mirror of
https://github.com/permissionlesstech/bitchat-android.git
synced 2026-07-25 04:05:21 +00:00
* Automated update of relay data - Sun Sep 21 06:21:05 UTC 2025
* Automated update of relay data - Sun Sep 28 06:20:40 UTC 2025
* refactor: new close button like ios(but not liquid glass)
* Automated update of relay data - Sun Oct 5 06:20:09 UTC 2025
* Automated update of relay data - Sun Oct 12 06:20:12 UTC 2025
* Automated update of relay data - Sun Oct 19 06:21:51 UTC 2025
* Automated update of relay data - Sun Oct 26 06:21:31 UTC 2025
* Automated update of relay data - Sun Nov 2 06:22:16 UTC 2025
* Automated update of relay data - Sun Nov 9 06:21:43 UTC 2025
* Automated update of relay data - Sun Nov 16 06:22:37 UTC 2025
* Automated update of relay data - Sun Nov 23 06:22:51 UTC 2025
* Automated update of relay data - Sun Nov 30 06:24:08 UTC 2025
* Chore: Remove unused `lifecycle-livedata-ktx` dependency
This commit removes the `androidx.lifecycle:lifecycle-livedata-ktx` library from the project's dependencies.
The `[libraries]` and `[bundles]` sections in `gradle/libs.versions.toml` have been updated to reflect this removal, as the dependency is no longer in use.
* Refactor: Remove unused `runtime-livedata` dependency
* Refactor: Migrate `LocationChannelManager` and `GeohashBookmarksStore` to StateFlow
This commit refactors `LocationChannelManager` and `GeohashBookmarksStore` to use `StateFlow` instead of `LiveData` for managing and exposing their state. This change aligns with modern Android development practices and improves testability.
**Key Changes:**
- **`LocationChannelManager`**:
- All `MutableLiveData` properties (`permissionState`, `availableChannels`, `selectedChannel`, etc.) have been replaced with `MutableStateFlow`.
- Consumers now access these properties as `StateFlow`.
- State updates have been changed from `postValue()` to direct `.value` assignments, simplifying thread management within the manager which already uses a dedicated coroutine scope.
- **`GeohashBookmarksStore`**:
- `bookmarks` and `bookmarkNames` are now exposed as `StateFlow` instead of `LiveData`.
- State updates similarly use `.value` assignment.
- **Nullability**:
- The non-nullable nature of `StateFlow`'s value reduces the need for null-checks in both the manager classes and their consumers, leading to safer code.
* Refactor: Migrate from LiveData to StateFlow for Nostr components
This commit replaces `LiveData` with `StateFlow` across core Nostr-related classes to align with modern Android architecture and improve state management. This change affects `NostrClient`, `NostrRelayManager`, `LocationNotesManager`, and `GeohashRepository`.
**Key Changes:**
- **`NostrClient`**:
- `isInitialized` and `currentNpub` are now `StateFlow` instead of `LiveData`.
- `relayConnectionStatus` and `relayInfo` now return `StateFlow` from `NostrRelayManager`.
- **`NostrRelayManager`**:
- Public properties `relays` and `isConnected` are migrated from `MutableLiveData` to `MutableStateFlow`.
- Updates are now pushed using `.value` instead of `.postValue()`.
- **`LocationNotesManager`**:
- All public `LiveData` properties (`notes`, `geohash`, `initialLoadComplete`, `state`, `errorMessage`) are converted to `StateFlow`.
- The class documentation is updated to reflect the use of `StateFlow`.
- **`GeohashRepository`**:
- Methods `updateGeohashPeople` and `updateReactiveParticipantCounts` now call `set...` methods on the `state` object instead of `post...`, reflecting the removal of `LiveData` from the underlying state management.
* Refactor: Migrate ChatState from LiveData to StateFlow
This commit refactors the `ChatState`, `ChatViewModel`, and `GeohashViewModel` to use `StateFlow` instead of `LiveData` for managing and exposing UI state. This migration improves state management by leveraging modern coroutine-based flows.
