case authenticationFailed(peerID: String)
var message: String {
@@ -81,12 +78,6 @@ class SecureLogger {
return "Handshake failed with peer: \(sanitize(peerID)), error: \(error)"
case .sessionExpired(let peerID):
return "Session expired for peer: \(sanitize(peerID))"
case .keyRotation(let channel):
return "Key rotation performed for channel: \(sanitize(channel))"
case .invalidKey(let reason):
return "Invalid key detected: \(reason)"
case .replayAttackDetected(let channel):
return "Replay attack detected on channel: \(sanitize(channel))"
case .authenticationFailed(let peerID):
return "Authentication failed for peer: \(sanitize(peerID))"
}
@@ -243,4 +234,4 @@ func secureLog(_ items: Any..., separator: String = " ", terminator: String = "\
let message = items.map { String(describing: $0) }.joined(separator: separator)
SecureLogger.log(message, level: .debug, file: file, line: line, function: function)
#endif
}
}