Cut public message path over to ConversationStore; delete PublicTimelineStore

Mesh and geohash timelines are now store conversations. All public
mutation sites flow through store intents; PublicMessagePipeline keeps
its 80ms UI batching but commits batches via store appends with each
buffered entry carrying its destination conversation (a mid-batch
channel switch now flushes instead of dropping the buffer).
ChatViewModel.messages becomes a cached get-only view of the active
conversation, invalidated through the change subject. The mesh
late-insert threshold is consciously removed: it only ever ordered the
non-rendered messages copy, so strict timestamp insertion makes the
working set agree with rendered order. PublicTimelineStore and the
per-message full-array legacy sync are deleted; the coalescing bridge
mirrors public conversations for the remaining legacy readers.

pipeline.publicIngest: 6.6k -> 9.5k msg/s (+45%); private steady;
store.append 237k/s.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
jack
2026-06-11 13:03:07 +02:00
co-authored by Claude Fable 5
parent 879d8cba12
commit 99d1d1dccd
26 changed files with 713 additions and 875 deletions
@@ -153,6 +153,24 @@ extension ChatViewModel {
}
}
/// Test-only replacement for the deleted `messages` setter: seeds a
/// public channel's conversation through the single-writer
/// `ConversationStore` intents (upsert keeps re-seeding with updated
/// copies working the way the old array assignment did).
@MainActor
func seedPublicMessages(_ messages: [BitchatMessage], for channel: ChannelID = .mesh) {
for message in messages {
conversations.upsertByID(message, in: ConversationID(channelID: channel))
}
}
/// Test-only replacement for `messages.removeAll()`: empties a public
/// channel's conversation.
@MainActor
func clearPublicMessages(for channel: ChannelID = .mesh) {
conversations.clear(ConversationID(channelID: channel))
}
/// Test-only: drops every private chat and unread flag.
@MainActor
func clearAllPrivateChats() {