mirror of
https://github.com/permissionlesstech/bitchat-android.git
synced 2026-07-25 00:45:22 +00:00
* Automated update of relay data - Sun Sep 21 06:21:05 UTC 2025
* Automated update of relay data - Sun Sep 28 06:20:40 UTC 2025
* refactor: new close button like ios(but not liquid glass)
* Automated update of relay data - Sun Oct 5 06:20:09 UTC 2025
* Automated update of relay data - Sun Oct 12 06:20:12 UTC 2025
* Automated update of relay data - Sun Oct 19 06:21:51 UTC 2025
* Automated update of relay data - Sun Oct 26 06:21:31 UTC 2025
* Automated update of relay data - Sun Nov 2 06:22:16 UTC 2025
* Automated update of relay data - Sun Nov 9 06:21:43 UTC 2025
* Automated update of relay data - Sun Nov 16 06:22:37 UTC 2025
* Automated update of relay data - Sun Nov 23 06:22:51 UTC 2025
* Automated update of relay data - Sun Nov 30 06:24:08 UTC 2025
* Chore: Remove unused `lifecycle-livedata-ktx` dependency
This commit removes the `androidx.lifecycle:lifecycle-livedata-ktx` library from the project's dependencies.
The `[libraries]` and `[bundles]` sections in `gradle/libs.versions.toml` have been updated to reflect this removal, as the dependency is no longer in use.
* Refactor: Remove unused `runtime-livedata` dependency
* Refactor: Migrate `LocationChannelManager` and `GeohashBookmarksStore` to StateFlow
This commit refactors `LocationChannelManager` and `GeohashBookmarksStore` to use `StateFlow` instead of `LiveData` for managing and exposing their state. This change aligns with modern Android development practices and improves testability.
**Key Changes:**
- **`LocationChannelManager`**:
- All `MutableLiveData` properties (`permissionState`, `availableChannels`, `selectedChannel`, etc.) have been replaced with `MutableStateFlow`.
- Consumers now access these properties as `StateFlow`.
- State updates have been changed from `postValue()` to direct `.value` assignments, simplifying thread management within the manager which already uses a dedicated coroutine scope.
- **`GeohashBookmarksStore`**:
- `bookmarks` and `bookmarkNames` are now exposed as `StateFlow` instead of `LiveData`.
- State updates similarly use `.value` assignment.
- **Nullability**:
- The non-nullable nature of `StateFlow`'s value reduces the need for null-checks in both the manager classes and their consumers, leading to safer code.
* Refactor: Migrate from LiveData to StateFlow for Nostr components
This commit replaces `LiveData` with `StateFlow` across core Nostr-related classes to align with modern Android architecture and improve state management. This change affects `NostrClient`, `NostrRelayManager`, `LocationNotesManager`, and `GeohashRepository`.
**Key Changes:**
- **`NostrClient`**:
- `isInitialized` and `currentNpub` are now `StateFlow` instead of `LiveData`.
- `relayConnectionStatus` and `relayInfo` now return `StateFlow` from `NostrRelayManager`.
- **`NostrRelayManager`**:
- Public properties `relays` and `isConnected` are migrated from `MutableLiveData` to `MutableStateFlow`.
- Updates are now pushed using `.value` instead of `.postValue()`.
- **`LocationNotesManager`**:
- All public `LiveData` properties (`notes`, `geohash`, `initialLoadComplete`, `state`, `errorMessage`) are converted to `StateFlow`.
- The class documentation is updated to reflect the use of `StateFlow`.
- **`GeohashRepository`**:
- Methods `updateGeohashPeople` and `updateReactiveParticipantCounts` now call `set...` methods on the `state` object instead of `post...`, reflecting the removal of `LiveData` from the underlying state management.
* Refactor: Migrate ChatState from LiveData to StateFlow
This commit refactors the `ChatState`, `ChatViewModel`, and `GeohashViewModel` to use `StateFlow` instead of `LiveData` for managing and exposing UI state. This migration improves state management by leveraging modern coroutine-based flows.
**Key Changes:**
- **`ChatState.kt`**:
- Replaced all `MutableLiveData` instances with `MutableStateFlow`.
- Exposed state properties as `StateFlow` instead of `LiveData`.
