diff --git a/bitchat/Services/BluetoothMeshService.swift b/bitchat/Services/BluetoothMeshService.swift index f25b4840..29f97f7d 100644 --- a/bitchat/Services/BluetoothMeshService.swift +++ b/bitchat/Services/BluetoothMeshService.swift @@ -1353,19 +1353,16 @@ class BluetoothMeshService: NSObject { // Check if we should reset the notification flag if let emptyTime = networkBecameEmptyTime { let currentNetworkSize = collectionsQueue.sync { activePeers.count } - print("📱 Checking network empty state: size=\(currentNetworkSize), emptyTime=\(emptyTime)") if currentNetworkSize == 0 { // Network is still empty, check if enough time has passed let timeSinceEmpty = Date().timeIntervalSince(emptyTime) if timeSinceEmpty >= networkEmptyResetDelay { // Reset the flag after network has been empty for the delay period - print("📱 Resetting notification flag after \(timeSinceEmpty)s of empty network") hasNotifiedNetworkAvailable = false // Keep the empty time set so we don't immediately notify again } } else { // Network is no longer empty, clear the empty time - print("📱 Network no longer empty, clearing empty time") networkBecameEmptyTime = nil } } @@ -1978,7 +1975,6 @@ class BluetoothMeshService: NSObject { // Check if we've already announced this peer let isFirstAnnounce = !announcedPeers.contains(senderID) - print("📱 Peer announce: \(senderID), isFirstAnnounce: \(isFirstAnnounce)") // Clean up stale peer IDs with the same nickname collectionsQueue.sync(flags: .barrier) { @@ -2103,9 +2099,7 @@ class BluetoothMeshService: NSObject { return result } if wasInserted { - print("📱 Added peer \(senderID) (\(nickname)) to active peers") - } else { - print("📱 Peer \(senderID) already in active peers") + // Added peer \(senderID) (\(nickname)) to active peers } // Show join message only for first announce AND if we actually added the peer @@ -2121,8 +2115,6 @@ class BluetoothMeshService: NSObject { // Send network available notification if appropriate let currentNetworkSize = collectionsQueue.sync { self.activePeers.count } - print("📱 Network size after peer announce: \(currentNetworkSize), hasNotified: \(hasNotifiedNetworkAvailable)") - if currentNetworkSize > 0 { // Clear empty time since network is active networkBecameEmptyTime = nil @@ -2134,24 +2126,17 @@ class BluetoothMeshService: NSObject { if let lastNotification = lastNetworkNotificationTime { let timeSinceLastNotification = now.timeIntervalSince(lastNotification) - print("📱 Time since last notification: \(timeSinceLastNotification)s, cooldown: \(networkNotificationCooldown)s") if timeSinceLastNotification < networkNotificationCooldown { // Too soon to send another notification shouldSendNotification = false - print("📱 Skipping notification - cooldown period active") } } if shouldSendNotification { - print("📱 Triggering network availability notification for \(currentNetworkSize) peers") hasNotifiedNetworkAvailable = true lastNetworkNotificationTime = now NotificationService.shared.sendNetworkAvailableNotification(peerCount: currentNetworkSize) - } else { - print("📱 Not sending notification - cooldown active") } - } else { - print("📱 Not sending notification - already notified") } } diff --git a/bitchat/Services/NotificationService.swift b/bitchat/Services/NotificationService.swift index b5fa4170..4d2cbbfc 100644 --- a/bitchat/Services/NotificationService.swift +++ b/bitchat/Services/NotificationService.swift @@ -22,9 +22,9 @@ class NotificationService { func requestAuthorization() { UNUserNotificationCenter.current().requestAuthorization(options: [.alert, .sound, .badge]) { granted, error in if granted { - print("📱 Notification permission granted") + // Permission granted } else { - print("📱 Notification permission denied: \(error?.localizedDescription ?? "Unknown")") + // Permission denied } } } @@ -44,12 +44,8 @@ class NotificationService { trigger: nil // Deliver immediately ) - UNUserNotificationCenter.current().add(request) { error in - if let error = error { - print("📱 Error sending local notification: \(error)") - } else { - print("📱 Local notification sent: \(title)") - } + UNUserNotificationCenter.current().add(request) { _ in + // Notification added } } } @@ -71,8 +67,6 @@ class NotificationService { } func sendFavoriteOnlineNotification(nickname: String) { - print("📱 sendFavoriteOnlineNotification called for: \(nickname)") - // Send directly without checking app state for favorites DispatchQueue.main.async { let content = UNMutableNotificationContent() @@ -86,25 +80,17 @@ class NotificationService { trigger: nil ) - UNUserNotificationCenter.current().add(request) { error in - if let error = error { - print("📱 Error sending favorite notification: \(error)") - } else { - print("📱 Favorite notification sent successfully") - } + UNUserNotificationCenter.current().add(request) { _ in + // Notification added } } } func sendNetworkAvailableNotification(peerCount: Int) { - print("📱 sendNetworkAvailableNotification called with peerCount: \(peerCount)") - let title = "👥 bitchatters nearby!" let body = peerCount == 1 ? "1 person around" : "\(peerCount) people around" let identifier = "network-available-\(Date().timeIntervalSince1970)" - print("📱 Sending network notification: \(body)") - // For network notifications, we want to show them even in foreground // No app state check - let the notification delegate handle presentation DispatchQueue.main.async { @@ -120,12 +106,8 @@ class NotificationService { trigger: nil // Deliver immediately ) - UNUserNotificationCenter.current().add(request) { error in - if let error = error { - print("📱 Error sending network notification: \(error)") - } else { - print("📱 Network notification sent successfully") - } + UNUserNotificationCenter.current().add(request) { _ in + // Notification added } } }