Files
bitchat-android/app/src/main/java/com/bitchat/android/mesh/BluetoothMeshService.kt
T
3a983c5767 Wifi aware refactor mesh core (#711)
* wifi aware wip

* wifi aware wip

* starting to work

* werk

* dms work

* wip

* fix(wifi-aware): use bindSocket and scoped IPv6 instead of bindProcessToNetwork

* Merge branch 'upstream/main' into fix/wifi-aware-socket-binding

* Fix Wi-Fi Aware connectivity and UI integration post-merge

- Replace bindProcessToNetwork with bindSocket for VPN compatibility.
- Implement Scoped IPv6 address resolution (aware0) for mesh routing.
- Bridge Wi-Fi Aware incoming messages to AppStateStore for UI visibility.
- Fix syntax errors and variable name conflicts in Debug UI.

* Enhance Wi-Fi Aware robustness and debug UI display

- Clean up transport resources (sockets, server sockets, network callbacks) immediately on peer disconnection.
- Implement resolveScopedAddress to show scoped IPv6 (e.g., %aware0) in Debug UI.
- Fix Map type mismatch warning in ChatViewModel bridge.
- Filter self-ID from peer cleanup tables to prevent recursive self-removal.

* Share GossipSyncManager across transports to prevent redundant message synchronization

- Registered BluetoothMeshService's GossipSyncManager as a singleton in MeshServiceHolder.
- Modified WifiAwareMeshService to use the shared GossipSyncManager if available.
- Added background cleanup for peer mappings on socket disconnection.
- Fixed Kotlin type mismatch during nickname map merging.

* Restore VPN acquisition logic and improve peer cleanup

- Revert removal of NET_CAPABILITY_NOT_VPN to allow hardware handle acquisition while VPN is active.
- Refactor handlePeerDisconnection to more reliably cleanup initial and routed IDs.
- Switch cleanup logging to debug level to reduce log noise.

* Fix wifi aware socket binding 2 (#536)

* Background persistence (#505)

* persistence step 1

* fix build

* messages in the background work, notifications not yet

* app state store

* DM icon shows up

* notification launches when app is closed!

* keep ui updated

* lifecycle fixes

* extensive logging, maybe revert later

* send nickname in announcement

* quit in notification

* setting in about sheet

* fix quit bitchat

* lifecycle fixes

* power mode based on background state

* stats for both direciotns

* fix graph persistence

* better counting

* count per device

* only compute when debug sheet is open? untested

* fix read receipts

* fix read receipts fully

* fix unread badge if messages have been read in focus

* foreground promotion fix

* fix app kill in notification

* adjust to new tor

* nice

* about sheet design

* bump version 1.6.0 (#524)

* Automated update of relay data - Sun Dec 14 06:06:53 UTC 2025

* bump targetSdk (#526)

* Automated update of relay data - Sun Dec 21 06:06:56 UTC 2025

* Automated update of relay data - Sun Dec 28 06:07:12 UTC 2025

* Prevent quit notification from reappearing (#530)

* shutdown sequence

* Prevent quit notification from reappearing

* Restrict force-finish broadcast

* Cancel quit shutdown on relaunch

* fix(wifi-aware): use bindSocket and scoped IPv6 instead of bindProcessToNetwork

* Merge branch 'upstream/main' into fix/wifi-aware-socket-binding

* Fix Wi-Fi Aware connectivity and UI integration post-merge

- Replace bindProcessToNetwork with bindSocket for VPN compatibility.
- Implement Scoped IPv6 address resolution (aware0) for mesh routing.
- Bridge Wi-Fi Aware incoming messages to AppStateStore for UI visibility.
- Fix syntax errors and variable name conflicts in Debug UI.

* Enhance Wi-Fi Aware robustness and debug UI display

- Clean up transport resources (sockets, server sockets, network callbacks) immediately on peer disconnection.
- Implement resolveScopedAddress to show scoped IPv6 (e.g., %aware0) in Debug UI.
- Fix Map type mismatch warning in ChatViewModel bridge.
- Filter self-ID from peer cleanup tables to prevent recursive self-removal.

* Share GossipSyncManager across transports to prevent redundant message synchronization

- Registered BluetoothMeshService's GossipSyncManager as a singleton in MeshServiceHolder.
- Modified WifiAwareMeshService to use the shared GossipSyncManager if available.
- Added background cleanup for peer mappings on socket disconnection.
- Fixed Kotlin type mismatch during nickname map merging.

* Restore VPN acquisition logic and improve peer cleanup

- Revert removal of NET_CAPABILITY_NOT_VPN to allow hardware handle acquisition while VPN is active.
- Refactor handlePeerDisconnection to more reliably cleanup initial and routed IDs.
- Switch cleanup logging to debug level to reduce log noise.

---------

Co-authored-by: GitHub Action <action@github.com>
Co-authored-by: aidenvalue <>

* Fix wifi aware routing (#534)

* Background persistence (#505)

* persistence step 1

* fix build

* messages in the background work, notifications not yet

* app state store

* DM icon shows up

* notification launches when app is closed!

* keep ui updated

* lifecycle fixes

* extensive logging, maybe revert later

* send nickname in announcement

* quit in notification

* setting in about sheet

* fix quit bitchat

* lifecycle fixes

* power mode based on background state

* stats for both direciotns

* fix graph persistence

* better counting

* count per device

* only compute when debug sheet is open? untested

* fix read receipts

* fix read receipts fully

* fix unread badge if messages have been read in focus

* foreground promotion fix

* fix app kill in notification

* adjust to new tor

* nice

* about sheet design

* bump version 1.6.0 (#524)

* Automated update of relay data - Sun Dec 14 06:06:53 UTC 2025

* bump targetSdk (#526)

* Automated update of relay data - Sun Dec 21 06:06:56 UTC 2025

* Automated update of relay data - Sun Dec 28 06:07:12 UTC 2025

* Prevent quit notification from reappearing (#530)

* shutdown sequence

* Prevent quit notification from reappearing

* Restrict force-finish broadcast

* Cancel quit shutdown on relaunch

* fix(wifi-aware): use bindSocket and scoped IPv6 instead of bindProcessToNetwork

* Merge branch 'upstream/main' into fix/wifi-aware-socket-binding

* Fix Wi-Fi Aware connectivity and UI integration post-merge

- Replace bindProcessToNetwork with bindSocket for VPN compatibility.
- Implement Scoped IPv6 address resolution (aware0) for mesh routing.
- Bridge Wi-Fi Aware incoming messages to AppStateStore for UI visibility.
- Fix syntax errors and variable name conflicts in Debug UI.

* Enhance Wi-Fi Aware robustness and debug UI display

- Clean up transport resources (sockets, server sockets, network callbacks) immediately on peer disconnection.
- Implement resolveScopedAddress to show scoped IPv6 (e.g., %aware0) in Debug UI.
- Fix Map type mismatch warning in ChatViewModel bridge.
- Filter self-ID from peer cleanup tables to prevent recursive self-removal.

* Share GossipSyncManager across transports to prevent redundant message synchronization

- Registered BluetoothMeshService's GossipSyncManager as a singleton in MeshServiceHolder.
- Modified WifiAwareMeshService to use the shared GossipSyncManager if available.
- Added background cleanup for peer mappings on socket disconnection.
- Fixed Kotlin type mismatch during nickname map merging.

* Restore VPN acquisition logic and improve peer cleanup

- Revert removal of NET_CAPABILITY_NOT_VPN to allow hardware handle acquisition while VPN is active.
- Refactor handlePeerDisconnection to more reliably cleanup initial and routed IDs.
- Switch cleanup logging to debug level to reduce log noise.

* fix wifi aware routing

---------

Co-authored-by: GitHub Action <action@github.com>
Co-authored-by: aidenvalue <>

* unify connection tracker for ble and wifi (#537)

* unify connection tracker for ble and wifi

* cleanup nicely

* Wifi aware skip bluetooth (#538)

* unify connection tracker for ble and wifi

* bluetooth optional

* refactor mesh core

* tests

* share gossip

* refresh peer list more often

* patches: wifi aware mesh refactor core (#549)

* Refactor WifiAware memory management and lifecycle handling

* Fix Wi-Fi Aware reconnection by ensuring callback unregistration and session watchdog

* fix(wifiaware): allow WifiAwareController to restart service if session drops

* Enhance WiFi Aware logging with network request timeouts and detailed callback status

* Ensure explicit release of WiFi Aware network callbacks on failure or disconnection

---------

Co-authored-by: aidenvalue <>

* fix: wifi aware mesh private dms (#561)

* fix(wifi-aware): restore peer check and remove aggressive session restarts

* synchronized access to sockets.

