Fix ordinary Noise handshake races

This commit is contained in:
jack
2026-07-25 23:49:41 +02:00
parent 121d16ee39
commit 9a14d0dadd
10 changed files with 1850 additions and 129 deletions
+12 -6
View File
@@ -549,20 +549,26 @@ struct BLEServiceCoreTests {
// Preserve a working victim session while an unauthenticated
// replacement candidate arrives on a newly bound physical link.
let message1 = try ble._test_noiseInitiateHandshake(with: victimPeerID)
// Establish BLE as responder so the replacement candidate below is
// not coalesced by the initiator-completion grace path.
let message1 = try victim.initiateHandshake(with: ble.myPeerID)
let message2 = try #require(
try victim.processHandshakeMessage(from: ble.myPeerID, message: message1)
)
let message3 = try #require(
try ble._test_noiseProcessHandshakeMessage(
from: victimPeerID,
message: message1
)
)
let message3 = try #require(
try victim.processHandshakeMessage(
from: ble.myPeerID,
message: message2
)
)
_ = try victim.processHandshakeMessage(
from: ble.myPeerID,
_ = try ble._test_noiseProcessHandshakeMessage(
from: victimPeerID,
message: message3
)
await ble._test_drainNoiseMessagePipeline()
#expect(ble.canDeliverSecurely(to: victimPeerID))
let centralUUID = "central-replacement-xx-message-one"