- Removed `MediatorLiveData` for computed properties (`hasUnreadChannels`, `hasUnreadPrivateMessages`) and replaced them with `Flow.combine` to create derivative `StateFlows`.
- Simplified non-nullable `getters` to directly return the `.value` of the `StateFlows`.
- Removed `postValue` helpers that are no longer necessary.
- **`ChatViewModel.kt`**:
- Updated all state properties to be `StateFlow`, reflecting the changes in `ChatState`.
- **`GeohashViewModel.kt`**:
- Changed state properties (`geohashPeople`, `geohashParticipantCounts`, etc.) from `LiveData` to `StateFlow`.
- Replaced `observeForever` on `LiveData` from `LocationChannelManager` with `viewModelScope.launch` blocks that `.collect()` from the underlying flows.
* Refactor: Migrate UI from LiveData to StateFlow
This commit replaces `LiveData.observeAsState()` with `StateFlow.collectAsState()` across various UI components. This change aligns the codebase with modern Android development practices, using Kotlin Flows for reactive UI state management.
No functional changes are intended. The primary goal is to remove the dependency on `androidx.lifecycle.livedata` from the composable functions.
**Affected Components:**
- `ChatScreen`
- `SidebarComponents`
- `ChatHeader`
- `LocationChannelsSheet`
- `LocationNotesSheet`
- `LocationNotesButton`
- `GeohashPeopleList`
- `LocationNotesSheetPresenter`
* Refactor: Use `collectAsStateWithLifecycle` for UI state collection
* Refactor: move CloseButton to core/ui/component
* Refactor: remove AI generated comments
* Refactor: fix combine to map and use WhileSubscribed
* Refactor: Pass CoroutineScope to ChatState
This commit refactors the `ChatState` class to accept a `CoroutineScope` in its constructor instead of creating its own.
**Key Changes:**
- **`ChatState.kt`**: The constructor now requires a `CoroutineScope`. This scope is used for the `stateIn` operators that convert `Flows` into `StateFlows` (`hasUnreadChannels`, `hasUnreadPrivateMessages`), ensuring they operate within the lifecycle of the provided scope.
- **`ChatViewModel.kt`**: The `viewModelScope` is now passed to the `ChatState` constructor during its instantiation. This ties the lifecycle of the state's coroutines directly to the `ViewModel`'s lifecycle.
* Test: Use `TestScope` for coroutines in `CommandProcessorTest`
This commit refactors `CommandProcessorTest` to use a `TestScope` and `UnconfinedTestDispatcher` for managing coroutines.
This ensures that coroutine-based operations within the test are executed in a controlled and predictable manner, improving test reliability. The `coroutineScope` for `CommandProcessor` and the `scope` for `ChatState` are now both configured to use this test-specific scope.
---------
Co-authored-by: GitHub Action <action@github.com>
327 lines
13 KiB
Kotlin
327 lines
13 KiB
Kotlin
package com.bitchat.android.ui
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import android.util.Log
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import com.bitchat.android.model.BitchatMessage
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import kotlinx.coroutines.CoroutineScope
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import kotlinx.coroutines.Dispatchers
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import kotlinx.coroutines.flow.MutableStateFlow
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import kotlinx.coroutines.flow.SharingStarted
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import kotlinx.coroutines.flow.SharingStarted.Companion.WhileSubscribed
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import kotlinx.coroutines.flow.StateFlow
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import kotlinx.coroutines.flow.asStateFlow
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import kotlinx.coroutines.flow.combine
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import kotlinx.coroutines.flow.map
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import kotlinx.coroutines.flow.stateIn
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/**
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* Centralized state definitions and data classes for the chat system
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*/
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// Command suggestion data class
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data class CommandSuggestion(
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val command: String,
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val aliases: List<String> = emptyList(),
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val syntax: String? = null,
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val description: String
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)
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/**
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* Contains all the observable state for the chat system
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*/
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class ChatState(
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scope: CoroutineScope
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) {
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// Core messages and peer state
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private val _messages = MutableStateFlow<List<BitchatMessage>>(emptyList())
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val messages: StateFlow<List<BitchatMessage>> = _messages.asStateFlow()
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private val _connectedPeers = MutableStateFlow<List<String>>(emptyList())
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val connectedPeers: StateFlow<List<String>> = _connectedPeers.asStateFlow()
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private val _nickname = MutableStateFlow<String>("")
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val nickname: StateFlow<String> = _nickname.asStateFlow()
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private val _isConnected = MutableStateFlow<Boolean>(false)
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val isConnected: StateFlow<Boolean> = _isConnected.asStateFlow()
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// Private chats
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private val _privateChats = MutableStateFlow<Map<String, List<BitchatMessage>>>(emptyMap())
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val privateChats: StateFlow<Map<String, List<BitchatMessage>>> = _privateChats.asStateFlow()
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private val _selectedPrivateChatPeer = MutableStateFlow<String?>(null)
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val selectedPrivateChatPeer: StateFlow<String?> = _selectedPrivateChatPeer.asStateFlow()