* clear old peer socket `onClientConnected` if one was found.

* address second round of review

* fix: Restart publish session on termination in WifiAwareMeshService

* fix: cleanup connection tracker resources when handling peer disconnection without active socket

---------

Co-authored-by: aidenvalu3 <>

* fix(mesh): address memory leaks and background persistence issues in Wi-Fi Aware

- Move message persistence and background notifications for Wi-Fi Aware into the service layer via MeshCore hooks.
- Fix memory leak in MainActivity by properly detaching WifiAwareMeshDelegate on pause.
- Ensure BluetoothMeshService is initialized before WifiAwareMeshService to guarantee shared GossipSyncManager instance.
- Deduplicate persistence logic from MainActivity delegate.

* wifi aware working

* more robust

* fragments work

* new files

* wifi improvements

* handshake works

* improve

* wifi mesh more robust

* fix review

* check for support

* wifi aware fixes

---------

Co-authored-by: aidenvalue <>
Co-authored-by: GitHub Action <action@github.com>
Co-authored-by: aidenvalu3 <erendentman@gmail.com>
Co-authored-by: a1denvalu3 <43107113+a1denvalu3@users.noreply.github.com>
Co-authored-by: CC <cc@ggg.local>
2026-06-16 12:11:33 -05:00

1493 lines
66 KiB
Kotlin

package com.bitchat.android.mesh
import android.content.Context
import android.util.Log
import com.bitchat.android.crypto.EncryptionService
import com.bitchat.android.model.BitchatMessage
import com.bitchat.android.protocol.MessagePadding
import com.bitchat.android.model.RoutedPacket
import com.bitchat.android.model.IdentityAnnouncement
import com.bitchat.android.model.NoisePayload
import com.bitchat.android.model.NoisePayloadType
import com.bitchat.android.protocol.BitchatPacket
import com.bitchat.android.protocol.MessageType
import com.bitchat.android.protocol.SpecialRecipients
import com.bitchat.android.model.RequestSyncPacket
import com.bitchat.android.sync.GossipSyncManager
import com.bitchat.android.util.toHexString
import com.bitchat.android.services.VerificationService
import com.bitchat.android.service.TransportBridgeService
import kotlinx.coroutines.*
import java.util.*
import kotlin.math.sign
import kotlin.random.Random
/**
* Bluetooth mesh service - REFACTORED to use component-based architecture
* 100% compatible with iOS version and maintains exact same UUIDs, packet format, and protocol logic
*
* This is now a coordinator that orchestrates the following components:
* - PeerManager: Peer lifecycle management
* - FragmentManager: Message fragmentation and reassembly
* - SecurityManager: Security, duplicate detection, encryption
* - StoreForwardManager: Offline message caching
* - MessageHandler: Message type processing and relay logic
* - BluetoothConnectionManager: BLE connections and GATT operations
* - PacketProcessor: Incoming packet routing
*/
class BluetoothMeshService(private val context: Context) : TransportBridgeService.TransportLayer {
private val debugManager by lazy { try { com.bitchat.android.ui.debug.DebugSettingsManager.getInstance() } catch (e: Exception) { null } }
companion object {
private const val TAG = "BluetoothMeshService"
private val MAX_TTL: UByte = com.bitchat.android.util.AppConstants.MESSAGE_TTL_HOPS
}
// Core components - each handling specific responsibilities
private val encryptionService = EncryptionService(context)
// My peer identification - derived from persisted Noise identity fingerprint (first 16 hex chars)
val myPeerID: String = encryptionService.getIdentityFingerprint().take(16)
private val peerManager = PeerManager()
private val fragmentManager = FragmentManager()
private val securityManager = SecurityManager(encryptionService, myPeerID)
private val storeForwardManager = StoreForwardManager()
private val messageHandler = MessageHandler(myPeerID, context.applicationContext)
internal val connectionManager = BluetoothConnectionManager(context, myPeerID, fragmentManager) // Made internal for access
private val packetProcessor = PacketProcessor(myPeerID)
private lateinit var gossipSyncManager: GossipSyncManager
// Service-level notification manager for background (no-UI) DMs
private val serviceNotificationManager = com.bitchat.android.ui.NotificationManager(
context.applicationContext,
androidx.core.app.NotificationManagerCompat.from(context.applicationContext),
com.bitchat.android.util.NotificationIntervalManager()
)
// Service state management
private var isActive = false
// Delegate for message callbacks (maintains same interface)
var delegate: BluetoothMeshDelegate? = null
// Coroutines
private val serviceScope = CoroutineScope(Dispatchers.IO + SupervisorJob())
private var announceJob: Job? = null
// Tracks whether this instance has been terminated via stopServices()
private var terminated = false
init {
Log.i(TAG, "Initializing BluetoothMeshService for peer=$myPeerID")
VerificationService.configure(encryptionService)
setupDelegates()
messageHandler.packetProcessor = packetProcessor
//startPeriodicDebugLogging()
// Initialize sync manager (needs serviceScope)
gossipSyncManager = GossipSyncManager(
myPeerID = myPeerID,
scope = serviceScope,
configProvider = object : GossipSyncManager.ConfigProvider {
override fun seenCapacity(): Int = try {
com.bitchat.android.ui.debug.DebugPreferenceManager.getSeenPacketCapacity(500)
} catch (_: Exception) { 500 }
override fun gcsMaxBytes(): Int = try {
com.bitchat.android.ui.debug.DebugPreferenceManager.getGcsMaxFilterBytes(400)
} catch (_: Exception) { 400 }
override fun gcsTargetFpr(): Double = try {
com.bitchat.android.ui.debug.DebugPreferenceManager.getGcsFprPercent(1.0) / 100.0
} catch (_: Exception) { 0.01 }
}
)
com.bitchat.android.service.MeshServiceHolder.setGossipManager(gossipSyncManager) { packet ->
signPacketBeforeBroadcast(packet)
}
if (isBleTransportEnabled()) {
TransportBridgeService.register("BLE", this)
}
// Inject dynamic direct connection check into PeerManager
// Matches iOS logic: checks if we have an active hardware mapping for this peer
peerManager.isPeerDirectlyConnected = { peerID ->
connectionManager.addressPeerMap.containsValue(peerID)
}
Log.d(TAG, "Delegates set up; GossipSyncManager initialized")
}
override fun send(packet: RoutedPacket) {
if (!isBleTransportEnabled()) return
connectionManager.broadcastPacket(packet)
}
override fun sendToPeer(peerID: String, packet: BitchatPacket) {
if (!isBleTransportEnabled()) return
connectionManager.sendPacketToPeer(peerID, packet)
}
private fun broadcastRoutedPacket(routed: RoutedPacket) {
if (!isBleTransportEnabled()) return
connectionManager.broadcastPacket(routed)
TransportBridgeService.broadcast("BLE", routed)
}
private fun isBleTransportEnabled(): Boolean {
return try {
com.bitchat.android.ui.debug.DebugSettingsManager.getInstance().bleEnabled.value
} catch (_: Exception) {
try { com.bitchat.android.ui.debug.DebugPreferenceManager.getBleEnabled(true) } catch (_: Exception) { true }
}
}
/**
* Start periodic debug logging every 10 seconds
*/
private fun startPeriodicDebugLogging() {
serviceScope.launch {
Log.d(TAG, "Starting periodic debug logging loop")
while (isActive) {
try {
delay(10000) // 10 seconds
if (isActive) { // Double-check before logging
val debugInfo = getDebugStatus()
Log.d(TAG, "=== PERIODIC DEBUG STATUS ===\n$debugInfo\n=== END DEBUG STATUS ===")
}
} catch (e: Exception) {
