mirror of
https://github.com/permissionlesstech/bitchat.git
synced 2026-07-25 03:45:20 +00:00
Refactor/robustness (#446)
* Refactor BitChat for improved robustness and performance Major refactoring to simplify architecture and fix critical issues: Architecture Improvements: - Replace complex BluetoothMeshService with simplified SimplifiedBluetoothService - Consolidate message routing and peer management into unified services - Remove redundant caching layers and optimize performance Bug Fixes: - Fix critical BLE peer mapping corruption in mesh networks - Fix encrypted message routing failures in multi-peer scenarios - Fix app freezes and Main Thread Checker warnings - Fix BLE message delivery in dual-role connections - Fix favorite toggle UI not updating instantly - Fix Nostr offline messaging with 24-hour message filtering Features: - Add command processor for chat commands - Add autocomplete service for mentions and commands - Improve private chat management with dedicated service - Add unified peer service for consistent state management Performance: - Optimize BLE reconnection speed - Reduce excessive logging throughout codebase - Improve message deduplication efficiency - Optimize UI updates and state management * Improvements refactor robust (#441) * remove unused code * remove more * TLV for announcement * restore * restore * restore? * messages tlv too (#442) * Fix Nostr notification and read receipt issues, add TLV encoding, cleanup unused code ## Notification & Read Receipt Fixes - Fixed toolbar notification icon appearing incorrectly on app restart for already-read messages - Fixed read receipts being incorrectly deleted on startup when privateChats was empty - Fixed messages not being marked as read when opening chat for first time - Fixed senderPeerID not being updated during message consolidation - Added startup phase logic to block old messages (>30s) while allowing recent ones - Fixed unread status checking across all storage locations (ephemeral, stable Noise keys, temporary Nostr IDs) ## TLV Encoding Implementation - Implemented Type-Length-Value encoding for private message payloads - Added PrivateMessagePacket struct with TLV encode/decode methods - Enhanced message structure for better extensibility and robustness ## Code Cleanup - Removed unused PeerStateManager class and related dependencies - Removed dead protocol types (DeliveryAck, ProtocolAck/Nack, NoiseIdentityAnnouncement) - Cleaned up BitchatDelegate by removing unused methods - Removed excessive debug logging throughout ChatViewModel - Added test-only ProtocolNack helper for integration tests ## Technical Details - Messages stored under three ID types: ephemeral peer IDs, stable Noise key hexes, temporary Nostr IDs - Fixed cleanupOldReadReceipts() to skip when privateChats is empty or during startup - Updated message consolidation to properly update senderPeerID - Restored NIP-17 timestamp randomization (±15 minutes) for privacy --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: callebtc <93376500+callebtc@users.noreply.github.com>
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//
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// CommandProcessor.swift
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// bitchat
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//
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// Handles command parsing and execution for BitChat
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// This is free and unencumbered software released into the public domain.
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//
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import Foundation
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/// Result of command processing
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enum CommandResult {
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case success(message: String?)
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case error(message: String)
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case handled // Command handled, no message needed
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}
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/// Processes chat commands in a focused, efficient way
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@MainActor
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class CommandProcessor {
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weak var chatViewModel: ChatViewModel?
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weak var meshService: SimplifiedBluetoothService?
