Refactor/robustness (#446)

* Refactor BitChat for improved robustness and performance

Major refactoring to simplify architecture and fix critical issues:

Architecture Improvements:
- Replace complex BluetoothMeshService with simplified SimplifiedBluetoothService
- Consolidate message routing and peer management into unified services
- Remove redundant caching layers and optimize performance

Bug Fixes:
- Fix critical BLE peer mapping corruption in mesh networks
- Fix encrypted message routing failures in multi-peer scenarios
- Fix app freezes and Main Thread Checker warnings
- Fix BLE message delivery in dual-role connections
- Fix favorite toggle UI not updating instantly
- Fix Nostr offline messaging with 24-hour message filtering

Features:
- Add command processor for chat commands
- Add autocomplete service for mentions and commands
- Improve private chat management with dedicated service
- Add unified peer service for consistent state management

Performance:
- Optimize BLE reconnection speed
- Reduce excessive logging throughout codebase
- Improve message deduplication efficiency
- Optimize UI updates and state management

* Improvements refactor robust (#441)

* remove unused code

* remove more

* TLV for announcement

* restore

* restore

* restore?

* messages tlv too (#442)

* Fix Nostr notification and read receipt issues, add TLV encoding, cleanup unused code

## Notification & Read Receipt Fixes
- Fixed toolbar notification icon appearing incorrectly on app restart for already-read messages
- Fixed read receipts being incorrectly deleted on startup when privateChats was empty
- Fixed messages not being marked as read when opening chat for first time
- Fixed senderPeerID not being updated during message consolidation
- Added startup phase logic to block old messages (>30s) while allowing recent ones
- Fixed unread status checking across all storage locations (ephemeral, stable Noise keys, temporary Nostr IDs)

## TLV Encoding Implementation
- Implemented Type-Length-Value encoding for private message payloads
- Added PrivateMessagePacket struct with TLV encode/decode methods
- Enhanced message structure for better extensibility and robustness

## Code Cleanup
- Removed unused PeerStateManager class and related dependencies
- Removed dead protocol types (DeliveryAck, ProtocolAck/Nack, NoiseIdentityAnnouncement)
- Cleaned up BitchatDelegate by removing unused methods
- Removed excessive debug logging throughout ChatViewModel
- Added test-only ProtocolNack helper for integration tests

## Technical Details
- Messages stored under three ID types: ephemeral peer IDs, stable Noise key hexes, temporary Nostr IDs
- Fixed cleanupOldReadReceipts() to skip when privateChats is empty or during startup
- Updated message consolidation to properly update senderPeerID
- Restored NIP-17 timestamp randomization (±15 minutes) for privacy