Log.e(TAG, "Error in periodic debug logging: ${e.message}")
}
}
Log.d(TAG, "Periodic debug logging loop ended (isActive=$isActive)")
}
}
/**
* Send broadcast announcement every 30 seconds
*/
private fun sendPeriodicBroadcastAnnounce() {
announceJob?.cancel()
announceJob = serviceScope.launch {
Log.d(TAG, "Starting periodic announce loop")
while (isActive) {
try {
delay(30000) // 30 seconds
sendBroadcastAnnounce()
} catch (e: Exception) {
Log.e(TAG, "Error in periodic broadcast announce: ${e.message}")
}
}
Log.d(TAG, "Periodic announce loop ended (isActive=$isActive)")
}
}
/**
* Setup delegate connections between components
*/
private fun setupDelegates() {
Log.d(TAG, "Setting up component delegates")
// Provide nickname resolver to BLE broadcaster and debug manager
try {
val resolver: (String) -> String? = { pid -> peerManager.getPeerNickname(pid) }
connectionManager.setNicknameResolver(resolver)
debugManager?.setNicknameResolver(resolver)
} catch (_: Exception) { }
// PeerManager delegates to main mesh service delegate
peerManager.delegate = object : PeerManagerDelegate {
override fun onPeerListUpdated(peerIDs: List<String>) {
// Update process-wide state first
try { com.bitchat.android.services.AppStateStore.setTransportPeers("BLE", peerIDs) } catch (_: Exception) { }
// Then notify UI delegate if attached
delegate?.didUpdatePeerList(peerIDs)
}
override fun onPeerRemoved(peerID: String) {
try { gossipSyncManager.removeAnnouncementForPeer(peerID) } catch (_: Exception) { }
// Remove from mesh graph topology to prevent routing through stale peers
try { com.bitchat.android.services.meshgraph.MeshGraphService.getInstance().removePeer(peerID) } catch (_: Exception) { }
// Also drop any Noise session state for this peer when they go offline
try {
encryptionService.removePeer(peerID)
Log.d(TAG, "Removed Noise session for offline peer $peerID")
} catch (e: Exception) {
Log.w(TAG, "Failed to remove Noise session for $peerID: ${e.message}")
}
}
}
// SecurityManager delegate for key exchange notifications
securityManager.delegate = object : SecurityManagerDelegate {
override fun onKeyExchangeCompleted(peerID: String, peerPublicKeyData: ByteArray) {
// Send announcement and cached messages after key exchange
serviceScope.launch {
Log.d(TAG, "Key exchange completed with $peerID; sending follow-ups")
delay(100)
sendAnnouncementToPeer(peerID)
delay(1000)
storeForwardManager.sendCachedMessages(peerID)
}
}
override fun sendHandshakeResponse(peerID: String, response: ByteArray) {
// Send Noise handshake response
val responsePacket = BitchatPacket(
version = 1u,
type = MessageType.NOISE_HANDSHAKE.value,
senderID = hexStringToByteArray(myPeerID),
recipientID = hexStringToByteArray(peerID),
timestamp = System.currentTimeMillis().toULong(),
payload = response,
ttl = MAX_TTL
)
// Sign the handshake response
val signedPacket = signPacketBeforeBroadcast(responsePacket)
broadcastRoutedPacket(RoutedPacket(signedPacket))
Log.d(TAG, "Sent Noise handshake response to $peerID (${response.size} bytes)")
}
override fun getPeerInfo(peerID: String): PeerInfo? {
return peerManager.getPeerInfo(peerID)
}
}
// StoreForwardManager delegates
storeForwardManager.delegate = object : StoreForwardManagerDelegate {
override fun isFavorite(peerID: String): Boolean {
return delegate?.isFavorite(peerID) ?: false
}
override fun isPeerOnline(peerID: String): Boolean {
return peerManager.isPeerActive(peerID)
}
override fun sendPacket(packet: BitchatPacket) {
broadcastRoutedPacket(RoutedPacket(packet))
}
}
// MessageHandler delegates
messageHandler.delegate = object : MessageHandlerDelegate {
// Peer management
override fun addOrUpdatePeer(peerID: String, nickname: String): Boolean {
return peerManager.addOrUpdatePeer(peerID, nickname)
}
override fun removePeer(peerID: String) {
peerManager.removePeer(peerID)
}
override fun updatePeerNickname(peerID: String, nickname: String) {
peerManager.addOrUpdatePeer(peerID, nickname)
}
override fun getPeerNickname(peerID: String): String? {
return peerManager.getPeerNickname(peerID)
}
override fun getNetworkSize(): Int {
return peerManager.getActivePeerCount()
}
override fun getMyNickname(): String? {
return delegate?.getNickname()
}
override fun getPeerInfo(peerID: String): PeerInfo? {
return peerManager.getPeerInfo(peerID)
}
override fun updatePeerInfo(peerID: String, nickname: String, noisePublicKey: ByteArray, signingPublicKey: ByteArray, isVerified: Boolean): Boolean {
return peerManager.updatePeerInfo(peerID, nickname, noisePublicKey, signingPublicKey, isVerified)
}
// Packet operations
override fun sendPacket(packet: BitchatPacket) {
// Sign the packet before broadcasting
val signedPacket = signPacketBeforeBroadcast(packet)
broadcastRoutedPacket(RoutedPacket(signedPacket))
}
override fun relayPacket(routed: RoutedPacket) {
broadcastRoutedPacket(routed)
}
override fun getBroadcastRecipient(): ByteArray {
return SpecialRecipients.BROADCAST
}
// Cryptographic operations
override fun verifySignature(packet: BitchatPacket, peerID: String): Boolean {
return securityManager.verifySignature(packet, peerID)
}
override fun encryptForPeer(data: ByteArray, recipientPeerID: String): ByteArray? {
return securityManager.encryptForPeer(data, recipientPeerID)
}
override fun decryptFromPeer(encryptedData: ByteArray, senderPeerID: String): ByteArray? {
return securityManager.decryptFromPeer(encryptedData, senderPeerID)
}
override fun verifyEd25519Signature(signature: ByteArray, data: ByteArray, publicKey: ByteArray): Boolean {
return encryptionService.verifyEd25519Signature(signature, data, publicKey)
}
// Noise protocol operations
override fun hasNoiseSession(peerID: String): Boolean {
return encryptionService.hasEstablishedSession(peerID)
}
override fun initiateNoiseHandshake(peerID: String) {
try {
// Initiate proper Noise handshake with specific peer
val handshakeData = encryptionService.initiateHandshake(peerID)
if (handshakeData != null) {
val packet = BitchatPacket(
version = 1u,
type = MessageType.NOISE_HANDSHAKE.value,
senderID = hexStringToByteArray(myPeerID),
recipientID = hexStringToByteArray(peerID),
timestamp = System.currentTimeMillis().toULong(),
payload = handshakeData,
ttl = MAX_TTL
)
// Sign the handshake packet before broadcasting
val signedPacket = signPacketBeforeBroadcast(packet)
broadcastRoutedPacket(RoutedPacket(signedPacket))
Log.d(TAG, "Initiated Noise handshake with $peerID (${handshakeData.size} bytes)")
} else {
Log.w(TAG, "Failed to generate Noise handshake data for $peerID")
}
} catch (e: Exception) {
Log.e(TAG, "Failed to initiate Noise handshake with $peerID: ${e.message}")
}
}
override fun processNoiseHandshakeMessage(payload: ByteArray, peerID: String): ByteArray? {
return try {
encryptionService.processHandshakeMessage(payload, peerID)
} catch (e: Exception) {
Log.e(TAG, "Failed to process handshake message from $peerID: ${e.message}")
null
}
}
override fun updatePeerIDBinding(newPeerID: String, nickname: String,
publicKey: ByteArray, previousPeerID: String?) {
Log.d(TAG, "Updating peer ID binding: $newPeerID (was: $previousPeerID) with nickname: $nickname and public key: ${publicKey.toHexString().take(16)}...")
// Update peer mapping in the PeerManager for peer ID rotation support
peerManager.addOrUpdatePeer(newPeerID, nickname)
// Store fingerprint for the peer via centralized fingerprint manager