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init(chatViewModel: ChatViewModel? = nil, meshService: SimplifiedBluetoothService? = nil) {
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self.chatViewModel = chatViewModel
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self.meshService = meshService
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}
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/// Process a command string
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@MainActor
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func process(_ command: String) -> CommandResult {
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let parts = command.split(separator: " ", maxSplits: 1, omittingEmptySubsequences: false)
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guard let cmd = parts.first else { return .error(message: "Invalid command") }
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let args = parts.count > 1 ? String(parts[1]) : ""
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switch cmd {
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case "/m", "/msg":
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return handleMessage(args)
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case "/w", "/who":
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return handleWho()
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case "/clear":
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return handleClear()
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case "/hug":
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return handleEmote(args, action: "hugs", emoji: "🫂")
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case "/slap":
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return handleEmote(args, action: "slaps", emoji: "🐟", suffix: " around a bit with a large trout")
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case "/block":
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return handleBlock(args)
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case "/unblock":
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return handleUnblock(args)
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case "/fav":
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return handleFavorite(args, add: true)
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case "/unfav":
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return handleFavorite(args, add: false)
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case "/help", "/h":
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return handleHelp()
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default:
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return .error(message: "unknown command: \(cmd)")
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}
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}
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// MARK: - Command Handlers
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private func handleMessage(_ args: String) -> CommandResult {
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let parts = args.split(separator: " ", maxSplits: 1, omittingEmptySubsequences: false)
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guard !parts.isEmpty else {
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return .error(message: "usage: /msg @nickname [message]")
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}
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let targetName = String(parts[0])
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let nickname = targetName.hasPrefix("@") ? String(targetName.dropFirst()) : targetName
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guard let peerID = chatViewModel?.getPeerIDForNickname(nickname) else {
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return .error(message: "'\(nickname)' not found")
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}
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chatViewModel?.startPrivateChat(with: peerID)
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if parts.count > 1 {
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let message = String(parts[1])
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chatViewModel?.sendPrivateMessage(message, to: peerID)
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}
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return .success(message: "started private chat with \(nickname)")
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}
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private func handleWho() -> CommandResult {
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guard let peers = meshService?.getPeerNicknames(), !peers.isEmpty else {
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return .success(message: "no one else is online right now")
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}
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let onlineList = peers.values.sorted().joined(separator: ", ")
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return .success(message: "online: \(onlineList)")
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}
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private func handleClear() -> CommandResult {
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if let peerID = chatViewModel?.selectedPrivateChatPeer {
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chatViewModel?.privateChats[peerID]?.removeAll()
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} else {
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chatViewModel?.messages.removeAll()
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}
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return .handled
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}
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private func handleEmote(_ args: String, action: String, emoji: String, suffix: String = "") -> CommandResult {
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let targetName = args.trimmingCharacters(in: .whitespaces)
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guard !targetName.isEmpty else {
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return .error(message: "usage: /\(action) <nickname>")
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}
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let nickname = targetName.hasPrefix("@") ? String(targetName.dropFirst()) : targetName
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guard let targetPeerID = chatViewModel?.getPeerIDForNickname(nickname),
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let myNickname = chatViewModel?.nickname else {
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return .error(message: "cannot \(action) \(nickname): not found")
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}
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let emoteContent = "* \(emoji) \(myNickname) \(action) \(nickname)\(suffix) *"
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if chatViewModel?.selectedPrivateChatPeer != nil {
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// In private chat
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if let peerNickname = meshService?.getPeerNicknames()[targetPeerID] {
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let personalMessage = "* \(emoji) \(myNickname) \(action) you\(suffix) *"
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meshService?.sendPrivateMessage(personalMessage, to: targetPeerID,
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recipientNickname: peerNickname,
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messageID: UUID().uuidString)
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}
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} else {
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// In public chat
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meshService?.sendMessage(emoteContent)
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}
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return .handled
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}
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private func handleBlock(_ args: String) -> CommandResult {
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let targetName = args.trimmingCharacters(in: .whitespaces)
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if targetName.isEmpty {
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// List blocked users
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guard let blockedUsers = chatViewModel?.blockedUsers, !blockedUsers.isEmpty else {
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return .success(message: "no blocked peers")
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}
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var blockedNicknames: [String] = []
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if let peers = meshService?.getPeerNicknames() {
