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Fix: Capture handshake hash before split() clears symmetric state
Addresses Codex review feedback on PR #948: the getTransportCiphers() method now returns the handshake hash as part of its return tuple, capturing it BEFORE split() calls clearSensitiveData(). Previously, calling getHandshakeHash() after getTransportCiphers() would return an all-zero value since split() clears the symmetric state. This broke channel binding functionality. Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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@@ -833,16 +833,20 @@ final class NoiseHandshakeState {
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return currentPattern >= messagePatterns.count
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return currentPattern >= messagePatterns.count
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}
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}
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func getTransportCiphers(useExtractedNonce: Bool) throws -> (send: NoiseCipherState, receive: NoiseCipherState) {
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func getTransportCiphers(useExtractedNonce: Bool) throws -> (send: NoiseCipherState, receive: NoiseCipherState, handshakeHash: Data) {
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guard isHandshakeComplete() else {
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guard isHandshakeComplete() else {
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throw NoiseError.handshakeNotComplete
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throw NoiseError.handshakeNotComplete
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}
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}
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// BCH-01-010: Capture handshake hash BEFORE split() clears symmetric state
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let finalHandshakeHash = symmetricState.getHandshakeHash()
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let (c1, c2) = symmetricState.split(useExtractedNonce: useExtractedNonce)
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let (c1, c2) = symmetricState.split(useExtractedNonce: useExtractedNonce)
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// Initiator uses c1 for sending, c2 for receiving
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// Initiator uses c1 for sending, c2 for receiving
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// Responder uses c2 for sending, c1 for receiving
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// Responder uses c2 for sending, c1 for receiving
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return role == .initiator ? (c1, c2) : (c2, c1)
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let ciphers = role == .initiator ? (c1, c2) : (c2, c1)
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return (send: ciphers.0, receive: ciphers.1, handshakeHash: finalHandshakeHash)
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}
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}
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func getRemoteStaticPublicKey() -> Curve25519.KeyAgreement.PublicKey? {
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func getRemoteStaticPublicKey() -> Curve25519.KeyAgreement.PublicKey? {
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@@ -102,23 +102,23 @@ class NoiseSession {
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// Check if handshake is complete
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// Check if handshake is complete
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if handshake.isHandshakeComplete() {
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if handshake.isHandshakeComplete() {
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// Get transport ciphers
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// Get transport ciphers and handshake hash (hash captured before split clears state)
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let (send, receive) = try handshake.getTransportCiphers(useExtractedNonce: true)
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let (send, receive, hash) = try handshake.getTransportCiphers(useExtractedNonce: true)
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sendCipher = send
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sendCipher = send
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receiveCipher = receive
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receiveCipher = receive
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// Store remote static key
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// Store remote static key
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remoteStaticPublicKey = handshake.getRemoteStaticPublicKey()
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remoteStaticPublicKey = handshake.getRemoteStaticPublicKey()
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// Store handshake hash for channel binding
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// Store handshake hash for channel binding
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handshakeHash = handshake.getHandshakeHash()
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handshakeHash = hash
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state = .established
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state = .established
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handshakeState = nil // Clear handshake state
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handshakeState = nil // Clear handshake state
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SecureLogger.debug("NoiseSession[\(peerID)]: Handshake complete (no response needed), transitioning to established")
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SecureLogger.debug("NoiseSession[\(peerID)]: Handshake complete (no response needed), transitioning to established")
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SecureLogger.info(.handshakeCompleted(peerID: peerID.id))
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SecureLogger.info(.handshakeCompleted(peerID: peerID.id))
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return nil
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return nil
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} else {
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} else {
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// Generate response
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// Generate response
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@@ -128,20 +128,20 @@ class NoiseSession {
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// Check if handshake is complete after writing
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// Check if handshake is complete after writing
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if handshake.isHandshakeComplete() {
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if handshake.isHandshakeComplete() {
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// Get transport ciphers
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// Get transport ciphers and handshake hash (hash captured before split clears state)
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let (send, receive) = try handshake.getTransportCiphers(useExtractedNonce: true)
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let (send, receive, hash) = try handshake.getTransportCiphers(useExtractedNonce: true)
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sendCipher = send
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sendCipher = send
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receiveCipher = receive
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receiveCipher = receive
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// Store remote static key
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// Store remote static key
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remoteStaticPublicKey = handshake.getRemoteStaticPublicKey()
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remoteStaticPublicKey = handshake.getRemoteStaticPublicKey()
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// Store handshake hash for channel binding
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// Store handshake hash for channel binding
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handshakeHash = handshake.getHandshakeHash()
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handshakeHash = hash
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state = .established
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state = .established
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handshakeState = nil // Clear handshake state
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handshakeState = nil // Clear handshake state
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SecureLogger.debug("NoiseSession[\(peerID)]: Handshake complete after writing response, transitioning to established")
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SecureLogger.debug("NoiseSession[\(peerID)]: Handshake complete after writing response, transitioning to established")
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SecureLogger.info(.handshakeCompleted(peerID: peerID.id))
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SecureLogger.info(.handshakeCompleted(peerID: peerID.id))
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}
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}
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