val fingerprint = peerManager.storeFingerprintForPeer(newPeerID, publicKey)
// Index existing Nostr mapping by the new peerID if we have it
try {
com.bitchat.android.favorites.FavoritesPersistenceService.shared.findNostrPubkey(publicKey)?.let { npub ->
com.bitchat.android.favorites.FavoritesPersistenceService.shared.updateNostrPublicKeyForPeerID(newPeerID, npub)
}
} catch (_: Exception) { }
// If there was a previous peer ID, remove it to avoid duplicates
previousPeerID?.let { oldPeerID ->
peerManager.removePeer(oldPeerID)
}
Log.d(TAG, "Updated peer ID binding: $newPeerID (was: $previousPeerID), fingerprint: ${fingerprint.take(16)}...")
}
// Message operations
override fun decryptChannelMessage(encryptedContent: ByteArray, channel: String): String? {
return delegate?.decryptChannelMessage(encryptedContent, channel)
}
// Callbacks
override fun onMessageReceived(message: BitchatMessage) {
// Always reflect into process-wide store so UI can hydrate after recreation
try {
when {
message.isPrivate -> {
val peer = message.senderPeerID ?: ""
if (peer.isNotEmpty()) com.bitchat.android.services.AppStateStore.addPrivateMessage(peer, message)
}
message.channel != null -> {
com.bitchat.android.services.AppStateStore.addChannelMessage(message.channel!!, message)
}
else -> {
com.bitchat.android.services.AppStateStore.addPublicMessage(message)
}
}
} catch (_: Exception) { }
// And forward to UI delegate if attached
delegate?.didReceiveMessage(message)
// If no UI delegate attached (app closed), show DM notification via service manager
if (delegate == null && message.isPrivate) {
try {
val senderPeerID = message.senderPeerID
if (senderPeerID != null) {
val nick = try { peerManager.getPeerNickname(senderPeerID) } catch (_: Exception) { null } ?: senderPeerID
val preview = com.bitchat.android.ui.NotificationTextUtils.buildPrivateMessagePreview(message)
serviceNotificationManager.setAppBackgroundState(true)
serviceNotificationManager.showPrivateMessageNotification(senderPeerID, nick, preview)
}
} catch (_: Exception) { }
}
}
override fun onChannelLeave(channel: String, fromPeer: String) {
delegate?.didReceiveChannelLeave(channel, fromPeer)
}
override fun onDeliveryAckReceived(messageID: String, peerID: String) {
delegate?.didReceiveDeliveryAck(messageID, peerID)
}
override fun onReadReceiptReceived(messageID: String, peerID: String) {
delegate?.didReceiveReadReceipt(messageID, peerID)
}
override fun onVerifyChallengeReceived(peerID: String, payload: ByteArray, timestampMs: Long) {
delegate?.didReceiveVerifyChallenge(peerID, payload, timestampMs)
}
override fun onVerifyResponseReceived(peerID: String, payload: ByteArray, timestampMs: Long) {
delegate?.didReceiveVerifyResponse(peerID, payload, timestampMs)
}
}
// PacketProcessor delegates
packetProcessor.delegate = object : PacketProcessorDelegate {
override fun validatePacketSecurity(packet: BitchatPacket, peerID: String): Boolean {
return securityManager.validatePacket(packet, peerID)
}
override fun updatePeerLastSeen(peerID: String) {
peerManager.updatePeerLastSeen(peerID)
}
override fun getPeerNickname(peerID: String): String? {
return peerManager.getPeerNickname(peerID)
}
// Network information for relay manager
override fun getNetworkSize(): Int {
return peerManager.getActivePeerCount()
}
override fun getBroadcastRecipient(): ByteArray {
return SpecialRecipients.BROADCAST
}
override fun handleNoiseHandshake(routed: RoutedPacket): Boolean {
return runBlocking { securityManager.handleNoiseHandshake(routed) }
}
override fun handleNoiseEncrypted(routed: RoutedPacket) {
serviceScope.launch { messageHandler.handleNoiseEncrypted(routed) }
}
override fun handleAnnounce(routed: RoutedPacket) {
serviceScope.launch {
// Process the announce
val isFirst = messageHandler.handleAnnounce(routed)
// Map device address -> peerID based on TTL (max TTL = direct neighbor)
// Matches iOS logic: any announce with max TTL on a link defines the direct peer
val deviceAddress = routed.relayAddress
val pid = routed.peerID
if (deviceAddress != null && pid != null) {
// Check if this is a direct connection (MAX TTL)
// Note: packet.ttl is UByte, compare with AppConstants.MESSAGE_TTL_HOPS
val isDirect = routed.packet.ttl == com.bitchat.android.util.AppConstants.MESSAGE_TTL_HOPS
if (isDirect) {
// Bind or rebind this device address to the announcing peer
connectionManager.addressPeerMap[deviceAddress] = pid
Log.d(TAG, "Mapped device $deviceAddress to peer $pid (TTL=${routed.packet.ttl})")
// Mark as directly connected - refresh UI state
try { peerManager.refreshPeerList() } catch (_: Exception) { }
// Initial sync for this direct peer
try { gossipSyncManager.scheduleInitialSyncToPeer(pid, 1_000) } catch (_: Exception) { }
}
}
// Track for sync
try { gossipSyncManager.onPublicPacketSeen(routed.packet) } catch (_: Exception) { }
}
}
override fun handleMessage(routed: RoutedPacket) {
serviceScope.launch { messageHandler.handleMessage(routed) }
// Track broadcast messages for sync
try {
val pkt = routed.packet
val isBroadcast = (pkt.recipientID == null || pkt.recipientID.contentEquals(SpecialRecipients.BROADCAST))
if (isBroadcast && pkt.type == MessageType.MESSAGE.value) {
gossipSyncManager.onPublicPacketSeen(pkt)
}
} catch (_: Exception) { }
}
override fun handleLeave(routed: RoutedPacket) {
serviceScope.launch { messageHandler.handleLeave(routed) }
}
override fun handleFragment(packet: BitchatPacket): BitchatPacket? {
// Track broadcast fragments for gossip sync
try {
val isBroadcast = (packet.recipientID == null || packet.recipientID.contentEquals(SpecialRecipients.BROADCAST))
if (isBroadcast && packet.type == MessageType.FRAGMENT.value) {
gossipSyncManager.onPublicPacketSeen(packet)
}
} catch (_: Exception) { }
return fragmentManager.handleFragment(packet)
}
override fun sendAnnouncementToPeer(peerID: String) {
this@BluetoothMeshService.sendAnnouncementToPeer(peerID)
}
override fun sendCachedMessages(peerID: String) {
storeForwardManager.sendCachedMessages(peerID)
}
override fun relayPacket(routed: RoutedPacket) {
broadcastRoutedPacket(routed)
}
override fun sendToPeer(peerID: String, routed: RoutedPacket): Boolean {
val sentOverBle = connectionManager.sendToPeer(peerID, routed)
TransportBridgeService.sendToPeer("BLE", peerID, routed.packet)
return sentOverBle
}
override fun handleRequestSync(routed: RoutedPacket) {
// Decode request and respond with missing packets
val fromPeer = routed.peerID ?: return
val req = RequestSyncPacket.decode(routed.packet.payload) ?: return
gossipSyncManager.handleRequestSync(fromPeer, req)
}
}
// BluetoothConnectionManager delegates
connectionManager.delegate = object : BluetoothConnectionManagerDelegate {
override fun onPacketReceived(packet: BitchatPacket, peerID: String, device: android.bluetooth.BluetoothDevice?) {
// Log incoming for debug graphs (do not double-count anywhere else)
try {
com.bitchat.android.ui.debug.DebugSettingsManager.getInstance().logIncoming(
packet = packet,
fromPeerID = peerID,
fromNickname = null,
fromDeviceAddress = device?.address,
myPeerID = myPeerID
)
} catch (_: Exception) { }
packetProcessor.processPacket(RoutedPacket(packet, peerID, device?.address))
}
override fun onDeviceConnected(device: android.bluetooth.BluetoothDevice) {
// Send initial announcements after services are ready
serviceScope.launch {