**Key Changes:**
- **`ChatState.kt`**:
- Replaced all `MutableLiveData` instances with `MutableStateFlow`.
- Exposed state properties as `StateFlow` instead of `LiveData`.
- Removed `MediatorLiveData` for computed properties (`hasUnreadChannels`, `hasUnreadPrivateMessages`) and replaced them with `Flow.combine` to create derivative `StateFlows`.
- Simplified non-nullable `getters` to directly return the `.value` of the `StateFlows`.
- Removed `postValue` helpers that are no longer necessary.
- **`ChatViewModel.kt`**:
- Updated all state properties to be `StateFlow`, reflecting the changes in `ChatState`.
- **`GeohashViewModel.kt`**:
- Changed state properties (`geohashPeople`, `geohashParticipantCounts`, etc.) from `LiveData` to `StateFlow`.
- Replaced `observeForever` on `LiveData` from `LocationChannelManager` with `viewModelScope.launch` blocks that `.collect()` from the underlying flows.
* Refactor: Migrate UI from LiveData to StateFlow
This commit replaces `LiveData.observeAsState()` with `StateFlow.collectAsState()` across various UI components. This change aligns the codebase with modern Android development practices, using Kotlin Flows for reactive UI state management.
No functional changes are intended. The primary goal is to remove the dependency on `androidx.lifecycle.livedata` from the composable functions.
**Affected Components:**
- `ChatScreen`
- `SidebarComponents`
- `ChatHeader`
- `LocationChannelsSheet`
- `LocationNotesSheet`
- `LocationNotesButton`
- `GeohashPeopleList`
- `LocationNotesSheetPresenter`
* Refactor: Use `collectAsStateWithLifecycle` for UI state collection
* Refactor: move CloseButton to core/ui/component
* Refactor: remove AI generated comments
* Refactor: fix combine to map and use WhileSubscribed
* Refactor: Pass CoroutineScope to ChatState
This commit refactors the `ChatState` class to accept a `CoroutineScope` in its constructor instead of creating its own.
**Key Changes:**
- **`ChatState.kt`**: The constructor now requires a `CoroutineScope`. This scope is used for the `stateIn` operators that convert `Flows` into `StateFlows` (`hasUnreadChannels`, `hasUnreadPrivateMessages`), ensuring they operate within the lifecycle of the provided scope.
- **`ChatViewModel.kt`**: The `viewModelScope` is now passed to the `ChatState` constructor during its instantiation. This ties the lifecycle of the state's coroutines directly to the `ViewModel`'s lifecycle.
* Test: Use `TestScope` for coroutines in `CommandProcessorTest`
This commit refactors `CommandProcessorTest` to use a `TestScope` and `UnconfinedTestDispatcher` for managing coroutines.
This ensures that coroutine-based operations within the test are executed in a controlled and predictable manner, improving test reliability. The `coroutineScope` for `CommandProcessor` and the `scope` for `ChatState` are now both configured to use this test-specific scope.
---------
Co-authored-by: GitHub Action <action@github.com>
679 lines
26 KiB
Kotlin
679 lines
26 KiB
Kotlin
package com.bitchat.android.geohash
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import android.Manifest
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import android.content.Context
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import android.content.pm.PackageManager
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import android.location.Geocoder
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import android.location.Location
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import android.location.LocationListener
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import android.location.LocationManager
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import android.os.Bundle
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import android.util.Log
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import androidx.core.app.ActivityCompat
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import kotlinx.coroutines.*
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import java.util.*
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import com.google.gson.Gson
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import com.google.gson.JsonSyntaxException
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import kotlinx.coroutines.flow.MutableStateFlow
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import kotlinx.coroutines.flow.StateFlow
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/**
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* Manages location permissions, one-shot location retrieval, and computing geohash channels.