---------

Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: callebtc <93376500+callebtc@users.noreply.github.com>
This commit is contained in:
jack
2025-08-17 01:51:54 +02:00
committed by GitHub
co-authored by jack callebtc
parent 47b0829685
commit 845ffc601b
38 changed files with 6423 additions and 12246 deletions
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//
// CommandProcessor.swift
// bitchat
//
// Handles command parsing and execution for BitChat
// This is free and unencumbered software released into the public domain.
//
import Foundation
/// Result of command processing
enum CommandResult {
case success(message: String?)
case error(message: String)
case handled // Command handled, no message needed
}
/// Processes chat commands in a focused, efficient way
@MainActor
class CommandProcessor {
weak var chatViewModel: ChatViewModel?
weak var meshService: SimplifiedBluetoothService?
init(chatViewModel: ChatViewModel? = nil, meshService: SimplifiedBluetoothService? = nil) {
self.chatViewModel = chatViewModel
self.meshService = meshService
}
/// Process a command string
@MainActor
func process(_ command: String) -> CommandResult {
let parts = command.split(separator: " ", maxSplits: 1, omittingEmptySubsequences: false)
guard let cmd = parts.first else { return .error(message: "Invalid command") }
let args = parts.count > 1 ? String(parts[1]) : ""
switch cmd {
case "/m", "/msg":
return handleMessage(args)
case "/w", "/who":
return handleWho()
case "/clear":
return handleClear()
case "/hug":
return handleEmote(args, action: "hugs", emoji: "🫂")
case "/slap":
return handleEmote(args, action: "slaps", emoji: "🐟", suffix: " around a bit with a large trout")
case "/block":
return handleBlock(args)
case "/unblock":
return handleUnblock(args)
case "/fav":
return handleFavorite(args, add: true)
case "/unfav":
return handleFavorite(args, add: false)
case "/help", "/h":
return handleHelp()
default:
return .error(message: "unknown command: \(cmd)")
}
}
// MARK: - Command Handlers
private func handleMessage(_ args: String) -> CommandResult {
let parts = args.split(separator: " ", maxSplits: 1, omittingEmptySubsequences: false)
guard !parts.isEmpty else {
return .error(message: "usage: /msg @nickname [message]")
}
let targetName = String(parts[0])
let nickname = targetName.hasPrefix("@") ? String(targetName.dropFirst()) : targetName
guard let peerID = chatViewModel?.getPeerIDForNickname(nickname) else {
return .error(message: "'\(nickname)' not found")
}
chatViewModel?.startPrivateChat(with: peerID)
if parts.count > 1 {
let message = String(parts[1])
chatViewModel?.sendPrivateMessage(message, to: peerID)
}
return .success(message: "started private chat with \(nickname)")
}
private func handleWho() -> CommandResult {
guard let peers = meshService?.getPeerNicknames(), !peers.isEmpty else {
return .success(message: "no one else is online right now")
}
let onlineList = peers.values.sorted().joined(separator: ", ")
return .success(message: "online: \(onlineList)")
}
private func handleClear() -> CommandResult {
if let peerID = chatViewModel?.selectedPrivateChatPeer {
chatViewModel?.privateChats[peerID]?.removeAll()
} else {
chatViewModel?.messages.removeAll()
}
return .handled
}
private func handleEmote(_ args: String, action: String, emoji: String, suffix: String = "") -> CommandResult {
let targetName = args.trimmingCharacters(in: .whitespaces)
guard !targetName.isEmpty else {
return .error(message: "usage: /\(action) <nickname>")
}
let nickname = targetName.hasPrefix("@") ? String(targetName.dropFirst()) : targetName
guard let targetPeerID = chatViewModel?.getPeerIDForNickname(nickname),
let myNickname = chatViewModel?.nickname else {
return .error(message: "cannot \(action) \(nickname): not found")
}
let emoteContent = "* \(emoji) \(myNickname) \(action) \(nickname)\(suffix) *"
if chatViewModel?.selectedPrivateChatPeer != nil {
// In private chat
if let peerNickname = meshService?.getPeerNicknames()[targetPeerID] {
let personalMessage = "* \(emoji) \(myNickname) \(action) you\(suffix) *"
meshService?.sendPrivateMessage(personalMessage, to: targetPeerID,
recipientNickname: peerNickname,
messageID: UUID().uuidString)
}
} else {
// In public chat
meshService?.sendMessage(emoteContent)
}
