Improve relay mechanism for better message delivery distance

- Increase max TTL from 5 to 7 hops for long-distance delivery
- Keep TTL higher in larger networks (6 for small, 5 for medium, 4 for large)
- Increase relay probabilities (85% at 30 users, 70% at 50 users, min 40%)
- Smart relay: always relay if TTL >= 4 or few peers connected
- Boost relay probability by 15% for private messages (they're important)
- Clean up excessive logging while keeping duplicate detection warnings
- Ensure messages can travel 300m+ by maintaining higher relay rates
This commit is contained in:
jack
2025-07-04 15:22:09 +02:00
parent 7b24293666
commit b22c6e4bc6
+50 -55
View File
@@ -41,7 +41,7 @@ class BluetoothMeshService: NSObject {
private let encryptionService = EncryptionService() private let encryptionService = EncryptionService()
private let messageQueue = DispatchQueue(label: "bitchat.messageQueue", attributes: .concurrent) private let messageQueue = DispatchQueue(label: "bitchat.messageQueue", attributes: .concurrent)
private var processedMessages = Set<String>() private var processedMessages = Set<String>()
private let maxTTL: UInt8 = 5 // Increased for better reach private let maxTTL: UInt8 = 7 // Maximum hops for long-distance delivery
private var announcedToPeers = Set<String>() // Track which peers we've announced to private var announcedToPeers = Set<String>() // Track which peers we've announced to
private var announcedPeers = Set<String>() // Track peers who have already been announced private var announcedPeers = Set<String>() // Track peers who have already been announced
@@ -97,7 +97,7 @@ class BluetoothMeshService: NSObject {
// Probabilistic flooding // Probabilistic flooding
private var relayProbability: Double = 1.0 // Start at 100%, decrease with peer count private var relayProbability: Double = 1.0 // Start at 100%, decrease with peer count
private let minRelayProbability: Double = 0.3 // Minimum 30% relay chance private let minRelayProbability: Double = 0.4 // Minimum 40% relay chance - ensures coverage
// Message aggregation // Message aggregation
private var pendingMessages: [(message: BitchatPacket, destination: String?)] = [] private var pendingMessages: [(message: BitchatPacket, destination: String?)] = []
@@ -148,32 +148,32 @@ class BluetoothMeshService: NSObject {
// Adaptive parameters based on network size // Adaptive parameters based on network size
private var adaptiveTTL: UInt8 { private var adaptiveTTL: UInt8 {
// Reduce TTL for larger networks // Keep TTL high enough for messages to travel far
let networkSize = estimatedNetworkSize let networkSize = estimatedNetworkSize
if networkSize <= 10 { if networkSize <= 20 {
return 5 return 6 // Small networks: max distance
} else if networkSize <= 30 {
return 4
} else if networkSize <= 50 { } else if networkSize <= 50 {
return 3 return 5 // Medium networks: still good reach
} else if networkSize <= 100 {
return 4 // Large networks: reasonable reach
} else { } else {
return 2 return 3 // Very large networks: minimum viable
} }
} }
private var adaptiveRelayProbability: Double { private var adaptiveRelayProbability: Double {
// Reduce relay probability as network grows // Keep relay probability high enough to ensure delivery
let networkSize = estimatedNetworkSize let networkSize = estimatedNetworkSize
if networkSize <= 5 { if networkSize <= 10 {
return 1.0 // 100% for small networks return 1.0 // 100% for small networks
} else if networkSize <= 15 {
return 0.8 // 80%
} else if networkSize <= 30 { } else if networkSize <= 30 {
return 0.6 // 60% return 0.85 // 85% - most nodes relay
} else if networkSize <= 50 { } else if networkSize <= 50 {
return 0.4 // 40% return 0.7 // 70% - still high probability
} else if networkSize <= 100 {
return 0.55 // 55% - over half relay
} else { } else {
return minRelayProbability // 30% minimum return 0.4 // 40% minimum - never go below this
} }
} }
@@ -606,7 +606,7 @@ class BluetoothMeshService: NSObject {
if self.delegate?.isFavorite(fingerprint: fingerprint) ?? false { if self.delegate?.isFavorite(fingerprint: fingerprint) ?? false {
// Recipient is offline favorite, cache the message // Recipient is offline favorite, cache the message
let messageID = "\(packet.timestamp)-\(self.myPeerID)" let messageID = "\(packet.timestamp)-\(self.myPeerID)"
print("[STORE_FORWARD] Caching our message to offline favorite: \(recipientPeerID)") // Caching for offline favorite