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* Direct port from iOS LocationChannelManager for 100% compatibility
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*/
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class LocationChannelManager private constructor(private val context: Context) {
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companion object {
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private const val TAG = "LocationChannelManager"
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@Volatile
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private var INSTANCE: LocationChannelManager? = null
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fun getInstance(context: Context): LocationChannelManager {
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return INSTANCE ?: synchronized(this) {
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INSTANCE ?: LocationChannelManager(context.applicationContext).also { INSTANCE = it }
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}
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}
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}
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// State enum matching iOS
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enum class PermissionState {
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NOT_DETERMINED,
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DENIED,
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RESTRICTED,
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AUTHORIZED
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}
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private val locationManager: LocationManager = context.getSystemService(Context.LOCATION_SERVICE) as LocationManager
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private val geocoder: Geocoder = Geocoder(context, Locale.getDefault())
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private var lastLocation: Location? = null
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private var refreshTimer: Job? = null
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private var isGeocoding: Boolean = false
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private val gson = Gson()
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private var dataManager: com.bitchat.android.ui.DataManager? = null
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// Published state for UI bindings (matching iOS @Published properties)
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private val _permissionState = MutableStateFlow(PermissionState.NOT_DETERMINED)
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val permissionState: StateFlow<PermissionState> = _permissionState
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private val _availableChannels = MutableStateFlow<List<GeohashChannel>>(emptyList())
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val availableChannels: StateFlow<List<GeohashChannel>> = _availableChannels
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private val _selectedChannel = MutableStateFlow<ChannelID>(ChannelID.Mesh)
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val selectedChannel: StateFlow<ChannelID> = _selectedChannel
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private val _teleported = MutableStateFlow(false)
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val teleported: StateFlow<Boolean> = _teleported
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private val _locationNames = MutableStateFlow<Map<GeohashChannelLevel, String>>(emptyMap())
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val locationNames: StateFlow<Map<GeohashChannelLevel, String>> = _locationNames
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private val _isLoadingLocation = MutableStateFlow(false)
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val isLoadingLocation: StateFlow<Boolean> = _isLoadingLocation
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private val _locationServicesEnabled = MutableStateFlow(false)
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val locationServicesEnabled: StateFlow<Boolean> = _locationServicesEnabled
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init {
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updatePermissionState()
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// Initialize DataManager and load persisted settings
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dataManager = com.bitchat.android.ui.DataManager(context)
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loadPersistedChannelSelection()
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loadLocationServicesState()
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}
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// MARK: - Public API (matching iOS interface)
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/**
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* Enable location channels (request permission if needed)
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* UNIFIED: Only requests location if location services are enabled by user
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*/
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fun enableLocationChannels() {
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Log.d(TAG, "enableLocationChannels() called")
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// UNIFIED FIX: Check if location services are enabled by user
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if (!isLocationServicesEnabled()) {
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Log.w(TAG, "Location services disabled by user - not requesting location")
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return
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}
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when (getCurrentPermissionStatus()) {
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PermissionState.NOT_DETERMINED -> {
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Log.d(TAG, "Permission not determined - user needs to grant in app settings")
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_permissionState.value = PermissionState.NOT_DETERMINED
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}
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PermissionState.DENIED, PermissionState.RESTRICTED -> {
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Log.d(TAG, "Permission denied or restricted")
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_permissionState.value = PermissionState.DENIED
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}
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PermissionState.AUTHORIZED -> {
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Log.d(TAG, "Permission authorized - requesting location")
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_permissionState.value = PermissionState.AUTHORIZED
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requestOneShotLocation()
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}
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}
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}
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/**
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* Refresh available channels from current location
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*/
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fun refreshChannels() {
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if (_permissionState.value == PermissionState.AUTHORIZED && isLocationServicesEnabled()) {
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requestOneShotLocation()
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}
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}
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/**
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* Begin periodic one-shot location refreshes while a selector UI is visible
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*/
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fun beginLiveRefresh(interval: Long = 5000L) {
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Log.d(TAG, "Beginning live refresh with interval ${interval}ms")
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if (_permissionState.value != PermissionState.AUTHORIZED) {
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Log.w(TAG, "Cannot start live refresh - permission not authorized")
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return
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}
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if (!isLocationServicesEnabled()) {
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Log.w(TAG, "Cannot start live refresh - location services disabled by user")
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return
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}
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// Cancel existing timer
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refreshTimer?.cancel()
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// Start new timer with coroutines
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refreshTimer = CoroutineScope(Dispatchers.IO).launch {
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while (isActive) {
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if (isLocationServicesEnabled()) {
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requestOneShotLocation()
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}
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delay(interval)
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}
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}
