mirror of
https://github.com/permissionlesstech/bitchat.git
synced 2026-07-27 09:05:19 +00:00
Bind Noise sessions to claimed peer identities; require signed leaves (#1432)
Adds remote-static-key->peerID binding at Noise handshake completion (closes a mesh impersonation/MITM hole where a peer could complete a handshake under another peer's ID). Also hardens LEAVE handling to require a verified signature and suppresses relay of unverifiable leaves.
This commit is contained in:
@@ -14,6 +14,9 @@ enum NoiseSecurityConstants {
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// Maximum handshake message size
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static let maxHandshakeMessageSize = 2048 // 2KB to accommodate XX pattern
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// Noise XX message 1 contains only the initiator's 32-byte ephemeral key.
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static let xxInitialMessageSize = 32
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// Session timeout - sessions older than this should be renegotiated
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static let sessionTimeout: TimeInterval = 86400 // 24 hours
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@@ -11,4 +11,5 @@ enum NoiseSessionError: Error, Equatable {
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case notEstablished
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case sessionNotFound
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case alreadyEstablished
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case peerIdentityMismatch
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}
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@@ -11,8 +11,18 @@ import CryptoKit
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import Foundation
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import BitFoundation
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struct NoiseHandshakeProcessingResult {
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let response: Data?
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let didEstablishAuthenticatedSession: Bool
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}
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final class NoiseSessionManager {
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private var sessions: [PeerID: NoiseSession] = [:]
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/// A responder rehandshake must not evict a working transport session
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/// before the candidate proves that its authenticated static key belongs
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/// to the claimed wire ID. Candidates therefore live outside `sessions`
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/// until the XX handshake completes and the binding is validated.
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private var responderCandidates: [PeerID: NoiseSession] = [:]
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private let sessionFactory: (PeerID, NoiseRole) -> NoiseSession
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private let managerQueue = DispatchQueue(label: "chat.bitchat.noise.manager", attributes: .concurrent)
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@@ -54,6 +64,9 @@ final class NoiseSessionManager {
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if let session = sessions.removeValue(forKey: peerID) {
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session.reset() // Clear sensitive data before removing
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}
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if let candidate = responderCandidates.removeValue(forKey: peerID) {
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candidate.reset()
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}
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}
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}
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@@ -62,7 +75,11 @@ final class NoiseSessionManager {
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for (_, session) in sessions {
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session.reset()
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}
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for (_, candidate) in responderCandidates {
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candidate.reset()
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}
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sessions.removeAll()
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responderCandidates.removeAll()
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}
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}
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@@ -79,6 +96,7 @@ final class NoiseSessionManager {
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// Remove any existing non-established session
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if let existingSession = sessions[peerID], !existingSession.isEstablished() {
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_ = sessions.removeValue(forKey: peerID)
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existingSession.reset()
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}
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// Create new initiator session
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@@ -91,6 +109,7 @@ final class NoiseSessionManager {
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} catch {
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// Clean up failed session
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_ = sessions.removeValue(forKey: peerID)
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session.reset()
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SecureLogger.error(.handshakeFailed(peerID: peerID.id, error: error.localizedDescription))
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throw error
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}
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@@ -98,61 +117,116 @@ final class NoiseSessionManager {
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}
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func handleIncomingHandshake(from peerID: PeerID, message: Data) throws -> Data? {
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try handleIncomingHandshakeWithResult(
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from: peerID,
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message: message
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).response
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}
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/// Processes one exact handshake candidate and reports whether that
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/// candidate completed authenticated establishment. The peer's retained
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/// session may already be established while a replacement is only on
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/// message one, so callers must not infer candidate completion from the
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/// peer-level session table.
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func handleIncomingHandshakeWithResult(
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from peerID: PeerID,
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message: Data
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) throws -> NoiseHandshakeProcessingResult {
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// Process everything within the synchronized block to prevent race conditions
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return try managerQueue.sync(flags: .barrier) {
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var shouldCreateNew = false
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var existingSession: NoiseSession? = nil
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if let existing = sessions[peerID] {
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// If we have an established session, the peer must have cleared their session
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// for a good reason (e.g., decryption failure, restart, etc.)
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// We should accept the new handshake to re-establish encryption
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if existing.isEstablished() {
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SecureLogger.info("Accepting handshake from \(peerID) despite existing session - peer likely cleared their session", category: .session)
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_ = sessions.removeValue(forKey: peerID)
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shouldCreateNew = true
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let session: NoiseSession
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let isReplacementCandidate: Bool
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if let candidate = responderCandidates[peerID] {
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// A fresh XX message 1 supersedes an incomplete candidate,
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// but never the established session it is trying to replace.
