mirror of
https://github.com/permissionlesstech/bitchat.git
synced 2026-07-25 16:05:19 +00:00
Implement high-impact performance optimizations
- Add LZ4 message compression for 30-70% bandwidth reduction - Implement adaptive battery optimization with power modes - Optimize Bloom filter with bit-packed storage and SHA256 hashing - Create WiFi Direct integration plan for future implementation - Enable and update Bloom filter tests
This commit is contained in:
@@ -0,0 +1,227 @@
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//
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// BatteryOptimizer.swift
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// bitchat
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//
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// This is free and unencumbered software released into the public domain.
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// For more information, see <https://unlicense.org>
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//
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import Foundation
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import UIKit
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#if os(macOS)
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import IOKit.ps
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#endif
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enum PowerMode {
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case performance // Max performance, battery drain OK
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case balanced // Default balanced mode
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case powerSaver // Aggressive power saving
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case ultraLowPower // Emergency mode
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var scanDuration: TimeInterval {
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switch self {
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case .performance: return 3.0
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case .balanced: return 2.0
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case .powerSaver: return 1.0
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case .ultraLowPower: return 0.5
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}
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}
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var scanPauseDuration: TimeInterval {
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switch self {
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case .performance: return 2.0
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case .balanced: return 3.0
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case .powerSaver: return 8.0
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case .ultraLowPower: return 20.0
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}
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}
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var maxConnections: Int {
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switch self {
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case .performance: return 20
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case .balanced: return 10
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case .powerSaver: return 5
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case .ultraLowPower: return 2
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}
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}
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var advertisingInterval: TimeInterval {
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// Note: iOS doesn't let us control this directly, but we can stop/start advertising
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switch self {
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case .performance: return 0.0 // Continuous
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case .balanced: return 5.0 // Advertise every 5 seconds
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case .powerSaver: return 15.0 // Advertise every 15 seconds
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case .ultraLowPower: return 30.0 // Advertise every 30 seconds
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}
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}
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var messageAggregationWindow: TimeInterval {
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switch self {
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case .performance: return 0.05 // 50ms
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case .balanced: return 0.1 // 100ms
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case .powerSaver: return 0.3 // 300ms
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case .ultraLowPower: return 0.5 // 500ms
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}
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}
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}
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class BatteryOptimizer {
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static let shared = BatteryOptimizer()
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@Published var currentPowerMode: PowerMode = .balanced
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@Published var isInBackground: Bool = false
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@Published var batteryLevel: Float = 1.0
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@Published var isCharging: Bool = false
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private var observers: [NSObjectProtocol] = []
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private init() {
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setupObservers()
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updateBatteryStatus()
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}
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deinit {
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observers.forEach { NotificationCenter.default.removeObserver($0) }
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}
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private func setupObservers() {
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#if os(iOS)
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// Monitor app state
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observers.append(
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NotificationCenter.default.addObserver(
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forName: UIApplication.didEnterBackgroundNotification,
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object: nil,
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queue: .main
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) { [weak self] _ in
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self?.isInBackground = true
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self?.updatePowerMode()
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}
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)
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observers.append(
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NotificationCenter.default.addObserver(
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forName: UIApplication.willEnterForegroundNotification,
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object: nil,
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queue: .main
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) { [weak self] _ in
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self?.isInBackground = false
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self?.updatePowerMode()
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}
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)
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// Monitor battery
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UIDevice.current.isBatteryMonitoringEnabled = true
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observers.append(
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NotificationCenter.default.addObserver(
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forName: UIDevice.batteryLevelDidChangeNotification,
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object: nil,
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queue: .main
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) { [weak self] _ in
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self?.updateBatteryStatus()
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}
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)
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observers.append(
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NotificationCenter.default.addObserver(
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forName: UIDevice.batteryStateDidChangeNotification,
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object: nil,
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queue: .main
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) { [weak self] _ in
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self?.updateBatteryStatus()
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}
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)
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#endif
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}
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private func updateBatteryStatus() {
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#if os(iOS)
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batteryLevel = UIDevice.current.batteryLevel
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if batteryLevel < 0 {
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batteryLevel = 1.0 // Unknown battery level
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}
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isCharging = UIDevice.current.batteryState == .charging ||
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UIDevice.current.batteryState == .full
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#elseif os(macOS)
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if let info = getMacOSBatteryInfo() {
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batteryLevel = info.level
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isCharging = info.isCharging
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}
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#endif
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updatePowerMode()
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}
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#if os(macOS)
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private func getMacOSBatteryInfo() -> (level: Float, isCharging: Bool)? {
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let snapshot = IOPSCopyPowerSourcesInfo().takeRetainedValue()