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// Kick off immediately
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requestOneShotLocation()
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}
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/**
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* Stop periodic refreshes when selector UI is dismissed
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*/
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fun endLiveRefresh() {
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Log.d(TAG, "Ending live refresh")
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refreshTimer?.cancel()
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refreshTimer = null
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}
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/**
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* Select a channel
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*/
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fun select(channel: ChannelID) {
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Log.d(TAG, "Selected channel: ${channel.displayName}")
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// Use synchronous set to avoid race with background recomputation
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_selectedChannel.value = channel
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saveChannelSelection(channel)
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// Immediately recompute teleported status against the latest known location
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lastLocation?.let { location ->
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when (channel) {
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is ChannelID.Mesh -> {
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_teleported.value = false
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}
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is ChannelID.Location -> {
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val currentGeohash = Geohash.encode(
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latitude = location.latitude,
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longitude = location.longitude,
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precision = channel.channel.level.precision
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)
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val isTeleportedNow = currentGeohash != channel.channel.geohash
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_teleported.value = isTeleportedNow
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Log.d(TAG, "Teleported (immediate recompute): $isTeleportedNow (current: $currentGeohash, selected: ${channel.channel.geohash})")
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}
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}
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}
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}
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/**
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* Set teleported status (for manual geohash teleportation)
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*/
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fun setTeleported(teleported: Boolean) {
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Log.d(TAG, "Setting teleported status: $teleported")
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_teleported.value = teleported
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}
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/**
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* Enable location services (user-controlled toggle)
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*/
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fun enableLocationServices() {
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Log.d(TAG, "enableLocationServices() called by user")
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_locationServicesEnabled.value = true
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saveLocationServicesState(true)
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// If we have permission, start location operations
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if (_permissionState.value == PermissionState.AUTHORIZED) {
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requestOneShotLocation()
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}
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}
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/**
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* Disable location services (user-controlled toggle)
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*/
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fun disableLocationServices() {
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Log.d(TAG, "disableLocationServices() called by user")
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_locationServicesEnabled.value = false
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saveLocationServicesState(false)
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// Stop any ongoing location operations
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endLiveRefresh()
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// Clear available channels when location is disabled
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_availableChannels.value = emptyList()
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_locationNames.value = emptyMap()
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// If user had a location channel selected, switch back to mesh
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if (_selectedChannel.value is ChannelID.Location) {
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select(ChannelID.Mesh)
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}
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}
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/**
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* Check if location services are enabled by the user
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*/
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fun isLocationServicesEnabled(): Boolean {
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return _locationServicesEnabled.value
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}
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// MARK: - Location Operations
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private fun requestOneShotLocation() {
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if (!hasLocationPermission()) {
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Log.w(TAG, "No location permission for one-shot request")
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return
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}
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Log.d(TAG, "Requesting one-shot location")
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try {
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// Try to get last known location from all available providers
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var lastKnownLocation: Location? = null
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// Get all available providers and try each one
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val providers = locationManager.getProviders(true)
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for (provider in providers) {
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val location = locationManager.getLastKnownLocation(provider)
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if (location != null) {
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// If we find a location, check if it's more recent than what we have
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if (lastKnownLocation == null || location.time > lastKnownLocation.time) {
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lastKnownLocation = location
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}
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}
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}
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if (lastKnownLocation == null) {
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lastKnownLocation = lastLocation;
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}
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// Use last known location if we have one
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if (lastKnownLocation != null) {
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Log.d(TAG, "Using last known location: ${lastKnownLocation.latitude}, ${lastKnownLocation.longitude}")
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lastLocation = lastKnownLocation
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_isLoadingLocation.value = false // Make sure loading state is off
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computeChannels(lastKnownLocation)
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reverseGeocodeIfNeeded(lastKnownLocation)
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} else {
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Log.d(TAG, "No last known location available")
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// Set loading state to true so UI can show a spinner
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_isLoadingLocation.value = true
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// Request a fresh location only when we don't have a last known location
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Log.d(TAG, "Requesting fresh location...")