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if message.count == NoiseSecurityConstants.xxInitialMessageSize {
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candidate.reset()
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let replacement = sessionFactory(peerID, .responder)
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responderCandidates[peerID] = replacement
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session = replacement
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} else {
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// If we're in the middle of a handshake and receive a new initiation,
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// reset and start fresh (the other side may have restarted)
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if existing.getState() == .handshaking && message.count == 32 {
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_ = sessions.removeValue(forKey: peerID)
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shouldCreateNew = true
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} else {
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existingSession = existing
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}
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session = candidate
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}
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isReplacementCandidate = true
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} else if let existing = sessions[peerID] {
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if existing.isEstablished() {
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SecureLogger.info(
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"Validating replacement handshake from \(peerID) while preserving the established session",
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category: .session
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)
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let candidate = sessionFactory(peerID, .responder)
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responderCandidates[peerID] = candidate
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session = candidate
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isReplacementCandidate = true
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} else if existing.getState() == .handshaking,
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message.count == NoiseSecurityConstants.xxInitialMessageSize {
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// No established transport state exists to preserve. A
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// fresh initiation replaces the incomplete handshake.
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_ = sessions.removeValue(forKey: peerID)
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existing.reset()
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let replacement = sessionFactory(peerID, .responder)
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sessions[peerID] = replacement
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session = replacement
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isReplacementCandidate = false
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} else {
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session = existing
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isReplacementCandidate = false
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}
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} else {
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shouldCreateNew = true
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}
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// Get or create session
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let session: NoiseSession
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if shouldCreateNew {
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let newSession = sessionFactory(peerID, .responder)
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sessions[peerID] = newSession
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session = newSession
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} else {
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session = existingSession!
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isReplacementCandidate = false
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}
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// Process the handshake message within the synchronized block
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do {
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let response = try session.processHandshakeMessage(message)
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// Check if session is established after processing
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if session.isEstablished() {
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if let remoteKey = session.getRemoteStaticPublicKey() {
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// Schedule callback outside the synchronized block to prevent deadlock
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DispatchQueue.global().async { [weak self] in
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self?.onSessionEstablished?(peerID, remoteKey)
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// Check the exact session that processed this message. A
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// preserved peer-level session can remain established while a
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// replacement candidate is still unauthenticated.
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let didEstablishAuthenticatedSession = session.isEstablished()
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if didEstablishAuthenticatedSession {
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guard let remoteKey = session.getRemoteStaticPublicKey(),
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authenticatedRemoteKey(remoteKey, matches: peerID) else {
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throw NoiseSessionError.peerIdentityMismatch
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}
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if isReplacementCandidate {
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_ = responderCandidates.removeValue(forKey: peerID)
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let previous = sessions.updateValue(session, forKey: peerID)
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if let previous, previous !== session {
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previous.reset()
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}
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}
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// Schedule callback outside the synchronized block to prevent deadlock
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DispatchQueue.global().async { [weak self] in
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self?.onSessionEstablished?(peerID, remoteKey)
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}
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}
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return response
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return NoiseHandshakeProcessingResult(
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response: response,
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didEstablishAuthenticatedSession:
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didEstablishAuthenticatedSession
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)
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} catch {
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// Reset the session on handshake failure so next attempt can start fresh
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_ = sessions.removeValue(forKey: peerID)
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// A failed candidate is discarded without touching the
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// established session. Ordinary failed handshakes retain the
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// historical cleanup behavior.
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if isReplacementCandidate {
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if let storedCandidate = responderCandidates[peerID],
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storedCandidate === session {
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_ = responderCandidates.removeValue(forKey: peerID)
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}
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} else if let storedSession = sessions[peerID],
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storedSession === session {
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_ = sessions.removeValue(forKey: peerID)
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}
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session.reset()
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// Schedule callback outside the synchronized block to prevent deadlock
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DispatchQueue.global().async { [weak self] in
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@@ -164,6 +238,24 @@ final class NoiseSessionManager {
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}
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}
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}
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/// Mesh handshakes normally use a 16-hex wire ID. Full Noise-key IDs are
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/// also accepted by internal callers when they exactly match the static
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/// key. Non-wire identifiers remain available to protocol test harnesses;
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/// BLE packet ingress always supplies a short hexadecimal ID.
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private func authenticatedRemoteKey(
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_ remoteKey: Curve25519.KeyAgreement.PublicKey,
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matches claimedPeerID: PeerID
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) -> Bool {
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let rawKey = remoteKey.rawRepresentation
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if claimedPeerID.isShort {
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return PeerID(publicKey: rawKey) == claimedPeerID
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}
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if let claimedNoiseKey = claimedPeerID.noiseKey {
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return claimedNoiseKey == rawKey
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}
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return true
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}
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// MARK: - Encryption/Decryption
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@@ -2,6 +2,11 @@ import BitFoundation
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import BitLogger
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import Foundation
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struct BLENoiseHandshakeHandlingResult {
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let processed: Bool
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let didEstablishAuthenticatedSession: Bool
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}
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/// Narrow environment for `BLENoisePacketHandler`.
