mirror of
https://github.com/permissionlesstech/bitchat.git
synced 2026-07-26 12:25:22 +00:00
[codex] Refactor app runtime and ownership architecture (#1104)
* Refactor app runtime and view model architecture * Move app ownership into stores and coordinators * Fix smoke test environment injection * Stabilize fragmentation package tests * Fix coordinator build warnings * Clean up chat view model warnings * Fix Nostr relay startup coalescing --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com>
This commit is contained in:
@@ -0,0 +1,260 @@
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import BitFoundation
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import Combine
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import SwiftUI
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struct MeshPeerRow: Identifiable, Equatable {
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let peerID: PeerID
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let displayName: String
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let isMe: Bool
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let hasUnread: Bool
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let isBlocked: Bool
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let isFavorite: Bool
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let isConnected: Bool
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let isReachable: Bool
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let isMutualFavorite: Bool
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let encryptionStatus: EncryptionStatus
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let showsVerifiedBadgeWhenOffline: Bool
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var id: String { peerID.id }
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}
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struct GeohashPersonRow: Identifiable, Equatable {
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let id: String
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let displayName: String
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let isMe: Bool
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let isTeleported: Bool
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let isBlocked: Bool
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}
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@MainActor
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final class PeerListModel: ObservableObject {
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@Published private(set) var allPeers: [BitchatPeer] = []
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@Published private(set) var meshRows: [MeshPeerRow] = []
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@Published private(set) var geohashPeople: [GeohashPersonRow] = []
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@Published private(set) var reachableMeshPeerCount = 0
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@Published private(set) var connectedMeshPeerCount = 0
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@Published private(set) var visibleGeohashPeerCount = 0
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@Published private(set) var renderID = ""
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private let chatViewModel: ChatViewModel
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private let conversationStore: ConversationStore
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private let locationChannelsModel: LocationChannelsModel
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private let peerIdentityStore: PeerIdentityStore
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private let locationPresenceStore: LocationPresenceStore
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private var cancellables = Set<AnyCancellable>()
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init(
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chatViewModel: ChatViewModel,
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conversationStore: ConversationStore,
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locationChannelsModel: LocationChannelsModel? = nil,
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peerIdentityStore: PeerIdentityStore? = nil,
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locationPresenceStore: LocationPresenceStore? = nil
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) {
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self.chatViewModel = chatViewModel
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self.conversationStore = conversationStore
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self.locationChannelsModel = locationChannelsModel ?? LocationChannelsModel()
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self.peerIdentityStore = peerIdentityStore ?? chatViewModel.peerIdentityStore
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self.locationPresenceStore = locationPresenceStore ?? chatViewModel.locationPresenceStore
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self.allPeers = chatViewModel.allPeers
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bind()
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refresh()
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}
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func colorForMeshPeer(id peerID: PeerID, isDark: Bool) -> Color {
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chatViewModel.colorForMeshPeer(id: peerID, isDark: isDark)
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}
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func colorForGeohashPerson(id: String, isDark: Bool) -> Color {
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chatViewModel.colorForNostrPubkey(id, isDark: isDark)
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}
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func participantCount(for geohash: String) -> Int {
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chatViewModel.geohashParticipantCount(for: geohash)
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}
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func startConversation(with peerID: PeerID) {
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chatViewModel.startPrivateChat(with: peerID)
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}
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func toggleFavorite(peerID: PeerID) {
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chatViewModel.toggleFavorite(peerID: peerID)
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}
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func openGeohashDirectMessage(with pubkeyHex: String) {
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chatViewModel.startGeohashDM(withPubkeyHex: pubkeyHex)
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}
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func blockGeohashUser(pubkeyHexLowercased: String, displayName: String) {
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chatViewModel.blockGeohashUser(
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pubkeyHexLowercased: pubkeyHexLowercased,
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displayName: displayName
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)
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}
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func unblockGeohashUser(pubkeyHexLowercased: String, displayName: String) {
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chatViewModel.unblockGeohashUser(
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pubkeyHexLowercased: pubkeyHexLowercased,
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displayName: displayName
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)
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}
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private func bind() {
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chatViewModel.$allPeers
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.receive(on: DispatchQueue.main)
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.sink { [weak self] peers in
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self?.allPeers = peers
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self?.refresh()
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}
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.store(in: &cancellables)
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chatViewModel.$nickname
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.receive(on: DispatchQueue.main)
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.sink { [weak self] _ in
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self?.refresh()
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}
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.store(in: &cancellables)
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locationPresenceStore.$teleportedGeo
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.receive(on: DispatchQueue.main)
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.sink { [weak self] _ in
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self?.refresh()
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}
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.store(in: &cancellables)
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conversationStore.$unreadConversations
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.receive(on: DispatchQueue.main)
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.sink { [weak self] _ in