Log.d(TAG, "Device connected: ${device.address}; scheduling announce")
delay(200)
sendBroadcastAnnounce()
}
// Verbose debug: device connected
try {
val addr = device.address
val peer = connectionManager.addressPeerMap[addr]
val nick = peer?.let { peerManager.getPeerNickname(it) } ?: "unknown"
com.bitchat.android.ui.debug.DebugSettingsManager.getInstance()
.logPeerConnection(peer ?: "unknown", nick, addr, isInbound = !connectionManager.isClientConnection(addr)!!)
} catch (_: Exception) { }
}
override fun onDeviceDisconnected(device: android.bluetooth.BluetoothDevice) {
Log.d(TAG, "Device disconnected: ${device.address}")
val addr = device.address
// Remove mapping and, if that was the last direct path for the peer, clear direct flag
val peer = connectionManager.addressPeerMap[addr]
// ConnectionTracker has already removed the address mapping; be defensive either way
connectionManager.addressPeerMap.remove(addr)
// refresh peer list on disconnect.
try { peerManager.refreshPeerList() } catch (_: Exception) { }
if (peer != null) {
// Verbose debug: device disconnected
try {
val nick = peerManager.getPeerNickname(peer) ?: "unknown"
com.bitchat.android.ui.debug.DebugSettingsManager.getInstance()
.logPeerDisconnection(peer, nick, addr)
} catch (_: Exception) { }
}
}
override fun onRSSIUpdated(deviceAddress: String, rssi: Int) {
// Find the peer ID for this device address and update RSSI in PeerManager
connectionManager.addressPeerMap[deviceAddress]?.let { peerID ->
peerManager.updatePeerRSSI(peerID, rssi)
}
}
}
}
/**
* Start the mesh service
*/
fun startServices() {
// Prevent double starts (defensive programming)
if (isActive) {
Log.w(TAG, "Mesh service already active, ignoring duplicate start request")
return
}
if (!isBleTransportEnabled()) {
Log.i(TAG, "BLE transport disabled by debug settings; not starting mesh service")
connectionManager.disableTransport()
TransportBridgeService.unregister("BLE")
com.bitchat.android.service.MeshServiceHolder.stopSharedGossip("BLE")
try { com.bitchat.android.services.AppStateStore.clearTransportPeers("BLE") } catch (_: Exception) { }
try { com.bitchat.android.services.AppStateStore.clearTransportDirectPeers("BLE") } catch (_: Exception) { }
return
}
if (terminated) {
// This instance's scope was cancelled previously; refuse to start to avoid using dead scopes.
Log.e(TAG, "Mesh service instance was terminated; create a new instance instead of restarting")
return
}
Log.i(TAG, "Starting Bluetooth mesh service with peer ID: $myPeerID")
if (connectionManager.startServices()) {
isActive = true
TransportBridgeService.register("BLE", this)
// Start periodic announcements for peer discovery and connectivity
sendPeriodicBroadcastAnnounce()
Log.d(TAG, "Started periodic broadcast announcements (every 30 seconds)")
// Start periodic syncs
com.bitchat.android.service.MeshServiceHolder.startSharedGossip("BLE")
Log.d(TAG, "GossipSyncManager started")
} else {
Log.e(TAG, "Failed to start Bluetooth services")
}
}
/**
* Apply the debug master transport toggle without destroying this mesh instance.
*/
fun setBleTransportEnabled(enabled: Boolean) {
if (enabled) {
startServices()
} else {
pauseServicesForTransportDisable()
}
}
private fun pauseServicesForTransportDisable() {
Log.i(TAG, "Disabling BLE mesh transport")
isActive = false
announceJob?.cancel()
announceJob = null
com.bitchat.android.service.MeshServiceHolder.stopSharedGossip("BLE")
TransportBridgeService.unregister("BLE")
try { com.bitchat.android.services.AppStateStore.clearTransportPeers("BLE") } catch (_: Exception) { }
try { com.bitchat.android.services.AppStateStore.clearTransportDirectPeers("BLE") } catch (_: Exception) { }
connectionManager.disableTransport()
try { peerManager.refreshPeerList() } catch (_: Exception) { }
}
/**
* Stop all mesh services
*/
fun stopServices() {
if (!isActive) {
Log.w(TAG, "Mesh service not active, ignoring stop request")
return
}
Log.i(TAG, "Stopping Bluetooth mesh service")
isActive = false
announceJob?.cancel()
announceJob = null
TransportBridgeService.unregister("BLE")
try { com.bitchat.android.services.AppStateStore.clearTransportPeers("BLE") } catch (_: Exception) { }
try { com.bitchat.android.services.AppStateStore.clearTransportDirectPeers("BLE") } catch (_: Exception) { }
// Send leave announcement
sendLeaveAnnouncement()
serviceScope.launch {
Log.d(TAG, "Stopping subcomponents and cancelling scope...")
delay(200) // Give leave message time to send
// Stop all components
com.bitchat.android.service.MeshServiceHolder.stopSharedGossip("BLE")
Log.d(TAG, "GossipSyncManager stopped")
connectionManager.stopServices()
Log.d(TAG, "BluetoothConnectionManager stop requested")
peerManager.shutdown()
fragmentManager.shutdown()
securityManager.shutdown()
storeForwardManager.shutdown()
messageHandler.shutdown()
packetProcessor.shutdown()
// Mark this instance as terminated and cancel its scope so it won't be reused
terminated = true
serviceScope.cancel()
Log.i(TAG, "BluetoothMeshService terminated and scope cancelled")
}
}
/**
* Whether this instance can be safely reused. Returns false after stopServices() or if
* any critical internal scope has been cancelled.
*/
fun isReusable(): Boolean {
val reusable = !terminated && serviceScope.isActive && connectionManager.isReusable()
if (!reusable) {
Log.d(TAG, "isReusable=false (terminated=$terminated, scopeActive=${serviceScope.isActive}, connReusable=${connectionManager.isReusable()})")
}
return reusable
}
/**
* Send public message
*/
fun sendMessage(content: String, mentions: List<String> = emptyList(), channel: String? = null) {
if (content.isEmpty()) return
serviceScope.launch {
val packet = BitchatPacket(
version = 1u,
type = MessageType.MESSAGE.value,
senderID = hexStringToByteArray(myPeerID),
recipientID = SpecialRecipients.BROADCAST,
timestamp = System.currentTimeMillis().toULong(),
payload = content.toByteArray(Charsets.UTF_8),
signature = null,
ttl = MAX_TTL
)
// Sign the packet before broadcasting
val signedPacket = signPacketBeforeBroadcast(packet)
broadcastRoutedPacket(RoutedPacket(signedPacket))
// Track our own broadcast message for sync
try { gossipSyncManager.onPublicPacketSeen(signedPacket) } catch (_: Exception) { }
}
}
/**
* Send a file over mesh as a broadcast MESSAGE (public mesh timeline/channels).
*/
fun sendFileBroadcast(file: com.bitchat.android.model.BitchatFilePacket) {
try {
Log.d(TAG, "📤 sendFileBroadcast: name=${file.fileName}, size=${file.fileSize}")
val payload = file.encode()
if (payload == null) {
Log.e(TAG, "❌ Failed to encode file packet in sendFileBroadcast")
return
}
Log.d(TAG, "📦 Encoded payload: ${payload.size} bytes")
serviceScope.launch {
val packet = BitchatPacket(
version = 2u, // FILE_TRANSFER uses v2 for 4-byte payload length to support large files
type = MessageType.FILE_TRANSFER.value,
senderID = hexStringToByteArray(myPeerID),
recipientID = SpecialRecipients.BROADCAST,
timestamp = System.currentTimeMillis().toULong(),
payload = payload,
signature = null,
ttl = MAX_TTL
)
val signed = signPacketBeforeBroadcast(packet)
// Use a stable transferId based on the file TLV payload for progress tracking
val transferId = sha256Hex(payload)
broadcastRoutedPacket(RoutedPacket(signed, transferId = transferId))
try { gossipSyncManager.onPublicPacketSeen(signed) } catch (_: Exception) { }
}
} catch (e: Exception) {
