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Improve BLE connection stability and message reliability (#318)
* Remove sequence numbers from protocol - Remove sequenceNumber field from BitchatPacket struct - Update BinaryProtocol to not encode/decode sequence numbers (header size reduced from 17 to 13 bytes) - Replace sequence-based duplicate detection with content-based using packet ID hash - Update packet ID generation to use SHA256(senderID + timestamp + type + payload prefix) - Remove all sequence tracking variables and methods - Simplify duplicate detection to rely on timestamp and content hashing * Fix connection stability issues - Increase peer availability check interval from 5 to 15 seconds - Fix availability logic to not mark connected peers as unavailable - Add BLE connection keepalive timer (20s) to prevent iOS timeouts - Fix missing delivery ACKs by passing peripheral context through Noise decryption - Reduce identity announce frequency from 2 to 10 seconds minimum - Remove unnecessary identity announces on connection - Debounce identity cache keychain saves (2 second delay) - Add message retry notification handler in ChatViewModel - Fix version negotiation redundancy by checking existing negotiations - Keep Noise sessions for already-connected peers * Fix build errors in message retry handler - Fix reference to 'displayedMessages' - should be 'messages' - Fix sendMessage call signature to use individual parameters instead of message object - Both iOS and macOS builds now succeed * Fix remaining connection stability issues - Fix duplicate identity announces with content-based deduplication - Simplify peripheral mapping with cleaner temp ID to peer ID transitions - Improve graceful leave detection across peer ID rotations - Track previousPeerID from announcements to maintain state - Add time-based cleanup for gracefully left peers * Fix connection stability issues - Add special duplicate detection for identity announces - Simplify peripheral mapping with dedicated structure - Improve graceful leave detection with peer ID rotation handling - Track graceful leave timestamps for cleanup - Transfer states properly during peer ID rotation * Improve BLE connection stability and message reliability - Increase peer availability timeout from 5s to 15s to prevent flapping - Add BLE keepalive timer with 30s interval to maintain connections - Fix missing delivery ACKs by passing peripheral context through decryption - Reduce identity announce frequency from 2s to 10s minimum interval - Add keychain save debouncing with 2s delay to prevent excessive writes - Implement message retry system for failed deliveries to favorites - Fix version negotiation redundancy by checking existing state - Add special duplicate detection for identity announcements - Implement graceful leave detection with peer ID rotation support - Simplify peripheral mapping to reduce complexity - Fix switch statement structure issues causing build errors These changes significantly improve connection stability, eliminate peer availability flapping, and ensure reliable message delivery. --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com>
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@@ -139,9 +139,8 @@ struct BitchatPacket: Codable {
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let payload: Data
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let signature: Data?
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var ttl: UInt8
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let sequenceNumber: UInt32 // New field for duplicate detection
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init(type: UInt8, senderID: Data, recipientID: Data?, timestamp: UInt64, payload: Data, signature: Data?, ttl: UInt8, sequenceNumber: UInt32 = 0) {
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init(type: UInt8, senderID: Data, recipientID: Data?, timestamp: UInt64, payload: Data, signature: Data?, ttl: UInt8) {
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self.version = 1
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self.type = type
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self.senderID = senderID
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@@ -150,11 +149,10 @@ struct BitchatPacket: Codable {
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self.payload = payload
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self.signature = signature
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self.ttl = ttl
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self.sequenceNumber = sequenceNumber
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}
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// Convenience initializer for new binary format
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init(type: UInt8, ttl: UInt8, senderID: String, payload: Data, sequenceNumber: UInt32 = 0) {
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init(type: UInt8, ttl: UInt8, senderID: String, payload: Data) {
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self.version = 1
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self.type = type
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// Convert hex string peer ID to binary data (8 bytes)
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@@ -173,7 +171,6 @@ struct BitchatPacket: Codable {
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self.payload = payload
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self.signature = nil
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self.ttl = ttl
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self.sequenceNumber = sequenceNumber
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}
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var data: Data? {
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