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Make developer cleanup artifact-only
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@@ -93,30 +93,62 @@ For detailed protocol documentation, see the [Technical Whitepaper](WHITEPAPER.m
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### Option 1: Using Xcode
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```bash
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cd bitchat
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open bitchat.xcodeproj
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```
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```bash
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open bitchat.xcodeproj
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```
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To run on a device there're a few steps to prepare the code:
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- Clone the local configs: `cp Configs/Local.xcconfig.example Configs/Local.xcconfig`
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- Add your Developer Team ID into the newly created `Configs/Local.xcconfig`
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- Bundle ID would be set to `chat.bitchat.<team_id>` (unless you set to something else)
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- Entitlements need to be updated manually (TODO: Automate):
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- Search and replace `group.chat.bitchat` with `group.<your_bundle_id>` (e.g. `group.chat.bitchat.ABC123`)
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For a signed device build, create your ignored local configuration and replace
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the example team ID with your Apple Developer Team ID:
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```bash
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cp Configs/Local.xcconfig.example Configs/Local.xcconfig
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```
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`Local.xcconfig.example` derives unique app and App Group identifiers from that
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team ID. The entitlement files already reference `$(APP_GROUP_ID)`, so tracked
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project or entitlement files do not need to be edited.
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Useful command-line checks from the repository root:
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```bash
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# macOS Debug build without signing
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xcodebuild -project bitchat.xcodeproj -scheme "bitchat (macOS)" \
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-configuration Debug CODE_SIGNING_ALLOWED=NO build
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# Full SwiftPM test suite
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swift test
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# iOS simulator tests
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xcodebuild -project bitchat.xcodeproj -scheme "bitchat (iOS)" \
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-sdk iphonesimulator \
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-destination 'platform=iOS Simulator,name=iPhone 17' test
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```
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If `iPhone 17` is unavailable, choose an installed simulator from:
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```bash
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xcodebuild -showdestinations -project bitchat.xcodeproj -scheme "bitchat (iOS)"
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```
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### Option 2: Using `just`
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```bash
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brew install just
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```
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```bash
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brew install just
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just check
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just run
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```
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Want to try this on macos: `just run` will set it up and run from source.
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Run `just clean` afterwards to restore things to original state for mobile app building and development.
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`just build` and `just run` use the current `bitchat (macOS)` scheme and keep
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Xcode output in the ignored `.DerivedData/` directory. They never patch source,
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project, configuration, or entitlement files.
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`just clean` removes only `.DerivedData/` and `.build/`. It does not invoke Git
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or restore tracked files, so uncommitted work is preserved. `just test` runs the
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SwiftPM suite and `just test-ios` runs the iPhone 17 simulator suite.
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## Localization
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- Base app resources live under `bitchat/Localization/Base.lproj/`. Add new copy to `Localizable.strings` and plural rules to `Localizable.stringsdict`.
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- Share extension strings are separate in `bitchatShareExtension/Localization/Base.lproj/Localizable.strings`.
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- App localizations live in `bitchat/Localizable.xcstrings`.
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- Share extension strings are separate in `bitchatShareExtension/Localization/Localizable.xcstrings`.
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- Prefer keys that describe intent (`app_info.features.offline.title`) and reuse existing ones where possible.
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- Run `xcodebuild -project bitchat.xcodeproj -scheme "bitchat (macOS)" -configuration Debug CODE_SIGNING_ALLOWED=NO build` to compile-check any localization updates.
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