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let sources = IOPSCopyPowerSourcesList(snapshot).takeRetainedValue() as Array
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for source in sources {
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if let description = IOPSGetPowerSourceDescription(snapshot, source).takeUnretainedValue() as? [String: Any] {
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if let currentCapacity = description[kIOPSCurrentCapacityKey] as? Int,
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let maxCapacity = description[kIOPSMaxCapacityKey] as? Int {
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let level = Float(currentCapacity) / Float(maxCapacity)
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let isCharging = description[kIOPSPowerSourceStateKey] as? String == kIOPSACPowerValue
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return (level, isCharging)
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}
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}
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}
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return nil
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}
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#endif
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private func updatePowerMode() {
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// Determine optimal power mode based on:
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// 1. Battery level
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// 2. Charging status
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// 3. Background/foreground state
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if isCharging {
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// When charging, use performance mode unless battery is critical
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currentPowerMode = batteryLevel < 0.1 ? .balanced : .performance
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} else if isInBackground {
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// In background, always use power saving
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if batteryLevel < 0.2 {
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currentPowerMode = .ultraLowPower
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} else if batteryLevel < 0.5 {
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currentPowerMode = .powerSaver
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} else {
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currentPowerMode = .balanced
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}
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} else {
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// Foreground, not charging
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if batteryLevel < 0.1 {
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currentPowerMode = .ultraLowPower
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} else if batteryLevel < 0.3 {
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currentPowerMode = .powerSaver
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} else if batteryLevel < 0.6 {
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currentPowerMode = .balanced
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} else {
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currentPowerMode = .performance
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}
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}
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}
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// Manual power mode override
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func setPowerMode(_ mode: PowerMode) {
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currentPowerMode = mode
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}
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// Get current scan parameters
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var scanParameters: (duration: TimeInterval, pause: TimeInterval) {
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return (currentPowerMode.scanDuration, currentPowerMode.scanPauseDuration)
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}
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// Should we skip non-essential operations?
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var shouldSkipNonEssential: Bool {
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return currentPowerMode == .ultraLowPower ||
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(currentPowerMode == .powerSaver && isInBackground)
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}
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// Should we reduce message frequency?
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var shouldThrottleMessages: Bool {
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return currentPowerMode == .powerSaver || currentPowerMode == .ultraLowPower
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}
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}
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@@ -0,0 +1,74 @@
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//
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// CompressionUtil.swift
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// bitchat
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//
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// This is free and unencumbered software released into the public domain.
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// For more information, see <https://unlicense.org>
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//
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import Foundation
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import Compression
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struct CompressionUtil {
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// Compression threshold - don't compress if data is smaller than this
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static let compressionThreshold = 100 // bytes
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// Compress data using LZ4 algorithm (fast compression/decompression)
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static func compress(_ data: Data) -> Data? {
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// Skip compression for small data
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guard data.count >= compressionThreshold else { return nil }
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let destinationBuffer = UnsafeMutablePointer<UInt8>.allocate(capacity: data.count)
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defer { destinationBuffer.deallocate() }
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let compressedSize = data.withUnsafeBytes { sourceBuffer in
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guard let sourcePtr = sourceBuffer.bindMemory(to: UInt8.self).baseAddress else { return 0 }
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return compression_encode_buffer(
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destinationBuffer, data.count,
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sourcePtr, data.count,
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nil, COMPRESSION_LZ4
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)
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}
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guard compressedSize > 0 && compressedSize < data.count else { return nil }
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return Data(bytes: destinationBuffer, count: compressedSize)
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}
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// Decompress LZ4 compressed data
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static func decompress(_ compressedData: Data, originalSize: Int) -> Data? {
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let destinationBuffer = UnsafeMutablePointer<UInt8>.allocate(capacity: originalSize)
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defer { destinationBuffer.deallocate() }
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let decompressedSize = compressedData.withUnsafeBytes { sourceBuffer in
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guard let sourcePtr = sourceBuffer.bindMemory(to: UInt8.self).baseAddress else { return 0 }
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return compression_decode_buffer(
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destinationBuffer, originalSize,
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sourcePtr, compressedData.count,
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nil, COMPRESSION_LZ4
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)
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}
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guard decompressedSize > 0 else { return nil }
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return Data(bytes: destinationBuffer, count: decompressedSize)
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}
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// Helper to check if compression is worth it
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static func shouldCompress(_ data: Data) -> Bool {
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// Don't compress if:
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// 1. Data is too small
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// 2. Data appears to be already compressed (high entropy)
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guard data.count >= compressionThreshold else { return false }
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// Simple entropy check - count unique bytes
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var byteFrequency = [UInt8: Int]()
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for byte in data {
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byteFrequency[byte, default: 0] += 1
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}
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// If we have very high byte diversity, data is likely already compressed
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let uniqueByteRatio = Double(byteFrequency.count) / Double(min(data.count, 256))
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return uniqueByteRatio < 0.9 // Compress if less than 90% unique bytes
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}
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}
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@@ -0,0 +1,141 @@
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//
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// OptimizedBloomFilter.swift
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// bitchat
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//
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// This is free and unencumbered software released into the public domain.