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requestFreshLocation()
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}
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} catch (e: SecurityException) {
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Log.e(TAG, "Security exception requesting location: ${e.message}")
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_isLoadingLocation.value = false // Turn off loading state on error
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updatePermissionState()
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}
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}
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// One-time location listener to get a fresh location update
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private val oneShotLocationListener = object : LocationListener {
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override fun onLocationChanged(location: Location) {
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Log.d(TAG, "Fresh location received: ${location.latitude}, ${location.longitude}")
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lastLocation = location
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computeChannels(location)
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reverseGeocodeIfNeeded(location)
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// Update loading state to indicate we have a location now
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_isLoadingLocation.value = false
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// Remove this listener after getting the update
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try {
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locationManager.removeUpdates(this)
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} catch (e: SecurityException) {
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Log.e(TAG, "Error removing location listener: ${e.message}")
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}
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}
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}
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// Request a fresh location update using getCurrentLocation instead of continuous updates
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private fun requestFreshLocation() {
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if (!hasLocationPermission()) {
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_isLoadingLocation.value = false // Turn off loading state if no permission
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return
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}
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try {
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// Set loading state to true to indicate we're actively trying to get a location
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_isLoadingLocation.value = true
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// Try common providers in order of preference
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val providers = listOf(
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LocationManager.GPS_PROVIDER,
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LocationManager.NETWORK_PROVIDER,
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LocationManager.PASSIVE_PROVIDER
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)
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var providerFound = false
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for (provider in providers) {
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if (locationManager.isProviderEnabled(provider)) {
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Log.d(TAG, "Getting current location from $provider")
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if (android.os.Build.VERSION.SDK_INT >= android.os.Build.VERSION_CODES.R) {
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// For Android 11+ (API 30+), use getCurrentLocation
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locationManager.getCurrentLocation(
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provider,
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null, // No cancellation signal
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context.mainExecutor,
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{ location ->
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if (location != null) {