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///
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/// All queue hops (collections barrier writes, main-actor UI notification)
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@@ -16,8 +21,11 @@ struct BLENoisePacketHandlerEnvironment {
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let messageTTL: UInt8
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/// Current time source.
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let now: () -> Date
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/// Processes an inbound handshake message, returning an optional response payload (crypto).
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let processHandshakeMessage: (_ peerID: PeerID, _ message: Data) throws -> Data?
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/// Processes an inbound handshake message, returning its optional response
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/// and whether that exact candidate authenticated (crypto).
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let processHandshakeMessage:
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(_ peerID: PeerID, _ message: Data) throws
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-> NoiseHandshakeProcessingResult
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/// Whether any Noise session (established or pending) exists for the peer (crypto).
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let hasNoiseSession: (PeerID) -> Bool
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/// Initiates a fresh Noise handshake with the peer (crypto + send).
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@@ -49,13 +57,28 @@ final class BLENoisePacketHandler {
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self.environment = environment
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}
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func handleHandshake(_ packet: BitchatPacket, from peerID: PeerID) {
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/// Returns true when the handshake message was processed successfully.
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/// Callers use this to distinguish an authenticated replacement completion
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/// from a rejected candidate while an older session remains established.
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@discardableResult
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func handleHandshake(_ packet: BitchatPacket, from peerID: PeerID) -> Bool {
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handleHandshakeWithResult(packet, from: peerID).processed
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}
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func handleHandshakeWithResult(
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_ packet: BitchatPacket,
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from peerID: PeerID
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) -> BLENoiseHandshakeHandlingResult {
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let env = environment
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// Use NoiseEncryptionService for handshake processing
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if PeerID(hexData: packet.recipientID) == env.localPeerID() {
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// Handshake is for us
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do {
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if let response = try env.processHandshakeMessage(peerID, packet.payload) {
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let result = try env.processHandshakeMessage(
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peerID,
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packet.payload
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)
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if let response = result.response {
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// Send response
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let responsePacket = BitchatPacket(
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type: MessageType.noiseHandshake.rawValue,
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@@ -72,14 +95,39 @@ final class BLENoisePacketHandler {
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// Session establishment will trigger onPeerAuthenticated callback
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// which will send any pending messages at the right time
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return BLENoiseHandshakeHandlingResult(
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processed: true,
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didEstablishAuthenticatedSession:
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result.didEstablishAuthenticatedSession
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)
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} catch NoiseSessionError.peerIdentityMismatch {
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// The candidate was already discarded by the session manager.
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// Do not let a spoofed claimed ID trigger a fresh outbound
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// handshake or recreate state for the attacker-selected ID.
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SecureLogger.warning(
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"Rejected Noise handshake whose static key does not match \(peerID.id.prefix(8))…",
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category: .security
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)
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return BLENoiseHandshakeHandlingResult(
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processed: false,
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didEstablishAuthenticatedSession: false
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)
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} catch {
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SecureLogger.error("Failed to process handshake: \(error)")
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// Try initiating a new handshake
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if !env.hasNoiseSession(peerID) {
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env.initiateHandshake(peerID)
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}
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return BLENoiseHandshakeHandlingResult(
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processed: false,
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didEstablishAuthenticatedSession: false
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)
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}
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}
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return BLENoiseHandshakeHandlingResult(
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processed: false,
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didEstablishAuthenticatedSession: false
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)
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}
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func handleEncrypted(_ packet: BitchatPacket, from peerID: PeerID) {
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@@ -1792,7 +1792,44 @@ final class BLEService: NSObject {
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}
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}
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private func handleLeave(_: BitchatPacket, from peerID: PeerID) {
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/// Accept a leave only when the claimed sender proves possession of the
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/// signing key bound by a verified announce. The persisted identity cache
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/// keeps delayed/relayed leaves verifiable after the live registry entry
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/// has aged out.
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private func handleLeave(_ packet: BitchatPacket, from peerID: PeerID) -> Bool {
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let registrySigningKey = collectionsQueue.sync {
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peerRegistry.info(for: peerID)?.signingPublicKey
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}
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let verifiedViaRegistry = registrySigningKey.map {
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noiseService.verifyPacketSignature(packet, publicKey: $0)
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} ?? false
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let verifiedViaPersistedIdentity = !verifiedViaRegistry
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&& identityManager.getCryptoIdentitiesByPeerIDPrefix(peerID).contains { identity in
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PeerID(publicKey: identity.publicKey) == peerID
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&& identity.signingPublicKey.map {
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noiseService.verifyPacketSignature(packet, publicKey: $0)
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} == true
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}
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guard verifiedViaRegistry || verifiedViaPersistedIdentity else {
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SecureLogger.warning(
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"🚫 Dropping leave with missing/invalid signature for claimed sender \(peerID.id.prefix(8))…",
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category: .security
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)
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return false
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}
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// A valid departure retires transport state too; otherwise
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// canDeliverSecurely could remain true for a peer we just removed.