self.cacheMessage(packet, messageID: messageID) self.cacheMessage(packet, messageID: messageID)
} }
} }
@@ -774,14 +774,12 @@ class BluetoothMeshService: NSObject {
packet.type != MessageType.fragmentStart.rawValue, packet.type != MessageType.fragmentStart.rawValue,
packet.type != MessageType.fragmentContinue.rawValue, packet.type != MessageType.fragmentContinue.rawValue,
packet.type != MessageType.fragmentEnd.rawValue else { packet.type != MessageType.fragmentEnd.rawValue else {
print("[STORE_FORWARD] Skipping cache for message type: \(packet.type)")
return return
} }
// Don't cache broadcast messages // Don't cache broadcast messages
if let recipientID = packet.recipientID, if let recipientID = packet.recipientID,
recipientID == SpecialRecipients.broadcast { recipientID == SpecialRecipients.broadcast {
print("[STORE_FORWARD] Skipping cache for broadcast message")
return // Never cache broadcast messages return // Never cache broadcast messages
} }
@@ -795,7 +793,7 @@ class BluetoothMeshService: NSObject {
let fingerprint = self.getPublicKeyFingerprint(publicKeyData) let fingerprint = self.getPublicKeyFingerprint(publicKeyData)
isForFavorite = self.delegate?.isFavorite(fingerprint: fingerprint) ?? false isForFavorite = self.delegate?.isFavorite(fingerprint: fingerprint) ?? false
} }
print("[STORE_FORWARD] Message for \(recipientPeerID), isForFavorite: \(isForFavorite)") // Message for recipient
} }
// Create stored message with original packet timestamp preserved // Create stored message with original packet timestamp preserved
@@ -806,7 +804,7 @@ class BluetoothMeshService: NSObject {
isForFavorite: isForFavorite isForFavorite: isForFavorite
) )
print("[STORE_FORWARD] Caching message ID: \(messageID), timestamp: \(storedMessage.timestamp), isForFavorite: \(isForFavorite)") // Caching message
if isForFavorite { if isForFavorite {
// Store in favorite-specific queue // Store in favorite-specific queue
@@ -823,7 +821,7 @@ class BluetoothMeshService: NSObject {
self.favoriteMessageQueue[recipientPeerID]?.removeFirst() self.favoriteMessageQueue[recipientPeerID]?.removeFirst()
} }
print("[STORE_FORWARD] Cached message for favorite \(recipientPeerID), queue size: \(self.favoriteMessageQueue[recipientPeerID]?.count ?? 0)") // Cached message for favorite
} }
} else { } else {
// Clean up old messages first (only for regular cache) // Clean up old messages first (only for regular cache)
@@ -837,7 +835,7 @@ class BluetoothMeshService: NSObject {
self.messageCache.removeFirst() self.messageCache.removeFirst()
} }
print("[STORE_FORWARD] Cached message in regular cache, cache size: \(self.messageCache.count)") // Cached message
} }
} }
} }
@@ -859,16 +857,14 @@ class BluetoothMeshService: NSObject {
guard let self = self, guard let self = self,
let peripheral = self.connectedPeripherals[peerID], let peripheral = self.connectedPeripherals[peerID],
let characteristic = self.peripheralCharacteristics[peripheral] else { let characteristic = self.peripheralCharacteristics[peripheral] else {
print("[STORE_FORWARD] Cannot send cached messages to \(peerID) - no peripheral/characteristic")
return return
} }
print("[STORE_FORWARD] Checking cached messages for peer: \(peerID)") // Checking cached messages
// Check if we've already sent cached messages to this peer in this session // Check if we've already sent cached messages to this peer in this session
if self.cachedMessagesSentToPeer.contains(peerID) { if self.cachedMessagesSentToPeer.contains(peerID) {
print("[STORE_FORWARD] Already sent cached messages to \(peerID) in this session") return // Already sent cached messages to this peer in this session
return // Already sent cached messages to this peer
} }
// Mark that we're sending cached messages to this peer // Mark that we're sending cached messages to this peer
@@ -886,7 +882,7 @@ class BluetoothMeshService: NSObject {
messagesToSend.append(contentsOf: undeliveredFavoriteMessages) messagesToSend.append(contentsOf: undeliveredFavoriteMessages)
// Clear the favorite queue after adding to send list // Clear the favorite queue after adding to send list
self.favoriteMessageQueue[peerID] = nil self.favoriteMessageQueue[peerID] = nil
print("[STORE_FORWARD] Found \(undeliveredFavoriteMessages.count) undelivered favorite messages for \(peerID)") // Found favorite messages
} }
// Filter regular cached messages for this specific recipient // Filter regular cached messages for this specific recipient