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for (peerID, nickname) in peers {
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if let fingerprint = meshService?.getPeerFingerprint(peerID),
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blockedUsers.contains(fingerprint) {
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blockedNicknames.append(nickname)
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}
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}
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}
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let list = blockedNicknames.isEmpty ? "blocked peers (not currently online)"
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: blockedNicknames.sorted().joined(separator: ", ")
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return .success(message: "blocked peers: \(list)")
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}
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let nickname = targetName.hasPrefix("@") ? String(targetName.dropFirst()) : targetName
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guard let peerID = chatViewModel?.getPeerIDForNickname(nickname),
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let fingerprint = meshService?.getPeerFingerprint(peerID) else {
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return .error(message: "cannot block \(nickname): not found or unable to verify identity")
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}
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if SecureIdentityStateManager.shared.isBlocked(fingerprint: fingerprint) {
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return .success(message: "\(nickname) is already blocked")
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}
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// Block the user
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if var identity = SecureIdentityStateManager.shared.getSocialIdentity(for: fingerprint) {
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identity.isBlocked = true
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identity.isFavorite = false
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SecureIdentityStateManager.shared.updateSocialIdentity(identity)
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} else {
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let blockedIdentity = SocialIdentity(
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fingerprint: fingerprint,
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localPetname: nil,
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claimedNickname: nickname,
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trustLevel: .unknown,
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isFavorite: false,
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isBlocked: true,
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notes: nil
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)
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SecureIdentityStateManager.shared.updateSocialIdentity(blockedIdentity)
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}
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// The peerStateManager and SecureIdentityStateManager handle the blocking state
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return .success(message: "blocked \(nickname). you will no longer receive messages from them")
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}
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private func handleUnblock(_ args: String) -> CommandResult {
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let targetName = args.trimmingCharacters(in: .whitespaces)
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guard !targetName.isEmpty else {
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return .error(message: "usage: /unblock <nickname>")
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}
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let nickname = targetName.hasPrefix("@") ? String(targetName.dropFirst()) : targetName
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guard let peerID = chatViewModel?.getPeerIDForNickname(nickname),
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let fingerprint = meshService?.getPeerFingerprint(peerID) else {
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return .error(message: "cannot unblock \(nickname): not found")
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}
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if !SecureIdentityStateManager.shared.isBlocked(fingerprint: fingerprint) {
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return .success(message: "\(nickname) is not blocked")
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}
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SecureIdentityStateManager.shared.setBlocked(fingerprint, isBlocked: false)
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// The SecureIdentityStateManager handles the unblocking state
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return .success(message: "unblocked \(nickname)")
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}
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private func handleFavorite(_ args: String, add: Bool) -> CommandResult {
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let targetName = args.trimmingCharacters(in: .whitespaces)
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guard !targetName.isEmpty else {
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return .error(message: "usage: /\(add ? "fav" : "unfav") <nickname>")
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}
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let nickname = targetName.hasPrefix("@") ? String(targetName.dropFirst()) : targetName
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guard let peerID = chatViewModel?.getPeerIDForNickname(nickname),
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let noisePublicKey = Data(hexString: peerID) else {
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return .error(message: "can't find peer: \(nickname)")
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}
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if add {
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let existingFavorite = FavoritesPersistenceService.shared.getFavoriteStatus(for: noisePublicKey)
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FavoritesPersistenceService.shared.addFavorite(
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peerNoisePublicKey: noisePublicKey,
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peerNostrPublicKey: existingFavorite?.peerNostrPublicKey,
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peerNickname: nickname
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)
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chatViewModel?.toggleFavorite(peerID: peerID)
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chatViewModel?.sendFavoriteNotification(to: peerID, isFavorite: true)
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return .success(message: "added \(nickname) to favorites")
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} else {
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FavoritesPersistenceService.shared.removeFavorite(peerNoisePublicKey: noisePublicKey)
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chatViewModel?.toggleFavorite(peerID: peerID)
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chatViewModel?.sendFavoriteNotification(to: peerID, isFavorite: false)
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return .success(message: "removed \(nickname) from favorites")
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}
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}
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private func handleHelp() -> CommandResult {
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let helpText = """
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commands:
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/msg @name - start private chat
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/who - list who's online
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/clear - clear messages
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/hug @name - send a hug
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/slap @name - slap with a trout
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/fav @name - add to favorites
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/unfav @name - remove from favorites
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/block @name - block
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/unblock @name - unblock
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"""
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return .success(message: helpText)
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}
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}
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