Bind Noise sessions to claimed peer identities

This commit is contained in:
jack
2026-07-26 00:12:26 +02:00
committed by jack
parent ad2a6f0a20
commit d67fb58065
9 changed files with 436 additions and 65 deletions
+98 -33
View File
@@ -13,6 +13,11 @@ import BitFoundation
final class NoiseSessionManager {
private var sessions: [PeerID: NoiseSession] = [:]
/// A responder rehandshake must not evict a working transport session
/// before the candidate proves that its authenticated static key belongs
/// to the claimed wire ID. Candidates therefore live outside `sessions`
/// until the XX handshake completes and the binding is validated.
private var responderCandidates: [PeerID: NoiseSession] = [:]
private let sessionFactory: (PeerID, NoiseRole) -> NoiseSession
private let managerQueue = DispatchQueue(label: "chat.bitchat.noise.manager", attributes: .concurrent)
@@ -54,6 +59,9 @@ final class NoiseSessionManager {
if let session = sessions.removeValue(forKey: peerID) {
session.reset() // Clear sensitive data before removing
}
if let candidate = responderCandidates.removeValue(forKey: peerID) {
candidate.reset()
}
}
}
@@ -62,7 +70,11 @@ final class NoiseSessionManager {
for (_, session) in sessions {
session.reset()
}
for (_, candidate) in responderCandidates {
candidate.reset()
}
sessions.removeAll()
responderCandidates.removeAll()
}
}
@@ -79,6 +91,7 @@ final class NoiseSessionManager {
// Remove any existing non-established session
if let existingSession = sessions[peerID], !existingSession.isEstablished() {
_ = sessions.removeValue(forKey: peerID)
existingSession.reset()
}
// Create new initiator session
@@ -91,6 +104,7 @@ final class NoiseSessionManager {
} catch {
// Clean up failed session
_ = sessions.removeValue(forKey: peerID)
session.reset()
SecureLogger.error(.handshakeFailed(peerID: peerID.id, error: error.localizedDescription))
throw error
}
@@ -100,39 +114,50 @@ final class NoiseSessionManager {
func handleIncomingHandshake(from peerID: PeerID, message: Data) throws -> Data? {
// Process everything within the synchronized block to prevent race conditions
return try managerQueue.sync(flags: .barrier) {
var shouldCreateNew = false
var existingSession: NoiseSession? = nil
if let existing = sessions[peerID] {
// If we have an established session, the peer must have cleared their session
// for a good reason (e.g., decryption failure, restart, etc.)
// We should accept the new handshake to re-establish encryption
if existing.isEstablished() {
SecureLogger.info("Accepting handshake from \(peerID) despite existing session - peer likely cleared their session", category: .session)
_ = sessions.removeValue(forKey: peerID)
shouldCreateNew = true
let session: NoiseSession
let isReplacementCandidate: Bool
if let candidate = responderCandidates[peerID] {
// A fresh XX message 1 supersedes an incomplete candidate,
// but never the established session it is trying to replace.
if message.count == NoiseSecurityConstants.xxInitialMessageSize {
candidate.reset()
let replacement = sessionFactory(peerID, .responder)
responderCandidates[peerID] = replacement
session = replacement
} else {
// If we're in the middle of a handshake and receive a new initiation,
// reset and start fresh (the other side may have restarted)
if existing.getState() == .handshaking && message.count == 32 {
_ = sessions.removeValue(forKey: peerID)
shouldCreateNew = true
} else {
existingSession = existing
}
session = candidate
}
isReplacementCandidate = true
} else if let existing = sessions[peerID] {
if existing.isEstablished() {
SecureLogger.info(
"Validating replacement handshake from \(peerID) while preserving the established session",
category: .session
)
let candidate = sessionFactory(peerID, .responder)
responderCandidates[peerID] = candidate
session = candidate
isReplacementCandidate = true
} else if existing.getState() == .handshaking,
message.count == NoiseSecurityConstants.xxInitialMessageSize {
// No established transport state exists to preserve. A
// fresh initiation replaces the incomplete handshake.
_ = sessions.removeValue(forKey: peerID)
existing.reset()
let replacement = sessionFactory(peerID, .responder)
sessions[peerID] = replacement
session = replacement
isReplacementCandidate = false
} else {
session = existing
isReplacementCandidate = false
}
} else {
shouldCreateNew = true
}
// Get or create session
let session: NoiseSession
if shouldCreateNew {
let newSession = sessionFactory(peerID, .responder)
sessions[peerID] = newSession
session = newSession
} else {
session = existingSession!
isReplacementCandidate = false
}
// Process the handshake message within the synchronized block
@@ -141,18 +166,40 @@ final class NoiseSessionManager {
// Check if session is established after processing
if session.isEstablished() {
if let remoteKey = session.getRemoteStaticPublicKey() {
// Schedule callback outside the synchronized block to prevent deadlock
DispatchQueue.global().async { [weak self] in
self?.onSessionEstablished?(peerID, remoteKey)
guard let remoteKey = session.getRemoteStaticPublicKey(),
authenticatedRemoteKey(remoteKey, matches: peerID) else {
throw NoiseSessionError.peerIdentityMismatch
}
if isReplacementCandidate {
_ = responderCandidates.removeValue(forKey: peerID)
let previous = sessions.updateValue(session, forKey: peerID)
if let previous, previous !== session {
previous.reset()
}
}
// Schedule callback outside the synchronized block to prevent deadlock
DispatchQueue.global().async { [weak self] in
self?.onSessionEstablished?(peerID, remoteKey)
}
}
return response
} catch {
// Reset the session on handshake failure so next attempt can start fresh
_ = sessions.removeValue(forKey: peerID)
// A failed candidate is discarded without touching the
// established session. Ordinary failed handshakes retain the
// historical cleanup behavior.
if isReplacementCandidate {
if let storedCandidate = responderCandidates[peerID],
storedCandidate === session {
_ = responderCandidates.removeValue(forKey: peerID)
}
} else if let storedSession = sessions[peerID],
storedSession === session {
_ = sessions.removeValue(forKey: peerID)
}
session.reset()
// Schedule callback outside the synchronized block to prevent deadlock
DispatchQueue.global().async { [weak self] in
@@ -164,6 +211,24 @@ final class NoiseSessionManager {
}
}
}
/// Mesh handshakes normally use a 16-hex wire ID. Full Noise-key IDs are
/// also accepted by internal callers when they exactly match the static
/// key. Non-wire identifiers remain available to protocol test harnesses;
/// BLE packet ingress always supplies a short hexadecimal ID.
private func authenticatedRemoteKey(
_ remoteKey: Curve25519.KeyAgreement.PublicKey,
matches claimedPeerID: PeerID
) -> Bool {
let rawKey = remoteKey.rawRepresentation
if claimedPeerID.isShort {
return PeerID(publicKey: rawKey) == claimedPeerID
}
if let claimedNoiseKey = claimedPeerID.noiseKey {
return claimedNoiseKey == rawKey
}
return true
}
// MARK: - Encryption/Decryption