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self?.refresh()
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}
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.store(in: &cancellables)
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peerIdentityStore.$encryptionStatuses
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.receive(on: DispatchQueue.main)
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.sink { [weak self] _ in
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self?.refresh()
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}
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.store(in: &cancellables)
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peerIdentityStore.$verifiedFingerprints
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.receive(on: DispatchQueue.main)
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.sink { [weak self] _ in
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self?.refresh()
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}
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.store(in: &cancellables)
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NotificationCenter.default.publisher(for: Notification.Name("peerStatusUpdated"))
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.receive(on: DispatchQueue.main)
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.sink { [weak self] _ in
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self?.refresh()
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}
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.store(in: &cancellables)
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chatViewModel.participantTracker.$visiblePeople
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.receive(on: DispatchQueue.main)
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.sink { [weak self] _ in
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self?.refresh()
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}
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.store(in: &cancellables)
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locationChannelsModel.$selectedChannel
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.receive(on: DispatchQueue.main)
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.sink { [weak self] _ in
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self?.refresh()
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}
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.store(in: &cancellables)
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locationChannelsModel.$teleported
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.receive(on: DispatchQueue.main)
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.sink { [weak self] _ in
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self?.refresh()
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}
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.store(in: &cancellables)
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locationChannelsModel.$availableChannels
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.receive(on: DispatchQueue.main)
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.sink { [weak self] _ in
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self?.refresh()
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}
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.store(in: &cancellables)
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}
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private func refresh() {
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let myPeerID = chatViewModel.meshService.myPeerID
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let meshRows = allPeers.map { peer in
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let isMe = peer.peerID == myPeerID
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let verifiedBadge: Bool
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if !isMe && !peer.isConnected,
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let fingerprint = chatViewModel.getFingerprint(for: peer.peerID) {
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verifiedBadge = peerIdentityStore.isVerified(fingerprint)
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} else {
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verifiedBadge = false
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}
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return MeshPeerRow(
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peerID: peer.peerID,
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displayName: isMe ? chatViewModel.nickname : peer.nickname,
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isMe: isMe,
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hasUnread: chatViewModel.hasUnreadMessages(for: peer.peerID),
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isBlocked: !isMe && chatViewModel.isPeerBlocked(peer.peerID),
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isFavorite: peer.favoriteStatus?.isFavorite ?? false,
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isConnected: peer.isConnected,
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isReachable: peer.isReachable,
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isMutualFavorite: peer.isMutualFavorite,
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encryptionStatus: chatViewModel.getEncryptionStatus(for: peer.peerID),
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showsVerifiedBadgeWhenOffline: verifiedBadge
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)
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}
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let meshCounts = meshRows.reduce(into: (reachable: 0, connected: 0)) { counts, row in
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guard !row.isMe else { return }
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if row.isConnected {
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counts.connected += 1
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counts.reachable += 1
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} else if row.isReachable {
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counts.reachable += 1
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}
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}
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let geohashPeople = buildGeohashPeople()
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self.meshRows = meshRows
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reachableMeshPeerCount = meshCounts.reachable
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connectedMeshPeerCount = meshCounts.connected
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self.geohashPeople = geohashPeople
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visibleGeohashPeerCount = geohashPeople.count
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renderID = (
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meshRows.map {
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"\($0.id)-\($0.isConnected)-\($0.isReachable)-\($0.hasUnread)-\($0.isFavorite)-\($0.isBlocked)"
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} +
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geohashPeople.map {
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"geo:\($0.id)-\($0.isTeleported)-\($0.isBlocked)-\($0.displayName)"
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}
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).joined(separator: "|")
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}
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private func buildGeohashPeople() -> [GeohashPersonRow] {
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let myHex = currentGeohashIdentityHex()
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let teleportedSet = Set(locationPresenceStore.teleportedGeo.map { $0.lowercased() })
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return chatViewModel.visibleGeohashPeople().map { person in
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let isMe = person.id == myHex
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return GeohashPersonRow(
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id: person.id,
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displayName: person.displayName,
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isMe: isMe,
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isTeleported: teleportedSet.contains(person.id.lowercased()) || (isMe && locationChannelsModel.teleported),
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isBlocked: !isMe && chatViewModel.isGeohashUserBlocked(pubkeyHexLowercased: person.id)
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)
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}
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}
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private func currentGeohashIdentityHex() -> String? {
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guard case .location(let channel) = locationChannelsModel.selectedChannel,
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let identity = try? chatViewModel.idBridge.deriveIdentity(forGeohash: channel.geohash) else {
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return nil
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}
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return identity.publicKeyHex.lowercased()
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}
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}
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