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private val _unreadPrivateMessages = MutableStateFlow<Set<String>>(emptySet())
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val unreadPrivateMessages: StateFlow<Set<String>> = _unreadPrivateMessages.asStateFlow()
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// Channels
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private val _joinedChannels = MutableStateFlow<Set<String>>(emptySet())
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val joinedChannels: StateFlow<Set<String>> = _joinedChannels.asStateFlow()
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private val _currentChannel = MutableStateFlow<String?>(null)
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val currentChannel: StateFlow<String?> = _currentChannel.asStateFlow()
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private val _channelMessages = MutableStateFlow<Map<String, List<BitchatMessage>>>(emptyMap())
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val channelMessages: StateFlow<Map<String, List<BitchatMessage>>> = _channelMessages.asStateFlow()
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private val _unreadChannelMessages = MutableStateFlow<Map<String, Int>>(emptyMap())
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val unreadChannelMessages: StateFlow<Map<String, Int>> = _unreadChannelMessages.asStateFlow()
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private val _passwordProtectedChannels = MutableStateFlow<Set<String>>(emptySet())
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val passwordProtectedChannels: StateFlow<Set<String>> = _passwordProtectedChannels.asStateFlow()
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private val _showPasswordPrompt = MutableStateFlow<Boolean>(false)
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val showPasswordPrompt: StateFlow<Boolean> = _showPasswordPrompt.asStateFlow()
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private val _passwordPromptChannel = MutableStateFlow<String?>(null)
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val passwordPromptChannel: StateFlow<String?> = _passwordPromptChannel.asStateFlow()
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// Sidebar state
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private val _showSidebar = MutableStateFlow(false)
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val showSidebar: StateFlow<Boolean> = _showSidebar.asStateFlow()
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// Command autocomplete
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private val _showCommandSuggestions = MutableStateFlow(false)
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val showCommandSuggestions: StateFlow<Boolean> = _showCommandSuggestions.asStateFlow()
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private val _commandSuggestions = MutableStateFlow<List<CommandSuggestion>>(emptyList())
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val commandSuggestions: StateFlow<List<CommandSuggestion>> = _commandSuggestions.asStateFlow()
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// Mention autocomplete
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private val _showMentionSuggestions = MutableStateFlow(false)
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val showMentionSuggestions: StateFlow<Boolean> = _showMentionSuggestions.asStateFlow()
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private val _mentionSuggestions = MutableStateFlow<List<String>>(emptyList())
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val mentionSuggestions: StateFlow<List<String>> = _mentionSuggestions.asStateFlow()
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// Favorites
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private val _favoritePeers = MutableStateFlow<Set<String>>(emptySet())
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val favoritePeers: StateFlow<Set<String>> = _favoritePeers.asStateFlow()
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// Noise session states for peers (for reactive UI updates)
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private val _peerSessionStates = MutableStateFlow<Map<String, String>>(emptyMap())
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val peerSessionStates: StateFlow<Map<String, String>> = _peerSessionStates.asStateFlow()
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// Peer fingerprint state for reactive favorites (for reactive UI updates)
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private val _peerFingerprints = MutableStateFlow<Map<String, String>>(emptyMap())
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val peerFingerprints: StateFlow<Map<String, String>> = _peerFingerprints.asStateFlow()
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private val _peerNicknames = MutableStateFlow<Map<String, String>>(emptyMap())
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val peerNicknames: StateFlow<Map<String, String>> = _peerNicknames.asStateFlow()
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private val _peerRSSI = MutableStateFlow<Map<String, Int>>(emptyMap())
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val peerRSSI: StateFlow<Map<String, Int>> = _peerRSSI.asStateFlow()
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// Direct connection status per peer (for live UI updates)
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private val _peerDirect = MutableStateFlow<Map<String, Boolean>>(emptyMap())
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val peerDirect: StateFlow<Map<String, Boolean>> = _peerDirect.asStateFlow()
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// peerIDToPublicKeyFingerprint REMOVED - fingerprints now handled centrally in PeerManager
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// Navigation state
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private val _showAppInfo = MutableStateFlow<Boolean>(false)
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val showAppInfo: StateFlow<Boolean> = _showAppInfo.asStateFlow()
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// Location channels state (for Nostr geohash features)
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private val _selectedLocationChannel = MutableStateFlow<com.bitchat.android.geohash.ChannelID?>(com.bitchat.android.geohash.ChannelID.Mesh)
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val selectedLocationChannel: StateFlow<com.bitchat.android.geohash.ChannelID?> = _selectedLocationChannel.asStateFlow()
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private val _isTeleported = MutableStateFlow<Boolean>(false)
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val isTeleported: StateFlow<Boolean> = _isTeleported.asStateFlow()
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// Geohash people state (iOS-compatible)