Log.e(TAG, "❌ sendFileBroadcast failed: ${e.message}", e)
Log.e(TAG, "❌ File: name=${file.fileName}, size=${file.fileSize}")
}
}
/**
* Send a file as an encrypted private message using Noise protocol
*/
fun sendFilePrivate(recipientPeerID: String, file: com.bitchat.android.model.BitchatFilePacket) {
try {
Log.d(TAG, "📤 sendFilePrivate (ENCRYPTED): to=$recipientPeerID, name=${file.fileName}, size=${file.fileSize}")
serviceScope.launch {
// Check if we have an established Noise session
if (encryptionService.hasEstablishedSession(recipientPeerID)) {
try {
// Encode the file packet as TLV
val filePayload = file.encode()
if (filePayload == null) {
Log.e(TAG, "❌ Failed to encode file packet for private send")
return@launch
}
Log.d(TAG, "📦 Encoded file TLV: ${filePayload.size} bytes")
// Create NoisePayload wrapper (type byte + file TLV data) - same as iOS
val noisePayload = com.bitchat.android.model.NoisePayload(
type = com.bitchat.android.model.NoisePayloadType.FILE_TRANSFER,
data = filePayload
)
// Encrypt the payload using Noise
val encrypted = encryptionService.encrypt(noisePayload.encode(), recipientPeerID)
if (encrypted == null) {
Log.e(TAG, "❌ Failed to encrypt file for $recipientPeerID")
return@launch
}
Log.d(TAG, "🔐 Encrypted file payload: ${encrypted.size} bytes")
// Create NOISE_ENCRYPTED packet (not FILE_TRANSFER!)
val packet = BitchatPacket(
version = if (encrypted.size > 0xFFFF) 2u else 1u,
type = MessageType.NOISE_ENCRYPTED.value,
senderID = hexStringToByteArray(myPeerID),
recipientID = hexStringToByteArray(recipientPeerID),
timestamp = System.currentTimeMillis().toULong(),
payload = encrypted,
signature = null,
ttl = com.bitchat.android.util.AppConstants.MESSAGE_TTL_HOPS
)
// Sign and send the encrypted packet
val signed = signPacketBeforeBroadcast(packet)
// Use a stable transferId based on the unencrypted file TLV payload for progress tracking
val transferId = sha256Hex(filePayload)
broadcastRoutedPacket(RoutedPacket(signed, transferId = transferId))
Log.d(TAG, "✅ Sent encrypted file to $recipientPeerID")
} catch (e: Exception) {
Log.e(TAG, "❌ Failed to encrypt file for $recipientPeerID: ${e.message}", e)
}
} else {
// No session - initiate handshake but don't queue file
Log.w(TAG, "⚠️ No Noise session with $recipientPeerID for file transfer, initiating handshake")
messageHandler.delegate?.initiateNoiseHandshake(recipientPeerID)
}
}
} catch (e: Exception) {
Log.e(TAG, "❌ sendFilePrivate failed: ${e.message}", e)
Log.e(TAG, "❌ File: to=$recipientPeerID, name=${file.fileName}, size=${file.fileSize}")
}
}
fun cancelFileTransfer(transferId: String): Boolean {
return connectionManager.cancelTransfer(transferId)
}
// Local helper to hash payloads to a stable hex ID for progress mapping
private fun sha256Hex(bytes: ByteArray): String = try {
val md = java.security.MessageDigest.getInstance("SHA-256")
md.update(bytes)
md.digest().joinToString("") { "%02x".format(it) }
} catch (_: Exception) { bytes.size.toString(16) }
/**
* Send private message - SIMPLIFIED iOS-compatible version
* Uses NoisePayloadType system exactly like iOS SimplifiedBluetoothService
*/
fun sendPrivateMessage(content: String, recipientPeerID: String, recipientNickname: String, messageID: String? = null) {
if (content.isEmpty() || recipientPeerID.isEmpty()) return
if (recipientNickname.isEmpty()) return
serviceScope.launch {
val finalMessageID = messageID ?: java.util.UUID.randomUUID().toString()
Log.d(TAG, "📨 Sending PM to $recipientPeerID: ${content.take(30)}...")
// Check if we have an established Noise session
if (encryptionService.hasEstablishedSession(recipientPeerID)) {
try {
// Create TLV-encoded private message exactly like iOS
val privateMessage = com.bitchat.android.model.PrivateMessagePacket(
messageID = finalMessageID,
content = content
)
val tlvData = privateMessage.encode()
if (tlvData == null) {
Log.e(TAG, "Failed to encode private message with TLV")
return@launch
}
// Create message payload with NoisePayloadType prefix: [type byte] + [TLV data]
val messagePayload = com.bitchat.android.model.NoisePayload(
type = com.bitchat.android.model.NoisePayloadType.PRIVATE_MESSAGE,
data = tlvData
)
// Encrypt the payload
val encrypted = encryptionService.encrypt(messagePayload.encode(), recipientPeerID)
// Create NOISE_ENCRYPTED packet exactly like iOS
val packet = BitchatPacket(
version = 1u,
type = MessageType.NOISE_ENCRYPTED.value,
senderID = hexStringToByteArray(myPeerID),
recipientID = hexStringToByteArray(recipientPeerID),
timestamp = System.currentTimeMillis().toULong(),
payload = encrypted,
signature = null,
ttl = MAX_TTL
)
// Sign the packet before broadcasting
val signedPacket = signPacketBeforeBroadcast(packet)
broadcastRoutedPacket(RoutedPacket(signedPacket))
Log.d(TAG, "📤 Sent encrypted private message to $recipientPeerID (${encrypted.size} bytes)")
// FIXED: Don't send didReceiveMessage for our own sent messages
// This was causing self-notifications - iOS doesn't do this
// The UI handles showing sent messages through its own message sending logic
} catch (e: Exception) {
Log.e(TAG, "Failed to encrypt private message for $recipientPeerID: ${e.message}")
}
} else {
// Fire and forget - initiate handshake but don't queue exactly like iOS
Log.d(TAG, "🤝 No session with $recipientPeerID, initiating handshake")
messageHandler.delegate?.initiateNoiseHandshake(recipientPeerID)
// FIXED: Don't send didReceiveMessage for our own sent messages
// The UI will handle showing the message in the chat interface
}
}
}
/**
* Send read receipt for a received private message - NEW NoisePayloadType implementation
* Uses same encryption approach as iOS SimplifiedBluetoothService
*/
fun sendReadReceipt(messageID: String, recipientPeerID: String, readerNickname: String) {
serviceScope.launch {
Log.d(TAG, "📖 Sending read receipt for message $messageID to $recipientPeerID")
// Route geohash read receipts via MessageRouter instead of here
val geo = runCatching { com.bitchat.android.services.MessageRouter.tryGetInstance() }.getOrNull()
val isGeoAlias = try {
val map = com.bitchat.android.nostr.GeohashAliasRegistry.snapshot()
map.containsKey(recipientPeerID)
} catch (_: Exception) { false }
if (isGeoAlias && geo != null) {
geo.sendReadReceipt(com.bitchat.android.model.ReadReceipt(messageID), recipientPeerID)
return@launch
}
try {
// Avoid duplicate read receipts: check persistent store first
val seenStore = try { com.bitchat.android.services.SeenMessageStore.getInstance(context.applicationContext) } catch (_: Exception) { null }
if (seenStore?.hasRead(messageID) == true) {
Log.d(TAG, "Skipping read receipt for $messageID - already marked read")
return@launch
}
// Create read receipt payload using NoisePayloadType exactly like iOS
val readReceiptPayload = com.bitchat.android.model.NoisePayload(
type = com.bitchat.android.model.NoisePayloadType.READ_RECEIPT,
data = messageID.toByteArray(Charsets.UTF_8)
)
// Encrypt the payload
val encrypted = encryptionService.encrypt(readReceiptPayload.encode(), recipientPeerID)
// Create NOISE_ENCRYPTED packet exactly like iOS
val packet = BitchatPacket(
version = 1u,
type = MessageType.NOISE_ENCRYPTED.value,
senderID = hexStringToByteArray(myPeerID),
recipientID = hexStringToByteArray(recipientPeerID),
timestamp = System.currentTimeMillis().toULong(),
payload = encrypted,
signature = null,
