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PeerID 11/n: Noise types use PeerID + create separate files (#750)
* Noise types use PeerID * Fix tests * Extract `NoiseSessionManager` into a separate file * Extract `NoiseSessionState` into a separate file * Remove `failed` state from `NoiseSessionState` * Extract `NoiseSessionError` into a separate file
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//
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// NoiseSessionManager.swift
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// bitchat
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//
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// This is free and unencumbered software released into the public domain.
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// For more information, see <https://unlicense.org>
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//
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import BitLogger
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import CryptoKit
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import Foundation
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final class NoiseSessionManager {
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private var sessions: [PeerID: NoiseSession] = [:]
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private let localStaticKey: Curve25519.KeyAgreement.PrivateKey
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private let keychain: KeychainManagerProtocol
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private let managerQueue = DispatchQueue(label: "chat.bitchat.noise.manager", attributes: .concurrent)
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// Callbacks
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var onSessionEstablished: ((PeerID, Curve25519.KeyAgreement.PublicKey) -> Void)?
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var onSessionFailed: ((PeerID, Error) -> Void)?
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init(localStaticKey: Curve25519.KeyAgreement.PrivateKey, keychain: KeychainManagerProtocol) {
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self.localStaticKey = localStaticKey
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self.keychain = keychain
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}
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// MARK: - Session Management
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func createSession(for peerID: PeerID, role: NoiseRole) -> NoiseSession {
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return managerQueue.sync(flags: .barrier) {
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let session = SecureNoiseSession(
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peerID: peerID,
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role: role,
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keychain: keychain,
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localStaticKey: localStaticKey
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)
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sessions[peerID] = session
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return session
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}
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}
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func getSession(for peerID: PeerID) -> NoiseSession? {
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return managerQueue.sync {
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return sessions[peerID]
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}
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}
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func removeSession(for peerID: PeerID) {
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managerQueue.sync(flags: .barrier) {
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if let session = sessions[peerID] {
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if session.isEstablished() {
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SecureLogger.info(.sessionExpired(peerID: peerID.id))
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}
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// Clear sensitive data before removing
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session.reset()
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}
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_ = sessions.removeValue(forKey: peerID)
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}
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}
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func removeAllSessions() {
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managerQueue.sync(flags: .barrier) {
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for (_, session) in sessions {
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session.reset()
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}
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sessions.removeAll()
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}
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}
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func getEstablishedSessions() -> [PeerID: NoiseSession] {
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return managerQueue.sync {
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return sessions.filter { $0.value.isEstablished() }
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}
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}
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// MARK: - Handshake Helpers
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func initiateHandshake(with peerID: PeerID) throws -> Data {
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return try managerQueue.sync(flags: .barrier) {
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// Check if we already have an established session
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if let existingSession = sessions[peerID], existingSession.isEstablished() {
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// Session already established, don't recreate
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throw NoiseSessionError.alreadyEstablished
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}
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// Remove any existing non-established session
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if let existingSession = sessions[peerID], !existingSession.isEstablished() {
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_ = sessions.removeValue(forKey: peerID)
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}
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// Create new initiator session
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let session = SecureNoiseSession(
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peerID: peerID,
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role: .initiator,
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keychain: keychain,
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localStaticKey: localStaticKey
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)
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sessions[peerID] = session
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do {
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let handshakeData = try session.startHandshake()
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return handshakeData
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} catch {
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// Clean up failed session
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_ = sessions.removeValue(forKey: peerID)
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SecureLogger.error(.handshakeFailed(peerID: peerID.id, error: error.localizedDescription))
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throw error
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}
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}
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}
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func handleIncomingHandshake(from peerID: PeerID, message: Data) throws -> Data? {
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// Process everything within the synchronized block to prevent race conditions
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return try managerQueue.sync(flags: .barrier) {
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var shouldCreateNew = false
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var existingSession: NoiseSession? = nil
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if let existing = sessions[peerID] {
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// If we have an established session, the peer must have cleared their session
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// for a good reason (e.g., decryption failure, restart, etc.)
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// We should accept the new handshake to re-establish encryption
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if existing.isEstablished() {
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SecureLogger.info("Accepting handshake from \(peerID) despite existing session - peer likely cleared their session", category: .session)
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_ = sessions.removeValue(forKey: peerID)
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shouldCreateNew = true
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} else {
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// If we're in the middle of a handshake and receive a new initiation,
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// reset and start fresh (the other side may have restarted)
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if existing.getState() == .handshaking && message.count == 32 {
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_ = sessions.removeValue(forKey: peerID)
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shouldCreateNew = true
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} else {
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existingSession = existing
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}
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}
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} else {
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shouldCreateNew = true
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}
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// Get or create session
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let session: NoiseSession
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if shouldCreateNew {
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let newSession = SecureNoiseSession(
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peerID: peerID,
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role: .responder,
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keychain: keychain,
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localStaticKey: localStaticKey
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)
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sessions[peerID] = newSession
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session = newSession
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} else {
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session = existingSession!
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}
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// Process the handshake message within the synchronized block
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do {
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let response = try session.processHandshakeMessage(message)
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// Check if session is established after processing
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if session.isEstablished() {
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if let remoteKey = session.getRemoteStaticPublicKey() {
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// Schedule callback outside the synchronized block to prevent deadlock
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DispatchQueue.global().async { [weak self] in
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self?.onSessionEstablished?(peerID, remoteKey)
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}
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}
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}
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return response
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} catch {
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// Reset the session on handshake failure so next attempt can start fresh
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_ = sessions.removeValue(forKey: peerID)
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// Schedule callback outside the synchronized block to prevent deadlock
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DispatchQueue.global().async { [weak self] in
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self?.onSessionFailed?(peerID, error)
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}
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SecureLogger.error(.handshakeFailed(peerID: peerID.id, error: error.localizedDescription))
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throw error
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}
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}
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}
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// MARK: - Encryption/Decryption
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func encrypt(_ plaintext: Data, for peerID: PeerID) throws -> Data {
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guard let session = getSession(for: peerID) else {
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throw NoiseSessionError.sessionNotFound
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}
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return try session.encrypt(plaintext)
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}
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func decrypt(_ ciphertext: Data, from peerID: PeerID) throws -> Data {
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guard let session = getSession(for: peerID) else {
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throw NoiseSessionError.sessionNotFound
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}
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return try session.decrypt(ciphertext)
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}
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// MARK: - Key Management
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func getRemoteStaticKey(for peerID: PeerID) -> Curve25519.KeyAgreement.PublicKey? {
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return getSession(for: peerID)?.getRemoteStaticPublicKey()
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}
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func getHandshakeHash(for peerID: PeerID) -> Data? {
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return getSession(for: peerID)?.getHandshakeHash()
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}
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// MARK: - Session Rekeying
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func getSessionsNeedingRekey() -> [(peerID: PeerID, needsRekey: Bool)] {
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return managerQueue.sync {
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var needingRekey: [(peerID: PeerID, needsRekey: Bool)] = []
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for (peerID, session) in sessions {
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if let secureSession = session as? SecureNoiseSession,
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secureSession.isEstablished(),
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secureSession.needsRenegotiation() {
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needingRekey.append((peerID: peerID, needsRekey: true))
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}
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}
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return needingRekey
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}
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}
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func initiateRekey(for peerID: PeerID) throws {
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// Remove old session
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removeSession(for: peerID)
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// Initiate new handshake
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_ = try initiateHandshake(with: peerID)
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}
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}
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