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private val _geohashPeople = MutableStateFlow<List<GeoPerson>>(emptyList())
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val geohashPeople: StateFlow<List<GeoPerson>> = _geohashPeople.asStateFlow()
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private val _teleportedGeo = MutableStateFlow<Set<String>>(emptySet())
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val teleportedGeo: StateFlow<Set<String>> = _teleportedGeo.asStateFlow()
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// Geohash participant counts reactive state (for real-time location channel counts)
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private val _geohashParticipantCounts = MutableStateFlow<Map<String, Int>>(emptyMap())
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val geohashParticipantCounts: StateFlow<Map<String, Int>> = _geohashParticipantCounts.asStateFlow()
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val hasUnreadChannels: StateFlow<Boolean> = _unreadChannelMessages
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.map { unreadMap -> unreadMap.values.any { it > 0 } }
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.stateIn(
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scope = scope,
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started = WhileSubscribed(5_000),
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initialValue = false
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)
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val hasUnreadPrivateMessages: StateFlow<Boolean> = _unreadPrivateMessages
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.map { unreadSet -> unreadSet.isNotEmpty() }
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.stateIn(
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scope = scope,
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started = WhileSubscribed(5_000),
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initialValue = false
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)
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// Getters for internal state access
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fun getMessagesValue() = _messages.value
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fun getConnectedPeersValue() = _connectedPeers.value
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fun getNicknameValue() = _nickname.value
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fun getPrivateChatsValue() = _privateChats.value
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fun getSelectedPrivateChatPeerValue() = _selectedPrivateChatPeer.value
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fun getUnreadPrivateMessagesValue() = _unreadPrivateMessages.value
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fun getJoinedChannelsValue() = _joinedChannels.value
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fun getCurrentChannelValue() = _currentChannel.value
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fun getChannelMessagesValue() = _channelMessages.value
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fun getUnreadChannelMessagesValue() = _unreadChannelMessages.value
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fun getPasswordProtectedChannelsValue() = _passwordProtectedChannels.value
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fun getShowPasswordPromptValue() = _showPasswordPrompt.value
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fun getPasswordPromptChannelValue() = _passwordPromptChannel.value
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fun getShowSidebarValue() = _showSidebar.value
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fun getShowCommandSuggestionsValue() = _showCommandSuggestions.value
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fun getCommandSuggestionsValue() = _commandSuggestions.value
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fun getShowMentionSuggestionsValue() = _showMentionSuggestions.value
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fun getMentionSuggestionsValue() = _mentionSuggestions.value
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fun getFavoritePeersValue() = _favoritePeers.value
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fun getPeerSessionStatesValue() = _peerSessionStates.value
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fun getPeerFingerprintsValue() = _peerFingerprints.value
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fun getShowAppInfoValue() = _showAppInfo.value
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fun getGeohashPeopleValue() = _geohashPeople.value
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fun getTeleportedGeoValue() = _teleportedGeo.value
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fun getGeohashParticipantCountsValue() = _geohashParticipantCounts.value
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// Setters for state updates
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fun setMessages(messages: List<BitchatMessage>) {
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_messages.value = messages
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}
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fun setConnectedPeers(peers: List<String>) {
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_connectedPeers.value = peers
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}
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fun postTeleportedGeo(teleported: Set<String>) {
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_teleportedGeo.value = teleported
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}
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fun setNickname(nickname: String) {
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_nickname.value = nickname
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}
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fun setIsConnected(connected: Boolean) {
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_isConnected.value = connected
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}
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fun setPrivateChats(chats: Map<String, List<BitchatMessage>>) {
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_privateChats.value = chats
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}
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fun setSelectedPrivateChatPeer(peerID: String?) {
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_selectedPrivateChatPeer.value = peerID
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}
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fun setUnreadPrivateMessages(unread: Set<String>) {
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_unreadPrivateMessages.value = unread