ttl = com.bitchat.android.util.AppConstants.MESSAGE_TTL_HOPS // Same TTL as iOS messageTTL
)
// Sign the packet before broadcasting
val signedPacket = signPacketBeforeBroadcast(packet)
broadcastRoutedPacket(RoutedPacket(signedPacket))
Log.d(TAG, "📤 Sent read receipt to $recipientPeerID for message $messageID")
// Persist as read after successful send
try { seenStore?.markRead(messageID) } catch (_: Exception) { }
} catch (e: Exception) {
Log.e(TAG, "Failed to send read receipt to $recipientPeerID: ${e.message}")
}
}
}
// MARK: QR Verification over Noise
fun sendVerifyChallenge(peerID: String, noiseKeyHex: String, nonceA: ByteArray) {
val tlv = VerificationService.buildVerifyChallenge(noiseKeyHex, nonceA)
val payload = NoisePayload(
type = NoisePayloadType.VERIFY_CHALLENGE,
data = tlv
)
sendNoisePayloadToPeer(payload, peerID, "verify challenge")
}
fun sendVerifyResponse(peerID: String, noiseKeyHex: String, nonceA: ByteArray) {
val tlv = VerificationService.buildVerifyResponse(noiseKeyHex, nonceA) ?: return
val payload = NoisePayload(
type = NoisePayloadType.VERIFY_RESPONSE,
data = tlv
)
sendNoisePayloadToPeer(payload, peerID, "verify response")
}
private fun sendNoisePayloadToPeer(payload: NoisePayload, recipientPeerID: String, label: String) {
serviceScope.launch {
try {
val encrypted = encryptionService.encrypt(payload.encode(), recipientPeerID)
val packet = BitchatPacket(
version = 1u,
type = MessageType.NOISE_ENCRYPTED.value,
senderID = hexStringToByteArray(myPeerID),
recipientID = hexStringToByteArray(recipientPeerID),
timestamp = System.currentTimeMillis().toULong(),
payload = encrypted,
signature = null,
ttl = com.bitchat.android.util.AppConstants.MESSAGE_TTL_HOPS
)
val signedPacket = signPacketBeforeBroadcast(packet)
broadcastRoutedPacket(RoutedPacket(signedPacket))
Log.d(TAG, "📤 Sent $label to $recipientPeerID (${payload.data.size} bytes)")
} catch (e: Exception) {
Log.e(TAG, "Failed to send $label to $recipientPeerID: ${e.message}")
}
}
}
/**
* Send broadcast announce with TLV-encoded identity announcement - exactly like iOS
*/
fun sendBroadcastAnnounce() {
Log.d(TAG, "Sending broadcast announce")
serviceScope.launch {
val nickname = try { com.bitchat.android.services.NicknameProvider.getNickname(context, myPeerID) } catch (_: Exception) { myPeerID }
// Get the static public key for the announcement
val staticKey = encryptionService.getStaticPublicKey()
if (staticKey == null) {
Log.e(TAG, "No static public key available for announcement")
return@launch
}
// Get the signing public key for the announcement
val signingKey = encryptionService.getSigningPublicKey()
if (signingKey == null) {
Log.e(TAG, "No signing public key available for announcement")
return@launch
}
// Create iOS-compatible IdentityAnnouncement with TLV encoding
val announcement = IdentityAnnouncement(nickname, staticKey, signingKey)
var tlvPayload = announcement.encode()
if (tlvPayload == null) {
Log.e(TAG, "Failed to encode announcement as TLV")
return@launch
}
// Append gossip TLV containing up to 10 direct neighbors (compact IDs)
try {
val directPeers = getDirectPeerIDsForGossip()
if (directPeers.isNotEmpty()) {
val gossip = com.bitchat.android.services.meshgraph.GossipTLV.encodeNeighbors(directPeers)
tlvPayload = tlvPayload + gossip
}
// Always update our own node in the mesh graph with the neighbor list we used
try {
com.bitchat.android.services.meshgraph.MeshGraphService.getInstance()
.updateFromAnnouncement(myPeerID, nickname, directPeers, System.currentTimeMillis().toULong())
} catch (_: Exception) { }
} catch (_: Exception) { }
val announcePacket = BitchatPacket(
type = MessageType.ANNOUNCE.value,
ttl = MAX_TTL,
senderID = myPeerID,
payload = tlvPayload
)
// Sign the packet using our signing key (exactly like iOS)
val signedPacket = encryptionService.signData(announcePacket.toBinaryDataForSigning()!!)?.let { signature ->
announcePacket.copy(signature = signature)
} ?: announcePacket
broadcastRoutedPacket(RoutedPacket(signedPacket))
Log.d(TAG, "Sent iOS-compatible signed TLV announce (${tlvPayload.size} bytes)")
// Track announce for sync
try { gossipSyncManager.onPublicPacketSeen(signedPacket) } catch (_: Exception) { }
}
}
/**
* Send announcement to specific peer with TLV-encoded identity announcement - exactly like iOS
*/
fun sendAnnouncementToPeer(peerID: String) {
if (peerManager.hasAnnouncedToPeer(peerID)) return
val nickname = try { com.bitchat.android.services.NicknameProvider.getNickname(context, myPeerID) } catch (_: Exception) { myPeerID }
// Get the static public key for the announcement
val staticKey = encryptionService.getStaticPublicKey()
if (staticKey == null) {
Log.e(TAG, "No static public key available for peer announcement")
return
}
// Get the signing public key for the announcement
val signingKey = encryptionService.getSigningPublicKey()
if (signingKey == null) {
Log.e(TAG, "No signing public key available for peer announcement")
return
}
// Create iOS-compatible IdentityAnnouncement with TLV encoding
val announcement = IdentityAnnouncement(nickname, staticKey, signingKey)
var tlvPayload = announcement.encode()
if (tlvPayload == null) {
Log.e(TAG, "Failed to encode peer announcement as TLV")
return
}
// Append gossip TLV containing up to 10 direct neighbors (compact IDs)
try {
val directPeers = getDirectPeerIDsForGossip()
if (directPeers.isNotEmpty()) {
val gossip = com.bitchat.android.services.meshgraph.GossipTLV.encodeNeighbors(directPeers)
tlvPayload = tlvPayload + gossip
}
// Always update our own node in the mesh graph with the neighbor list we used
try {
com.bitchat.android.services.meshgraph.MeshGraphService.getInstance()
.updateFromAnnouncement(myPeerID, nickname, directPeers, System.currentTimeMillis().toULong())
} catch (_: Exception) { }
} catch (_: Exception) { }
val packet = BitchatPacket(
type = MessageType.ANNOUNCE.value,
ttl = MAX_TTL,
senderID = myPeerID,
payload = tlvPayload
)
// Sign the packet using our signing key (exactly like iOS)
val signedPacket = encryptionService.signData(packet.toBinaryDataForSigning()!!)?.let { signature ->
packet.copy(signature = signature)
} ?: packet
broadcastRoutedPacket(RoutedPacket(signedPacket))
peerManager.markPeerAsAnnouncedTo(peerID)
Log.d(TAG, "Sent iOS-compatible signed TLV peer announce to $peerID (${tlvPayload.size} bytes)")
// Track announce for sync
try { gossipSyncManager.onPublicPacketSeen(signedPacket) } catch (_: Exception) { }
}
/**
* Collect up to 10 direct neighbors for gossip TLV.
*/
private fun getDirectPeerIDsForGossip(): List<String> {
return try {
// Prefer verified peers that are currently marked as direct
val verified = peerManager.getVerifiedPeers()
val direct = verified.filter { it.value.isDirectConnection }.keys.toSet()
// Publish this transport's direct peers and gossip the cross-transport union so a
// node connected via multiple transports advertises a complete neighbor list.
try { com.bitchat.android.services.AppStateStore.setTransportDirectPeers("BLE", direct) } catch (_: Exception) { }
val union = try {
com.bitchat.android.services.AppStateStore.getDirectPeers().ifEmpty { direct }
} catch (_: Exception) { direct }
union.distinct().take(10)
} catch (_: Exception) {
emptyList()
}
}
/**
* Send leave announcement
*/
private fun sendLeaveAnnouncement() {
val packet = BitchatPacket(
type = MessageType.LEAVE.value,