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Log.d(TAG, "Fresh location received: ${location.latitude}, ${location.longitude}")
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lastLocation = location
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computeChannels(location)
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reverseGeocodeIfNeeded(location)
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} else {
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Log.w(TAG, "Received null location from getCurrentLocation")
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}
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// Update loading state to indicate we have a location now
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_isLoadingLocation.value = false
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}
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)
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} else {
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// For older versions, fall back to one-shot requestSingleUpdate
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locationManager.requestSingleUpdate(
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provider,
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oneShotLocationListener,
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null // Looper - null uses the main thread
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)
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}
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providerFound = true
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break
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}
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}
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// If no provider was available, turn off loading state
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if (!providerFound) {
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Log.w(TAG, "No location providers available")
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_isLoadingLocation.value = false
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}
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} catch (e: SecurityException) {
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Log.e(TAG, "Security exception requesting location: ${e.message}")
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_isLoadingLocation.value = false // Turn off loading state on error
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} catch (e: Exception) {
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Log.e(TAG, "Error requesting location: ${e.message}")
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_isLoadingLocation.value = false // Turn off loading state on error
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}
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}
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// MARK: - Helpers
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private fun getCurrentPermissionStatus(): PermissionState {
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return when {
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ActivityCompat.checkSelfPermission(context, Manifest.permission.ACCESS_FINE_LOCATION) == PackageManager.PERMISSION_GRANTED -> {
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PermissionState.AUTHORIZED
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}
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ActivityCompat.checkSelfPermission(context, Manifest.permission.ACCESS_COARSE_LOCATION) == PackageManager.PERMISSION_GRANTED -> {
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PermissionState.AUTHORIZED
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}
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else -> {
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PermissionState.DENIED // In Android, we can't distinguish between denied and not determined after first ask
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}
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}
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}
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private fun updatePermissionState() {
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val newState = getCurrentPermissionStatus()
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Log.d(TAG, "Permission state updated to: $newState")
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_permissionState.value = newState
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}