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}
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fun setJoinedChannels(channels: Set<String>) {
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_joinedChannels.value = channels
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}
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fun setCurrentChannel(channel: String?) {
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_currentChannel.value = channel
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}
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fun setChannelMessages(messages: Map<String, List<BitchatMessage>>) {
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_channelMessages.value = messages
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}
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fun setUnreadChannelMessages(unread: Map<String, Int>) {
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_unreadChannelMessages.value = unread
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}
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fun setPasswordProtectedChannels(channels: Set<String>) {
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_passwordProtectedChannels.value = channels
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}
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fun setShowPasswordPrompt(show: Boolean) {
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_showPasswordPrompt.value = show
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}
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fun setPasswordPromptChannel(channel: String?) {
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_passwordPromptChannel.value = channel
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}
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fun setShowSidebar(show: Boolean) {
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_showSidebar.value = show
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}
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fun setShowCommandSuggestions(show: Boolean) {
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_showCommandSuggestions.value = show
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}
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fun setCommandSuggestions(suggestions: List<CommandSuggestion>) {
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_commandSuggestions.value = suggestions
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}
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fun setShowMentionSuggestions(show: Boolean) {
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_showMentionSuggestions.value = show
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}
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fun setMentionSuggestions(suggestions: List<String>) {
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_mentionSuggestions.value = suggestions
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}
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fun setFavoritePeers(favorites: Set<String>) {
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val currentValue = _favoritePeers.value
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Log.d("ChatState", "setFavoritePeers called with ${favorites.size} favorites: $favorites")
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Log.d("ChatState", "Current value: $currentValue")
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Log.d("ChatState", "Values equal: ${currentValue == favorites}")
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Log.d("ChatState", "Setting on thread: ${Thread.currentThread().name}")
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// Always set the value - even if equal, this ensures observers are triggered
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_favoritePeers.value = favorites
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Log.d("ChatState", "StateFlow value after set: ${_favoritePeers.value}")
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}
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fun setPeerSessionStates(states: Map<String, String>) {
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_peerSessionStates.value = states
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}
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fun setPeerFingerprints(fingerprints: Map<String, String>) {
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_peerFingerprints.value = fingerprints
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}
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fun setPeerNicknames(nicknames: Map<String, String>) {
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_peerNicknames.value = nicknames
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}
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fun setPeerRSSI(rssi: Map<String, Int>) {
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_peerRSSI.value = rssi
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}
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fun setPeerDirect(direct: Map<String, Boolean>) {
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_peerDirect.value = direct
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}
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fun setShowAppInfo(show: Boolean) {
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_showAppInfo.value = show
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}
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fun setSelectedLocationChannel(channel: com.bitchat.android.geohash.ChannelID?) {
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_selectedLocationChannel.value = channel
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}
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fun setIsTeleported(teleported: Boolean) {
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_isTeleported.value = teleported
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}
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fun setGeohashPeople(people: List<GeoPerson>) {
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_geohashPeople.value = people
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}
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fun setTeleportedGeo(teleported: Set<String>) {
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_teleportedGeo.value = teleported
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}
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fun setGeohashParticipantCounts(counts: Map<String, Int>) {
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_geohashParticipantCounts.value = counts
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}
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}
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