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QR verification: live challenge/response over Noise; persistence, offline badges, and UX/perf polish (#510)
* QR verification scaffold: add Noise verify payload types, VerificationService with QR schema/signing, placeholder MyQR/Scan views, and UI entry points in header * QR: fix VerificationQR mutability (sigHex var) and remove duplicate Data hex helpers to resolve redeclaration; wire signed payload assembly * QR: render actual QR images with CoreImage; add copy button; keep scanner placeholder for now * QR: fix SwiftUI modifiers — apply .interpolation(.none) and .resizable() to platform Image inside ImageWrapper; remove from wrapper usage * QR: add iOS camera scanner using AVFoundation; integrate into Scan view; add NSCameraUsageDescription to Info.plist * QR: make NoisePayloadType exhaustive in ChatViewModel switches by ignoring verifyChallenge/verifyResponse for now (placeholder) * QR verification: speed + persistence + UX - Inject live Noise into VerificationService; prewarm QR on app start - Keep camera active; remove intermediate responder toast - One-shot/dupe guards and deferred send on handshake - Persist verified status immediately; standardize fingerprint (SHA-256) - Show verified badge for offline favorites; mutual verification toast - VERIFY sheet styling to match peer sheet; UI polish - Logs to diagnose verified load + favorites mapping --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com>
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@@ -155,12 +155,17 @@ enum NoisePayloadType: UInt8 {
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case privateMessage = 0x01 // Private chat message
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case readReceipt = 0x02 // Message was read
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case delivered = 0x03 // Message was delivered
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// Verification (QR-based OOB binding)
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case verifyChallenge = 0x10 // Verification challenge
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case verifyResponse = 0x11 // Verification response
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var description: String {
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switch self {
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case .privateMessage: return "privateMessage"
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case .readReceipt: return "readReceipt"
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case .delivered: return "delivered"
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case .verifyChallenge: return "verifyChallenge"
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case .verifyResponse: return "verifyResponse"
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}
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}
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}
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