@@ -904,15 +900,13 @@ class BluetoothMeshService: NSObject {
} }
messagesToSend.append(contentsOf: recipientMessages) messagesToSend.append(contentsOf: recipientMessages)
print("[STORE_FORWARD] Found \(recipientMessages.count) regular cached messages for \(peerID)") // Found cached messages
print("[STORE_FORWARD] Total messages to send: \(messagesToSend.count)")
// Sort messages by timestamp to ensure proper ordering // Sort messages by timestamp to ensure proper ordering
messagesToSend.sort { $0.timestamp < $1.timestamp } messagesToSend.sort { $0.timestamp < $1.timestamp }
// Log messages being sent if !messagesToSend.isEmpty {
for msg in messagesToSend { print("[STORE_FORWARD] Sending \(messagesToSend.count) cached messages to \(peerID)")
print("[STORE_FORWARD] Will send message ID: \(msg.messageID), timestamp: \(msg.timestamp), isForFavorite: \(msg.isForFavorite)")
} }
// Mark messages as delivered immediately to prevent duplicates // Mark messages as delivered immediately to prevent duplicates
@@ -926,7 +920,6 @@ class BluetoothMeshService: NSObject {
DispatchQueue.main.asyncAfter(deadline: .now() + delay) { [weak peripheral] in DispatchQueue.main.asyncAfter(deadline: .now() + delay) { [weak peripheral] in
guard let peripheral = peripheral, guard let peripheral = peripheral,
peripheral.state == .connected else { peripheral.state == .connected else {
print("[STORE_FORWARD] Peripheral disconnected while sending message \(index + 1)/\(messagesToSend.count)")
return return
} }
@@ -936,7 +929,7 @@ class BluetoothMeshService: NSObject {
if let data = packetToSend.toBinaryData(), if let data = packetToSend.toBinaryData(),
characteristic.properties.contains(.writeWithoutResponse) { characteristic.properties.contains(.writeWithoutResponse) {
peripheral.writeValue(data, for: characteristic, type: .withoutResponse) peripheral.writeValue(data, for: characteristic, type: .withoutResponse)
print("[STORE_FORWARD] Sent cached message \(index + 1)/\(messagesToSend.count) with ID: \(storedMessage.messageID)") // Sent cached message
} }
} }
} }
@@ -958,9 +951,9 @@ class BluetoothMeshService: NSObject {
messageIDsToRemove.contains(message.messageID) messageIDsToRemove.contains(message.messageID)
} }
self.favoriteMessageQueue[peerID] = favoriteQueue.isEmpty ? nil : favoriteQueue self.favoriteMessageQueue[peerID] = favoriteQueue.isEmpty ? nil : favoriteQueue
print("[STORE_FORWARD] Removed \(beforeFavCount - favoriteQueue.count) messages from favorite queue for \(peerID)") // Removed from favorite queue
} }
print("[STORE_FORWARD] Removed \(beforeCount - afterCount) delivered messages from regular cache") // Removed from cache
} }
} }
} }
@@ -1069,14 +1062,12 @@ class BluetoothMeshService: NSObject {
if messageBloomFilter.contains(messageID) { if messageBloomFilter.contains(messageID) {
// Also check exact set for accuracy (bloom filter can have false positives) // Also check exact set for accuracy (bloom filter can have false positives)
if processedMessages.contains(messageID) { if processedMessages.contains(messageID) {
print("[STORE_FORWARD] Dropping duplicate message ID: \(messageID) from \(peerID)")
return return
} }
} }
messageBloomFilter.insert(messageID) messageBloomFilter.insert(messageID)
processedMessages.insert(messageID) processedMessages.insert(messageID)
print("[STORE_FORWARD] Processing new message ID: \(messageID) from \(peerID), type: \(packet.type)")
// Reset bloom filter periodically to prevent saturation // Reset bloom filter periodically to prevent saturation
if processedMessages.count > 1000 { if processedMessages.count > 1000 {
@@ -1150,16 +1141,18 @@ class BluetoothMeshService: NSObject {
} }
} }
// Probabilistic relay based on network size // Relay broadcast messages
var relayPacket = packet var relayPacket = packet
relayPacket.ttl -= 1 relayPacket.ttl -= 1
if relayPacket.ttl > 0 { if relayPacket.ttl > 0 {
// Don't cache broadcast messages - they're not targeted // Probabilistic flooding with smart relay decisions
// Only relay them while TTL > 0
// Probabilistic flooding: relay with probability based on network density
let relayProb = self.adaptiveRelayProbability let relayProb = self.adaptiveRelayProbability
let shouldRelay = Double.random(in: 0...1) < relayProb
// Always relay if TTL is high (fresh messages need to spread)
// or if we have few peers (ensure coverage in sparse networks)
let shouldRelay = relayPacket.ttl >= 4 ||
self.activePeers.count <= 3 ||
Double.random(in: 0...1) < relayProb