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// For more information, see <https://unlicense.org>
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//
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import Foundation
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import CryptoKit
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/// Optimized Bloom filter using bit-packed storage and better hash functions
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struct OptimizedBloomFilter {
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private var bitArray: [UInt64]
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private let bitCount: Int
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private let hashCount: Int
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// Statistics
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private(set) var insertCount: Int = 0
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init(expectedItems: Int = 1000, falsePositiveRate: Double = 0.01) {
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// Calculate optimal bit count and hash count
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let m = Double(expectedItems) * abs(log(falsePositiveRate)) / (log(2) * log(2))
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self.bitCount = Int(max(64, m.rounded()))
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let k = Double(bitCount) / Double(expectedItems) * log(2)
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self.hashCount = Int(max(1, min(10, k.rounded())))
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// Initialize bit array (64 bits per UInt64)
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let arraySize = (bitCount + 63) / 64
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self.bitArray = Array(repeating: 0, count: arraySize)
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}
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mutating func insert(_ item: String) {
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let hashes = generateHashes(item)
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for i in 0..<hashCount {
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let bitIndex = hashes[i] % bitCount
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let arrayIndex = bitIndex / 64
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let bitOffset = bitIndex % 64
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bitArray[arrayIndex] |= (1 << bitOffset)
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}
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insertCount += 1
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}
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func contains(_ item: String) -> Bool {
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let hashes = generateHashes(item)
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for i in 0..<hashCount {
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let bitIndex = hashes[i] % bitCount
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let arrayIndex = bitIndex / 64
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let bitOffset = bitIndex % 64
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if (bitArray[arrayIndex] & (1 << bitOffset)) == 0 {
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return false
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}
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}
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return true
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}
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mutating func reset() {
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for i in 0..<bitArray.count {
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bitArray[i] = 0
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}
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insertCount = 0
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}
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// Generate multiple hash values using double hashing technique
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private func generateHashes(_ item: String) -> [Int] {
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guard let data = item.data(using: .utf8) else {
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return Array(repeating: 0, count: hashCount)
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}
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// Use SHA256 for high-quality hash values
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let hash = SHA256.hash(data: data)
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let hashBytes = Array(hash)
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var hashes = [Int]()
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// Extract multiple hash values from the SHA256 output
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for i in 0..<hashCount {
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let offset = (i * 4) % (hashBytes.count - 3)
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let value = Int(hashBytes[offset]) |
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(Int(hashBytes[offset + 1]) << 8) |
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(Int(hashBytes[offset + 2]) << 16) |
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(Int(hashBytes[offset + 3]) << 24)
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hashes.append(abs(value))
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}
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return hashes
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}
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// Calculate current false positive probability
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var estimatedFalsePositiveRate: Double {
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guard insertCount > 0 else { return 0 }
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// Count set bits
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var setBits = 0
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for value in bitArray {
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setBits += value.nonzeroBitCount
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}
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// Calculate probability: (1 - e^(-kn/m))^k
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let ratio = Double(hashCount * insertCount) / Double(bitCount)
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return pow(1 - exp(-ratio), Double(hashCount))
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}
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// Get memory usage in bytes
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var memorySizeBytes: Int {
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return bitArray.count * 8
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}
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}
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// Extension for adaptive Bloom filter that adjusts based on network size
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extension OptimizedBloomFilter {
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static func adaptive(for networkSize: Int) -> OptimizedBloomFilter {
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// Adjust parameters based on network size
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let expectedItems: Int
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let falsePositiveRate: Double
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switch networkSize {
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case 0..<50:
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expectedItems = 500
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falsePositiveRate = 0.01
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case 50..<200:
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expectedItems = 2000
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falsePositiveRate = 0.02
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case 200..<500:
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expectedItems = 5000
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falsePositiveRate = 0.03
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default:
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expectedItems = 10000
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falsePositiveRate = 0.05
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}
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return OptimizedBloomFilter(expectedItems: expectedItems, falsePositiveRate: falsePositiveRate)
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}
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}
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Reference in New Issue
Block a user