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private fun hasLocationPermission(): Boolean {
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return ActivityCompat.checkSelfPermission(context, Manifest.permission.ACCESS_FINE_LOCATION) == PackageManager.PERMISSION_GRANTED ||
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ActivityCompat.checkSelfPermission(context, Manifest.permission.ACCESS_COARSE_LOCATION) == PackageManager.PERMISSION_GRANTED
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}
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private fun computeChannels(location: Location) {
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Log.d(TAG, "Computing channels for location: ${location.latitude}, ${location.longitude}")
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val levels = GeohashChannelLevel.allCases()
|
|
val result = mutableListOf<GeohashChannel>()
|
|
|
|
for (level in levels) {
|
|
val geohash = Geohash.encode(
|
|
latitude = location.latitude,
|
|
longitude = location.longitude,
|
|
precision = level.precision
|
|
)
|
|
result.add(GeohashChannel(level = level, geohash = geohash))
|
|
|
|
Log.v(TAG, "Generated ${level.displayName}: $geohash")
|
|
}
|
|
|
|
_availableChannels.value = result
|
|
|
|
// Recompute teleported status based on current location vs selected channel
|
|
val selectedChannelValue = _selectedChannel.value
|
|
when (selectedChannelValue) {
|
|
is ChannelID.Mesh -> {
|
|
_teleported.value = false
|
|
}
|
|
is ChannelID.Location -> {
|
|
val currentGeohash = Geohash.encode(
|
|
latitude = location.latitude,
|
|
longitude = location.longitude,
|
|
precision = selectedChannelValue.channel.level.precision
|
|
)
|
|
val isTeleported = currentGeohash != selectedChannelValue.channel.geohash
|
|
_teleported.value = isTeleported
|
|
Log.d(TAG, "Teleported status: $isTeleported (current: $currentGeohash, selected: ${selectedChannelValue.channel.geohash})")
|
|
}
|
|
}
|
|
}
|
|
|
|
private fun reverseGeocodeIfNeeded(location: Location) {
|
|
if (!Geocoder.isPresent()) {
|
|
Log.w(TAG, "Geocoder not present on this device")
|
|
return
|
|
}
|
|
|
|
if (isGeocoding) {
|
|
Log.d(TAG, "Already geocoding, skipping")
|
|
return
|
|
}
|
|
|
|
isGeocoding = true
|
|
|
|
CoroutineScope(Dispatchers.IO).launch {
|
|
try {
|
|
Log.d(TAG, "Starting reverse geocoding")
|
|
|
|
@Suppress("DEPRECATION")
|
|
val addresses = geocoder.getFromLocation(location.latitude, location.longitude, 1)
|
|
|
|
if (!addresses.isNullOrEmpty()) {
|
|
val address = addresses[0]
|
|
val names = namesByLevel(address)
|
|
|
|
Log.d(TAG, "Reverse geocoding result: $names")
|
|
_locationNames.value = names
|
|
} else {
|
|
Log.w(TAG, "No reverse geocoding results")
|
|
}
|
|
} catch (e: Exception) {
|
|
Log.e(TAG, "Reverse geocoding failed: ${e.message}")
|
|
} finally {
|
|
isGeocoding = false
|
|
}
|
|
}
|
|
}
|
|
|
|
private fun namesByLevel(address: android.location.Address): Map<GeohashChannelLevel, String> {
|
|
val dict = mutableMapOf<GeohashChannelLevel, String>()
|
|
|
|
// Country
|
|
address.countryName?.takeIf { it.isNotEmpty() }?.let {
|
|
dict[GeohashChannelLevel.REGION] = it
|
|
}
|
|
|
|
// Province (state/province or county)
|
|
address.adminArea?.takeIf { it.isNotEmpty() }?.let {
|
|
dict[GeohashChannelLevel.PROVINCE] = it
|
|
} ?: address.subAdminArea?.takeIf { it.isNotEmpty() }?.let {
|
|
dict[GeohashChannelLevel.PROVINCE] = it
|
|
}
|
|
|
|
// City (locality)
|
|
address.locality?.takeIf { it.isNotEmpty() }?.let {
|
|
dict[GeohashChannelLevel.CITY] = it
|
|
} ?: address.subAdminArea?.takeIf { it.isNotEmpty() }?.let {
|
|
dict[GeohashChannelLevel.CITY] = it
|
|
} ?: address.adminArea?.takeIf { it.isNotEmpty() }?.let {
|
|
dict[GeohashChannelLevel.CITY] = it
|
|
}
|
|
|
|
// Neighborhood
|
|
address.subLocality?.takeIf { it.isNotEmpty() }?.let {
|
|
dict[GeohashChannelLevel.NEIGHBORHOOD] = it
|
|
} ?: address.locality?.takeIf { it.isNotEmpty() }?.let {
|
|
dict[GeohashChannelLevel.NEIGHBORHOOD] = it
|
|
}
|
|
|
|
// Block: reuse neighborhood/locality granularity without exposing street level
|
|
address.subLocality?.takeIf { it.isNotEmpty() }?.let {
|
|
dict[GeohashChannelLevel.BLOCK] = it
|
|
} ?: address.locality?.takeIf { it.isNotEmpty() }?.let {
|
|
dict[GeohashChannelLevel.BLOCK] = it
|
|
}
|
|
|
|
return dict
|
|
}
|
|
|
|
// MARK: - Channel Persistence
|
|
|
|
/**
|
|
* Save current channel selection to persistent storage
|
|
*/
|
|
private fun saveChannelSelection(channel: ChannelID) {
|
|
try {
|
|
val channelData = when (channel) {
|
|
is ChannelID.Mesh -> {
|
|