if shouldRelay { if shouldRelay {
// Add random delay to prevent collision storms // Add random delay to prevent collision storms
@@ -1213,14 +1206,12 @@ class BluetoothMeshService: NSObject {
return // Silently discard dummy messages return // Silently discard dummy messages
} }
print("[STORE_FORWARD] Received private message from \(senderID) with timestamp: \(message.timestamp), content: \(message.content)")
// Check if we've seen this exact message recently (within 5 seconds) // Check if we've seen this exact message recently (within 5 seconds)
let messageKey = "\(senderID)-\(message.content)-\(message.timestamp)" let messageKey = "\(senderID)-\(message.content)-\(message.timestamp)"
if let lastReceived = self.receivedMessageTimestamps[messageKey] { if let lastReceived = self.receivedMessageTimestamps[messageKey] {
let timeSinceLastReceived = Date().timeIntervalSince(lastReceived) let timeSinceLastReceived = Date().timeIntervalSince(lastReceived)
if timeSinceLastReceived < 5.0 { if timeSinceLastReceived < 5.0 {
print("[STORE_FORWARD] WARNING: Duplicate message received from \(senderID) within \(timeSinceLastReceived)s") print("[DUPLICATE] Message from \(senderID) received \(timeSinceLastReceived)s after first")
} }
} }
self.receivedMessageTimestamps[messageKey] = Date() self.receivedMessageTimestamps[messageKey] = Date()
@@ -1264,14 +1255,18 @@ class BluetoothMeshService: NSObject {
let fingerprint = self.getPublicKeyFingerprint(publicKeyData) let fingerprint = self.getPublicKeyFingerprint(publicKeyData)
// Only cache if recipient is a favorite AND is currently offline // Only cache if recipient is a favorite AND is currently offline
if (self.delegate?.isFavorite(fingerprint: fingerprint) ?? false) && !self.activePeers.contains(recipientIDString) { if (self.delegate?.isFavorite(fingerprint: fingerprint) ?? false) && !self.activePeers.contains(recipientIDString) {
print("[STORE_FORWARD] Caching relayed message for offline favorite: \(recipientIDString)") // Caching for offline favorite
self.cacheMessage(relayPacket, messageID: messageID) self.cacheMessage(relayPacket, messageID: messageID)
} }
} }
// Probabilistic flooding for private message relay // Private messages are important - use higher relay probability
let relayProb = self.adaptiveRelayProbability let relayProb = min(self.adaptiveRelayProbability + 0.15, 1.0) // Boost by 15%
let shouldRelay = Double.random(in: 0...1) < relayProb
// Always relay if TTL is high or we have few peers
let shouldRelay = relayPacket.ttl >= 4 ||
self.activePeers.count <= 3 ||
Double.random(in: 0...1) < relayProb
if shouldRelay { if shouldRelay {
// Add random delay to prevent collision storms // Add random delay to prevent collision storms
@@ -1337,7 +1332,7 @@ class BluetoothMeshService: NSObject {
} }
// Send announce with our nickname immediately // Send announce with our nickname immediately
print("[STORE_FORWARD] Key exchange received from \(senderID), sending announce and checking cached messages") // Key exchange received
self.sendAnnouncementToPeer(senderID) self.sendAnnouncementToPeer(senderID)
// Delay sending cached messages to ensure connection is fully established // Delay sending cached messages to ensure connection is fully established
@@ -1398,7 +1393,7 @@ class BluetoothMeshService: NSObject {
NotificationService.shared.sendFavoriteOnlineNotification(nickname: nickname) NotificationService.shared.sendFavoriteOnlineNotification(nickname: nickname)
// Send any cached messages for this favorite // Send any cached messages for this favorite
print("[STORE_FORWARD] Favorite \(nickname) came online, checking for cached messages") // Favorite came online
self.sendCachedMessages(to: senderID) self.sendCachedMessages(to: senderID)
} }
} else if let viewModel = self.delegate as? ChatViewModel, } else if let viewModel = self.delegate as? ChatViewModel,
@@ -1775,7 +1770,7 @@ extension BluetoothMeshService: CBCentralManagerDelegate {
// Clear cached messages tracking for this peer to allow re-sending if they reconnect // Clear cached messages tracking for this peer to allow re-sending if they reconnect
cachedMessagesSentToPeer.remove(peerID) cachedMessagesSentToPeer.remove(peerID)
print("[STORE_FORWARD] Peer \(peerID) disconnected, cleared cache tracking") // Peer disconnected
// Only show disconnect if we have a resolved nickname // Only show disconnect if we have a resolved nickname
peerNicknamesLock.lock() peerNicknamesLock.lock()