Fix repeated favorite notifications; route system messages to mesh; simplify favorites (#588)

* Favorites: mesh-only system message; stop reconnect resends; gate system on state change

* Favorites: remove npub resend tracking and nickname-based key migration; rely on Noise key as identity

---------

Co-authored-by: jack <jackjackbits@users.noreply.github.com>
This commit is contained in:
jack
2025-09-12 14:36:32 +02:00
committed by GitHub
co-authored by jack
parent b01cac4649
commit bb3d99bdca
4 changed files with 40 additions and 39 deletions
@@ -13,12 +13,16 @@ final class FavoritesPersistenceService: ObservableObject {
let theyFavoritedUs: Bool
let favoritedAt: Date
let lastUpdated: Date
// Track what we last sent as OUR npub to this peer, to avoid resending unless it changes
// Note: we do not track which npub we last sent to them; sending happens only on favorite toggle
var isMutual: Bool {
isFavorite && theyFavoritedUs
}
}
// We intentionally do not track when we last sent our npub; sending happens only on favorite toggle.
private static let storageKey = "chat.bitchat.favorites"
private static let keychainService = "chat.bitchat.favorites"
+1
View File
@@ -74,6 +74,7 @@ final class MessageRouter {
}
func sendFavoriteNotification(to peerID: String, isFavorite: Bool) {
// Route via mesh when connected; else use Nostr
if mesh.isPeerConnected(peerID) {
mesh.sendFavoriteNotification(to: peerID, isFavorite: isFavorite)
} else {
-21
View File
@@ -195,27 +195,6 @@ final class UnifiedPeerService: ObservableObject, TransportPeerEventsDelegate {
let favoriteStatus = favorites[noiseKey] {
peer.favoriteStatus = favoriteStatus
peer.nostrPublicKey = favoriteStatus.peerNostrPublicKey
} else {
// Check by nickname for reconnected peers
let favoriteByNickname = favorites.values.first {
$0.peerNickname == peerInfo.nickname
}
if let favorite = favoriteByNickname,
let noiseKey = peerInfo.noisePublicKey {
SecureLogger.debug("🔄 Found favorite for '\(peerInfo.nickname)' by nickname, updating noise key", category: .session)
// Update the favorite's key in persistence
favoritesService.updateNoisePublicKey(
from: favorite.peerNoisePublicKey,
to: noiseKey,
peerNickname: peerInfo.nickname
)
// Get updated favorite
peer.favoriteStatus = favoritesService.getFavoriteStatus(for: noiseKey)
peer.nostrPublicKey = peer.favoriteStatus?.peerNostrPublicKey ?? favorite.peerNostrPublicKey
}
}
return peer