return .handled
}
private func handleBlock(_ args: String) -> CommandResult {
let targetName = args.trimmingCharacters(in: .whitespaces)
if targetName.isEmpty {
// List blocked users
guard let blockedUsers = chatViewModel?.blockedUsers, !blockedUsers.isEmpty else {
return .success(message: "no blocked peers")
}
var blockedNicknames: [String] = []
if let peers = meshService?.getPeerNicknames() {
for (peerID, nickname) in peers {
if let fingerprint = meshService?.getPeerFingerprint(peerID),
blockedUsers.contains(fingerprint) {
blockedNicknames.append(nickname)
}
}
}
let list = blockedNicknames.isEmpty ? "blocked peers (not currently online)"
: blockedNicknames.sorted().joined(separator: ", ")
return .success(message: "blocked peers: \(list)")
}
let nickname = targetName.hasPrefix("@") ? String(targetName.dropFirst()) : targetName
guard let peerID = chatViewModel?.getPeerIDForNickname(nickname),
let fingerprint = meshService?.getPeerFingerprint(peerID) else {
return .error(message: "cannot block \(nickname): not found or unable to verify identity")
}
if SecureIdentityStateManager.shared.isBlocked(fingerprint: fingerprint) {
return .success(message: "\(nickname) is already blocked")
}
// Block the user
if var identity = SecureIdentityStateManager.shared.getSocialIdentity(for: fingerprint) {
identity.isBlocked = true
identity.isFavorite = false
SecureIdentityStateManager.shared.updateSocialIdentity(identity)
} else {
let blockedIdentity = SocialIdentity(
fingerprint: fingerprint,
localPetname: nil,
claimedNickname: nickname,
trustLevel: .unknown,
isFavorite: false,
isBlocked: true,
notes: nil
)
SecureIdentityStateManager.shared.updateSocialIdentity(blockedIdentity)
}
// The peerStateManager and SecureIdentityStateManager handle the blocking state
return .success(message: "blocked \(nickname). you will no longer receive messages from them")
}
private func handleUnblock(_ args: String) -> CommandResult {
let targetName = args.trimmingCharacters(in: .whitespaces)
guard !targetName.isEmpty else {
return .error(message: "usage: /unblock <nickname>")
}
let nickname = targetName.hasPrefix("@") ? String(targetName.dropFirst()) : targetName
guard let peerID = chatViewModel?.getPeerIDForNickname(nickname),
let fingerprint = meshService?.getPeerFingerprint(peerID) else {
return .error(message: "cannot unblock \(nickname): not found")
}
if !SecureIdentityStateManager.shared.isBlocked(fingerprint: fingerprint) {
return .success(message: "\(nickname) is not blocked")
}
SecureIdentityStateManager.shared.setBlocked(fingerprint, isBlocked: false)
// The SecureIdentityStateManager handles the unblocking state
return .success(message: "unblocked \(nickname)")
}
private func handleFavorite(_ args: String, add: Bool) -> CommandResult {
let targetName = args.trimmingCharacters(in: .whitespaces)
guard !targetName.isEmpty else {
return .error(message: "usage: /\(add ? "fav" : "unfav") <nickname>")
}
let nickname = targetName.hasPrefix("@") ? String(targetName.dropFirst()) : targetName
guard let peerID = chatViewModel?.getPeerIDForNickname(nickname),
let noisePublicKey = Data(hexString: peerID) else {
return .error(message: "can't find peer: \(nickname)")
}
if add {
let existingFavorite = FavoritesPersistenceService.shared.getFavoriteStatus(for: noisePublicKey)
FavoritesPersistenceService.shared.addFavorite(
peerNoisePublicKey: noisePublicKey,
peerNostrPublicKey: existingFavorite?.peerNostrPublicKey,
peerNickname: nickname
)
chatViewModel?.toggleFavorite(peerID: peerID)
chatViewModel?.sendFavoriteNotification(to: peerID, isFavorite: true)
return .success(message: "added \(nickname) to favorites")
} else {
FavoritesPersistenceService.shared.removeFavorite(peerNoisePublicKey: noisePublicKey)
chatViewModel?.toggleFavorite(peerID: peerID)
chatViewModel?.sendFavoriteNotification(to: peerID, isFavorite: false)
return .success(message: "removed \(nickname) from favorites")
}
}
private func handleHelp() -> CommandResult {
let helpText = """
commands:
/msg @name - start private chat
/who - list who's online
/clear - clear messages
/hug @name - send a hug
/slap @name - slap with a trout
/fav @name - add to favorites
/unfav @name - remove from favorites
/block @name - block
/unblock @name - unblock
"""
return .success(message: helpText)
}
}