gson.toJson(mapOf("type" to "mesh"))
|
|
}
|
|
is ChannelID.Location -> {
|
|
gson.toJson(mapOf(
|
|
"type" to "location",
|
|
"level" to channel.channel.level.name,
|
|
"precision" to channel.channel.level.precision,
|
|
"geohash" to channel.channel.geohash,
|
|
"displayName" to channel.channel.level.displayName
|
|
))
|
|
}
|
|
}
|
|
dataManager?.saveLastGeohashChannel(channelData)
|
|
Log.d(TAG, "Saved channel selection: ${channel.displayName}")
|
|
} catch (e: Exception) {
|
|
Log.e(TAG, "Failed to save channel selection: ${e.message}")
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Load persisted channel selection from storage
|
|
*/
|
|
private fun loadPersistedChannelSelection() {
|
|
try {
|
|
val channelData = dataManager?.loadLastGeohashChannel()
|
|
if (channelData != null) {
|
|
val channelMap = gson.fromJson(channelData, Map::class.java) as? Map<String, Any>
|
|
if (channelMap != null) {
|
|
val channel = when (channelMap["type"] as? String) {
|
|
"mesh" -> ChannelID.Mesh
|
|
"location" -> {
|
|
val levelName = channelMap["level"] as? String
|
|
val precision = (channelMap["precision"] as? Double)?.toInt()
|
|
val geohash = channelMap["geohash"] as? String
|
|
val displayName = channelMap["displayName"] as? String
|
|
|
|
if (levelName != null && precision != null && geohash != null && displayName != null) {
|
|
try {
|
|
val level = GeohashChannelLevel.valueOf(levelName)
|
|
val geohashChannel = GeohashChannel(level, geohash)
|
|
ChannelID.Location(geohashChannel)
|
|
} catch (e: IllegalArgumentException) {
|
|
Log.w(TAG, "Invalid geohash level in persisted data: $levelName")
|
|
null
|
|
}
|
|
} else {
|
|
Log.w(TAG, "Incomplete location channel data in persistence")
|
|
null
|
|
}
|
|
}
|
|
else -> {
|
|
Log.w(TAG, "Unknown channel type in persisted data: ${channelMap["type"]}")
|
|
null
|
|
}
|
|
}
|
|
|
|
if (channel != null) {
|
|
_selectedChannel.value = channel
|
|
Log.d(TAG, "Restored persisted channel: ${channel.displayName}")
|
|
} else {
|
|
Log.d(TAG, "Could not restore persisted channel, defaulting to Mesh")
|
|
_selectedChannel.value = ChannelID.Mesh
|
|
}
|
|
} else {
|
|
Log.w(TAG, "Invalid channel data format in persistence")
|
|
_selectedChannel.value = ChannelID.Mesh
|
|
}
|
|
} else {
|
|
Log.d(TAG, "No persisted channel found, defaulting to Mesh")
|
|
_selectedChannel.value = ChannelID.Mesh
|
|
}
|
|
} catch (e: JsonSyntaxException) {
|
|
Log.e(TAG, "Failed to parse persisted channel data: ${e.message}")
|
|
_selectedChannel.value = ChannelID.Mesh
|
|
} catch (e: Exception) {
|
|
Log.e(TAG, "Failed to load persisted channel: ${e.message}")
|
|
_selectedChannel.value = ChannelID.Mesh
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Clear persisted channel selection (useful for testing or reset)
|
|
*/
|
|
fun clearPersistedChannel() {
|
|
dataManager?.clearLastGeohashChannel()
|
|
_selectedChannel.value = ChannelID.Mesh
|
|
Log.d(TAG, "Cleared persisted channel selection")
|
|
}
|
|
|
|
// MARK: - Location Services State Persistence
|
|
|
|
/**
|
|
* Save location services enabled state to persistent storage
|
|
*/
|
|
private fun saveLocationServicesState(enabled: Boolean) {
|
|
try {
|
|
dataManager?.saveLocationServicesEnabled(enabled)
|
|
Log.d(TAG, "Saved location services state: $enabled")
|
|
} catch (e: Exception) {
|
|
Log.e(TAG, "Failed to save location services state: ${e.message}")
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Load persisted location services state from storage
|
|
*/
|
|
private fun loadLocationServicesState() {
|
|
try {
|
|
val enabled = dataManager?.isLocationServicesEnabled() ?: false
|
|
_locationServicesEnabled.value = enabled
|
|
Log.d(TAG, "Loaded location services state: $enabled")
|
|
} catch (e: Exception) {
|
|
Log.e(TAG, "Failed to load location services state: ${e.message}")
|
|
_locationServicesEnabled.value = false
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Cleanup resources
|
|
*/
|
|
fun cleanup() {
|
|
Log.d(TAG, "Cleaning up LocationChannelManager")
|
|
endLiveRefresh()
|
|
|
|
// For older Android versions, remove any remaining location listener to prevent memory leaks
|
|
if (android.os.Build.VERSION.SDK_INT < android.os.Build.VERSION_CODES.R) {
|
|
try {
|
|
locationManager.removeUpdates(oneShotLocationListener)
|
|
} catch (e: SecurityException) {
|
|
Log.e(TAG, "Error removing location listener during cleanup: ${e.message}")
|
|
} catch (e: Exception) {
|
|
Log.e(TAG, "Error during cleanup: ${e.message}")
|
|
}
|
|
}
|
|
// For Android 11+, getCurrentLocation doesn't need explicit cleanup as it's a one-time operation
|
|
}
|
|
}
|