ttl = MAX_TTL,
senderID = myPeerID,
payload = byteArrayOf()
)
// Sign the packet before broadcasting
val signedPacket = signPacketBeforeBroadcast(packet)
broadcastRoutedPacket(RoutedPacket(signedPacket))
}
/**
* Get peer nicknames
*/
fun getPeerNicknames(): Map<String, String> = peerManager.getAllPeerNicknames()
/**
* Get peer RSSI values
*/
fun getPeerRSSI(): Map<String, Int> = peerManager.getAllPeerRSSI()
/**
* Check if we have an established Noise session with a peer
*/
fun hasEstablishedSession(peerID: String): Boolean {
return encryptionService.hasEstablishedSession(peerID)
}
/**
* Get session state for a peer (for UI state display)
*/
fun getSessionState(peerID: String): com.bitchat.android.noise.NoiseSession.NoiseSessionState {
return encryptionService.getSessionState(peerID)
}
/**
* Initiate Noise handshake with a specific peer (public API)
*/
fun initiateNoiseHandshake(peerID: String) {
// Delegate to the existing implementation in the MessageHandler delegate
messageHandler.delegate?.initiateNoiseHandshake(peerID)
}
/**
* Get peer fingerprint for identity management
*/
fun getPeerFingerprint(peerID: String): String? {
return peerManager.getFingerprintForPeer(peerID)
}
/**
* Get current active peer count (for status/notifications)
*/
fun getActivePeerCount(): Int {
return try { peerManager.getActivePeerCount() } catch (_: Exception) { 0 }
}
/**
* Get peer info for verification purposes
*/
fun getPeerInfo(peerID: String): PeerInfo? {
return peerManager.getPeerInfo(peerID)
}
/**
* Update peer information with verification data
*/
fun updatePeerInfo(
peerID: String,
nickname: String,
noisePublicKey: ByteArray,
signingPublicKey: ByteArray,
isVerified: Boolean
): Boolean {
return peerManager.updatePeerInfo(peerID, nickname, noisePublicKey, signingPublicKey, isVerified)
}
/**
* Get our identity fingerprint
*/
fun getIdentityFingerprint(): String {
return encryptionService.getIdentityFingerprint()
}
fun getStaticNoisePublicKey(): ByteArray? {
return encryptionService.getStaticPublicKey()
}
/**
* Check if encryption icon should be shown for a peer
*/
fun shouldShowEncryptionIcon(peerID: String): Boolean {
return encryptionService.hasEstablishedSession(peerID)
}
/**
* Get all peers with established encrypted sessions
*/
fun getEncryptedPeers(): List<String> {
// SIMPLIFIED: Return empty list for now since we don't have direct access to sessionManager
// This method is not critical for the session retention fix
return emptyList()
}
/**
* Get device address for a specific peer ID
*/
fun getDeviceAddressForPeer(peerID: String): String? {
return connectionManager.addressPeerMap.entries.find { it.value == peerID }?.key
}
/**
* Get all device addresses mapped to their peer IDs
*/
fun getDeviceAddressToPeerMapping(): Map<String, String> {
return connectionManager.addressPeerMap.toMap()
}
/**
* Print device addresses for all connected peers
*/
fun printDeviceAddressesForPeers(): String {
return peerManager.getDebugInfoWithDeviceAddresses(connectionManager.addressPeerMap)
}
/**
* Get debug status information
*/
fun getDebugStatus(): String {
return buildString {
appendLine("=== Bluetooth Mesh Service Debug Status ===")
appendLine("My Peer ID: $myPeerID")
appendLine()
appendLine(connectionManager.getDebugInfo())
appendLine()
appendLine(peerManager.getDebugInfo(connectionManager.addressPeerMap))
appendLine()
appendLine(peerManager.getFingerprintDebugInfo())
appendLine()
appendLine(fragmentManager.getDebugInfo())
appendLine()
appendLine(securityManager.getDebugInfo())
appendLine()
appendLine(storeForwardManager.getDebugInfo())
appendLine()
appendLine(messageHandler.getDebugInfo())
appendLine()
appendLine(packetProcessor.getDebugInfo())
}
}
/**
* Convert hex string peer ID to binary data (8 bytes) - exactly same as iOS
*/
private fun hexStringToByteArray(hexString: String): ByteArray {
val result = ByteArray(8) { 0 } // Initialize with zeros, exactly 8 bytes
var tempID = hexString
var index = 0
while (tempID.length >= 2 && index < 8) {
val hexByte = tempID.substring(0, 2)
val byte = hexByte.toIntOrNull(16)?.toByte()
if (byte != null) {
result[index] = byte
}
tempID = tempID.substring(2)
index++
}
return result
}
/**
* Sign packet before broadcasting using our signing private key
*/
private fun signPacketBeforeBroadcast(packet: BitchatPacket): BitchatPacket {
return try {
// Optionally compute and attach a source route for addressed packets
val withRoute = try {
val rec = packet.recipientID
if (rec != null && !rec.contentEquals(SpecialRecipients.BROADCAST)) {
val dest = rec.joinToString("") { b -> "%02x".format(b) }
val path = com.bitchat.android.services.meshgraph.RoutePlanner.shortestPath(myPeerID, dest)
if (path != null && path.size >= 3) {
// Exclude first (sender) and last (recipient); only intermediates
val intermediates = path.subList(1, path.size - 1)
val hopsBytes = intermediates.map { hexStringToByteArray(it) }
Log.d(TAG, "✅ Signed packet type ${packet.type} (route ${hopsBytes.size} hops: $intermediates)")
// Attach route and upgrade to v2 (required for HAS_ROUTE flag)
packet.copy(route = hopsBytes, version = 2u)
} else packet.copy(route = null)
} else packet
} catch (_: Exception) { packet }
// Get the canonical packet data for signing (without signature)
val packetDataForSigning = withRoute.toBinaryDataForSigning()
if (packetDataForSigning == null) {
Log.w(TAG, "Failed to encode packet type ${packet.type} for signing, sending unsigned")
return withRoute
}
// Sign the packet data using our signing key
val signature = encryptionService.signData(packetDataForSigning)
if (signature != null) {
Log.d(TAG, "✅ Signed packet type ${packet.type} (signature ${signature.size} bytes)")
withRoute.copy(signature = signature)
} else {
Log.w(TAG, "Failed to sign packet type ${packet.type}, sending unsigned")
withRoute
}
} catch (e: Exception) {
Log.w(TAG, "Error signing packet type ${packet.type}: ${e.message}, sending unsigned")
packet
}
}
// MARK: - Panic Mode Support
/**
* Clear all internal mesh service data (for panic mode)
*/
fun clearAllInternalData() {
Log.w(TAG, "🚨 Clearing all mesh service internal data")
try {
// Stop services to cease broadcasting old ID immediately
stopServices()
// Clear all managers
fragmentManager.clearAllFragments()
storeForwardManager.clearAllCache()
securityManager.clearAllData()
peerManager.clearAllPeers()
peerManager.clearAllFingerprints()
Log.d(TAG, "✅ Cleared all mesh service internal data")
} catch (e: Exception) {
Log.e(TAG, "❌ Error clearing mesh service internal data: ${e.message}")
}
}
/**
* Clear all encryption and cryptographic data (for panic mode)
*/
fun clearAllEncryptionData() {
Log.w(TAG, "🚨 Clearing all encryption data")
try {
// Clear encryption service persistent identity (includes Ed25519 signing keys)
encryptionService.clearPersistentIdentity()
Log.d(TAG, "✅ Cleared all encryption data")
} catch (e: Exception) {
Log.e(TAG, "❌ Error clearing encryption data: ${e.message}")
}
}
}
/**
* Delegate interface for BLE mesh callbacks. Extends the shared mesh delegate so
* transport-agnostic facades can receive the same callback stream.
*/
interface BluetoothMeshDelegate : MeshDelegate {
override fun didReceiveVerifyChallenge(peerID: String, payload: ByteArray, timestampMs: Long)
override fun didReceiveVerifyResponse(peerID: String, payload: ByteArray, timestampMs: Long)
}