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noiseService.clearSession(for: peerID)
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readLinkState { _ in
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let departedLinks = noiseAuthenticatedLinkOwners.compactMap { link, owner in
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owner == peerID ? link : nil
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}
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for link in departedLinks {
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noiseAuthenticatedLinkOwners.removeValue(forKey: link)
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}
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}
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_ = collectionsQueue.sync(flags: .barrier) {
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// Remove the peer when they leave
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peerRegistry.remove(peerID)
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@@ -1809,6 +1846,7 @@ final class BLEService: NSObject {
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self.deliverTransportEvent(.peerDisconnected(peerID))
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self.deliverTransportEvent(.peerListUpdated(currentPeerIDs))
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}
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return true
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}
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private func sendAnnounce(forceSend: Bool = false) {
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guard !isPanicSuspended else { return }
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@@ -2553,6 +2591,12 @@ extension BLEService {
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}
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}
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func _test_isNoiseAuthenticatedCentral(_ centralUUID: String, for peerID: PeerID) -> Bool {
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bleQueue.sync {
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noiseAuthenticatedLinkOwners[.central(centralUUID)] == peerID
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}
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}
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func _test_seedConnectedPeer(_ peerID: PeerID, nickname: String) {
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collectionsQueue.sync(flags: .barrier) {
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peerRegistry.upsert(BLEPeerInfo(
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@@ -5084,7 +5128,9 @@ extension BLEService {
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handleMeshPong(packet, from: senderID)
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case .leave:
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handleLeave(packet, from: senderID)
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// A forged leave must neither evict the claimed peer nor spread
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// to downstream nodes.
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guard handleLeave(packet, from: senderID) else { return }
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case .none:
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SecureLogger.warning("⚠️ Unknown message type: \(packet.type)", category: .session)
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@@ -5724,9 +5770,11 @@ extension BLEService {
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}
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private func handleNoiseHandshake(_ packet: BitchatPacket, from peerID: PeerID) {
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let wasEstablished = noiseService.hasEstablishedSession(with: peerID)
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noisePacketHandler.handleHandshake(packet, from: peerID)
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if !wasEstablished, noiseService.hasEstablishedSession(with: peerID) {
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let result = noisePacketHandler.handleHandshakeWithResult(
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packet,
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from: peerID
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)
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if result.didEstablishAuthenticatedSession {
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markNoiseAuthenticatedIngressLink(for: packet, peerID: peerID)
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}
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}
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@@ -5749,7 +5797,16 @@ extension BLEService {
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messageTTL: messageTTL,
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now: { Date() },
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processHandshakeMessage: { [weak self] peerID, message in
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try self?.noiseService.processHandshakeMessage(from: peerID, message: message)
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guard let self else {
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return NoiseHandshakeProcessingResult(
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response: nil,
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didEstablishAuthenticatedSession: false
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)
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}
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return try self.noiseService.processHandshakeMessageWithResult(
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from: peerID,
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message: message
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)
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},
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hasNoiseSession: { [weak self] peerID in
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self?.noiseService.hasSession(with: peerID) ?? false
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@@ -664,6 +664,18 @@ final class NoiseEncryptionService {
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/// Process an incoming handshake message
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func processHandshakeMessage(from peerID: PeerID, message: Data) throws -> Data? {
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try processHandshakeMessageWithResult(
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from: peerID,
|
||||
message: message
|
||||
).response
|
||||
}
|
||||
|
||||
/// Process an incoming handshake message and report whether the exact
|
||||
/// session that consumed it completed authenticated establishment.
|
||||
func processHandshakeMessageWithResult(
|
||||
from peerID: PeerID,
|
||||
message: Data
|
||||
) throws -> NoiseHandshakeProcessingResult {
|
||||
|
||||
// Validate peer ID
|
||||
guard peerID.isValid else {
|
||||
@@ -685,11 +697,14 @@ final class NoiseEncryptionService {
|
||||
|
||||
// For handshakes, we process the raw data directly without NoiseMessage wrapper
|
||||
// The Noise protocol handles its own message format
|
||||
let responsePayload = try sessionManager.handleIncomingHandshake(from: peerID, message: message)
|
||||
let result = try sessionManager.handleIncomingHandshakeWithResult(
|
||||
from: peerID,
|
||||
message: message
|
||||
)
|
||||
|
||||
|
||||
// Return raw response without wrapper
|
||||
return responsePayload
|
||||
return result
|
||||
}
|
||||
|
||||
/// Check if we have an established session with a peer
|
||||
|
||||
Reference in New Issue
Block a user