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Liquid Glass theme with in-app appearance switcher (#1337)
* Centralize UI theme colors into semantic ThemePalette tokens Introduce AppTheme/ThemePalette (Utils/Theme.swift) with an environment key and @ThemedPalette property wrapper, persisted via @AppStorage. Views now resolve background/primary/secondary/accentBlue/alertRed/ divider tokens from the environment instead of computing colors inline, removing the backgroundColor/textColor/secondaryTextColor prop-drilling through the header, composer, and people-sheet hierarchy. Matrix theme output is pixel-identical; this is groundwork for a user-selectable theme switcher. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Add liquid glass theme with in-app appearance switcher Add a .liquidGlass AppTheme alongside the matrix terminal theme, selectable from a one-line APPEARANCE row in the app info sheet (persisted via @AppStorage, applies live). Liquid glass renders system fonts and colors over a subtle gradient backdrop, with the header and composer floating as Liquid Glass panels (real .glassEffect() on iOS/macOS 26, compiler-gated with an ultraThinMaterial fallback for older SDKs). The message list scrolls underneath the chrome via safe-area insets, and all sheets share the same backdrop and surface language. The matrix theme is unchanged. Details: - Theme is threaded through ChatMessageFormatter so message AttributedStrings switch font design per theme; the per-message format cache gains a variant key so themes never serve each other's cached strings - New palette tokens: accent (interactive tint) and locationAccent (geohash green), replacing scattered hardcoded greens/blues in the voice note, waveform, verification, and people-sheet views - Header controls get full-height tap targets and the people count becomes a real Button (previously a tap gesture on the cluster) - CommandSuggestionsView renders nothing when empty instead of a zero-height view that pushed the composer input off-center - New appearance strings localized for all 29 catalog languages Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
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co-authored by
jack
Claude Fable 5
parent
c8381737bb
commit
af954b05ea
@@ -139,6 +139,7 @@ final class ChatViewModel: ObservableObject, BitchatDelegate, TransportEventDele
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}
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private var visibleMessagesCache: [BitchatMessage]?
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@Published var currentColorScheme: ColorScheme = .light
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@Published var currentTheme: AppTheme = .matrix
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@Published var isConnected = false
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@Published var nickname: String = "" {
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didSet {
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@@ -1257,13 +1258,13 @@ final class ChatViewModel: ObservableObject, BitchatDelegate, TransportEventDele
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// MARK: - Message Formatting
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@MainActor
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func formatMessageAsText(_ message: BitchatMessage, colorScheme: ColorScheme) -> AttributedString {
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messageFormatter.formatMessageAsText(message, colorScheme: colorScheme)
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func formatMessageAsText(_ message: BitchatMessage, colorScheme: ColorScheme, theme: AppTheme? = nil) -> AttributedString {
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messageFormatter.formatMessageAsText(message, colorScheme: colorScheme, theme: theme ?? currentTheme)
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}
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@MainActor
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func formatMessageHeader(_ message: BitchatMessage, colorScheme: ColorScheme) -> AttributedString {
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messageFormatter.formatMessageHeader(message, colorScheme: colorScheme)
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func formatMessageHeader(_ message: BitchatMessage, colorScheme: ColorScheme, theme: AppTheme? = nil) -> AttributedString {
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messageFormatter.formatMessageHeader(message, colorScheme: colorScheme, theme: theme ?? currentTheme)
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}
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// MARK: - Noise Protocol Support
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