Commit Graph
9 Commits
Author SHA1 Message Date
callebtcandGitHub a4ce8cc979 better tracking of first announce seen (#502) 2025-10-30 00:39:24 +01:00
callebtcandGitHub 1486121b77 Extract constants (#469)
* extract constants

* refactor constants
2025-10-12 20:59:37 +02:00
callebtcandGitHub 6b54c70d26 fix remove peer on disconnect (#388) 2025-09-07 08:31:23 +02:00
callebtcandGitHub b131554efe fix some debug settings (#383) 2025-09-06 14:45:48 +02:00
callebtcandGitHub f47819a31e Debug button (#377)
* feat(debug): add DebugSettingsManager + DebugSettingsSheet scaffold and AboutSheet entry; groundwork for verbose logging, GATT controls, relay stats, device/scan views

* fix(debug): wire debug sheet launch via onShowDebug in AboutSheet from ChatScreen; add public start/stop server/client methods}

* fix(about): remove misplaced debug item block inside PoW section; keep debug launcher managed by ChatScreen only

* feat(debug): wire DebugSettingsSheet role switches to explicit startServer/stopServer and startClient/stopClient; expose role controls + disconnectAll on BluetoothConnectionManager; fix syntax error; build passes

* feat(debug): add connect/disconnect helpers; wire DebugSettingsSheet connect/disconnect actions to BluetoothConnectionManager

* feat(debug): add debug settings button at bottom of AboutSheet; wire onShowDebug callback to open DebugSettingsSheet from ChatScreen

* feat(debug): wire verbose logging into chat view via DebugSettingsManager; add rolling relay stats; push connected devices and scan results; ensure GATT role stop closes connections; log incoming packets and relay events; add UI polling for devices; build passes

* chore(debug-branch): remove unrelated files that were mistakenly added in first commit; keep only intended debug settings changes

* fix(chat): prevent mesh→geohash leak

Root cause:
- DebugSettingsManager→chat bridge appended system logs to the global timeline regardless of active channel
- MeshDelegateHandler added public mesh messages to UI unconditionally

Fixes:
- Only inject debug system messages when selected location channel is Mesh
- Only add public mesh messages to UI when Mesh is selected (still send notifications)

Build: ./gradlew assembleDebug
}

* fix(timeline): restore message persistence across channel switches

Root cause:
- NostrGeohashService.switchLocationChannel() called messageManager.clearMessages()
  which wiped ALL messages (mesh + debug + geohash) from main timeline
- Geohash events were adding to main timeline, causing cross-contamination

Fixes:
- Remove messageManager.clearMessages() from channel switching
- ChatScreen displayMessages now routes to separate storage:
  - Mesh: messages (main timeline, includes debug logs when Mesh selected)
  - Geohash: viewModel.getGeohashMessages(geohash) from separate history
  - Private: privateChats[peerID]
  - Channels: channelMessages[channel]
- Geohash events no longer add to main timeline, only to geohash history
- Mesh messages always stored to preserve history when switching away

Result: Each chat type has persistent separate storage, no message loss

* Debug/relay logs: use MessageType names; include device route in verbose packet logs.

* Verbose device-peer assignment and connection/disconnection logs with peerId, deviceId, nickname; packet relay log uses MessageType names.}

* Debug logs API: include nickname and deviceId for incoming/relay; update callers.}

* Fix compile: import MessageType; correct debug manager API usage and remove stray insertion; build.}

* Respect relay toggle; helper to log relay with deviceId.}

* PacketRelayManager: add relay toggle and unified logging helper; clean file header comments; build fixes.}

* changes

* Geohash local echo: do not add to mesh timeline; rely on geohash history and ChatScreen display for location channels.

* persisting

* persist debug settings

* gitignore

* gatt server / client controls

* debugger

* max connection settings and graph

* more graph

* better logging

* refactor logging
2025-09-05 15:40:39 +02:00
callebtcandGitHub 4cb5932fd0 improve identity announcements (#198)
* improve identity announcements

* touches

* signing noise id

* panic mode delete signing key
2025-07-31 06:26:41 +02:00
callebtcandGitHub c3c395832c Implement Noise XX Handshake Protocol for Direct Messages (#180)
* noise

* works?

* noise

* temporary

* better

* wip: use subnet

* better

* barely working

* werk

* subnet

* fix peer ID

* 8 byte peer ID

* wip noise

* wip fixes for noise

* std lib for noise

* noise handshake one step further

* buffers

* use fork

* fix imports

* simplify counter

* remove trash

* hashing

* no prologue

* nice

* wip, use noise encryption

* peer ID hex

* simplify session manager

* heavy logging

* use singleton

* Fix Noise session race condition with elegant per-peer actor serialization

- Use Kotlin coroutine actors for per-peer packet processing
- Each peer gets dedicated actor that processes packets sequentially
- Eliminates race conditions in session management without complex locking
- Single surgical change in PacketProcessor - minimal, maintainable
- Leverages Kotlin's native concurrency primitives

* decrypt correctly

* iniator works now

* clean code and fix signature to null

* better

* no signature in private message

* small fixes

* refactor ack

* refactor but untested

* messages working

* wip ack

* wip fix ack

* more logging

* pending tracker

* keep pending connections on errors

* less logging

* refactor model

* refactor frombinarydata

* idendityannouncement refactor and update to new binary protocol

* fix keys

* refix keys

* dms work

* revert to mainnet

* do not change bluetooth adapter name

* keep code but uncomment

* clean up comments

* cleanup comments
2025-07-24 12:01:46 +02:00
callebtc 193918d81a track rssi correctly 2025-07-14 00:13:45 +02:00
callebtc a68e14133b wip refactor 2025-07-13 21:34:31 +02:00