* persistence step 1
* fix build
* messages in the background work, notifications not yet
* app state store
* DM icon shows up
* notification launches when app is closed!
* keep ui updated
* lifecycle fixes
* extensive logging, maybe revert later
* send nickname in announcement
* quit in notification
* setting in about sheet
* fix quit bitchat
* lifecycle fixes
* power mode based on background state
* stats for both direciotns
* fix graph persistence
* better counting
* count per device
* only compute when debug sheet is open? untested
* fix read receipts
* fix read receipts fully
* fix unread badge if messages have been read in focus
* foreground promotion fix
* fix app kill in notification
* adjust to new tor
* nice
* about sheet design
* Automated update of relay data - Sun Sep 21 06:21:05 UTC 2025
* Automated update of relay data - Sun Sep 28 06:20:40 UTC 2025
* refactor: new close button like ios(but not liquid glass)
* Automated update of relay data - Sun Oct 5 06:20:09 UTC 2025
* Automated update of relay data - Sun Oct 12 06:20:12 UTC 2025
* Automated update of relay data - Sun Oct 19 06:21:51 UTC 2025
* Automated update of relay data - Sun Oct 26 06:21:31 UTC 2025
* Automated update of relay data - Sun Nov 2 06:22:16 UTC 2025
* Automated update of relay data - Sun Nov 9 06:21:43 UTC 2025
* Automated update of relay data - Sun Nov 16 06:22:37 UTC 2025
* Automated update of relay data - Sun Nov 23 06:22:51 UTC 2025
* Automated update of relay data - Sun Nov 30 06:24:08 UTC 2025
* Chore: Remove unused `lifecycle-livedata-ktx` dependency
This commit removes the `androidx.lifecycle:lifecycle-livedata-ktx` library from the project's dependencies.
The `[libraries]` and `[bundles]` sections in `gradle/libs.versions.toml` have been updated to reflect this removal, as the dependency is no longer in use.
* Refactor: Remove unused `runtime-livedata` dependency
* Refactor: Migrate `LocationChannelManager` and `GeohashBookmarksStore` to StateFlow
This commit refactors `LocationChannelManager` and `GeohashBookmarksStore` to use `StateFlow` instead of `LiveData` for managing and exposing their state. This change aligns with modern Android development practices and improves testability.
**Key Changes:**
- **`LocationChannelManager`**:
- All `MutableLiveData` properties (`permissionState`, `availableChannels`, `selectedChannel`, etc.) have been replaced with `MutableStateFlow`.
- Consumers now access these properties as `StateFlow`.
- State updates have been changed from `postValue()` to direct `.value` assignments, simplifying thread management within the manager which already uses a dedicated coroutine scope.
- **`GeohashBookmarksStore`**:
- `bookmarks` and `bookmarkNames` are now exposed as `StateFlow` instead of `LiveData`.
- State updates similarly use `.value` assignment.
- **Nullability**:
- The non-nullable nature of `StateFlow`'s value reduces the need for null-checks in both the manager classes and their consumers, leading to safer code.
* Refactor: Migrate from LiveData to StateFlow for Nostr components
This commit replaces `LiveData` with `StateFlow` across core Nostr-related classes to align with modern Android architecture and improve state management. This change affects `NostrClient`, `NostrRelayManager`, `LocationNotesManager`, and `GeohashRepository`.
**Key Changes:**
- **`NostrClient`**:
- `isInitialized` and `currentNpub` are now `StateFlow` instead of `LiveData`.
- `relayConnectionStatus` and `relayInfo` now return `StateFlow` from `NostrRelayManager`.
- **`NostrRelayManager`**:
- Public properties `relays` and `isConnected` are migrated from `MutableLiveData` to `MutableStateFlow`.
- Updates are now pushed using `.value` instead of `.postValue()`.
- **`LocationNotesManager`**:
- All public `LiveData` properties (`notes`, `geohash`, `initialLoadComplete`, `state`, `errorMessage`) are converted to `StateFlow`.
- The class documentation is updated to reflect the use of `StateFlow`.
- **`GeohashRepository`**:
- Methods `updateGeohashPeople` and `updateReactiveParticipantCounts` now call `set...` methods on the `state` object instead of `post...`, reflecting the removal of `LiveData` from the underlying state management.
* Refactor: Migrate ChatState from LiveData to StateFlow
This commit refactors the `ChatState`, `ChatViewModel`, and `GeohashViewModel` to use `StateFlow` instead of `LiveData` for managing and exposing UI state. This migration improves state management by leveraging modern coroutine-based flows.
**Key Changes:**
- **`ChatState.kt`**:
- Replaced all `MutableLiveData` instances with `MutableStateFlow`.
- Exposed state properties as `StateFlow` instead of `LiveData`.
- Removed `MediatorLiveData` for computed properties (`hasUnreadChannels`, `hasUnreadPrivateMessages`) and replaced them with `Flow.combine` to create derivative `StateFlows`.
- Simplified non-nullable `getters` to directly return the `.value` of the `StateFlows`.
- Removed `postValue` helpers that are no longer necessary.
- **`ChatViewModel.kt`**:
- Updated all state properties to be `StateFlow`, reflecting the changes in `ChatState`.
- **`GeohashViewModel.kt`**:
- Changed state properties (`geohashPeople`, `geohashParticipantCounts`, etc.) from `LiveData` to `StateFlow`.
- Replaced `observeForever` on `LiveData` from `LocationChannelManager` with `viewModelScope.launch` blocks that `.collect()` from the underlying flows.
* Refactor: Migrate UI from LiveData to StateFlow
This commit replaces `LiveData.observeAsState()` with `StateFlow.collectAsState()` across various UI components. This change aligns the codebase with modern Android development practices, using Kotlin Flows for reactive UI state management.
No functional changes are intended. The primary goal is to remove the dependency on `androidx.lifecycle.livedata` from the composable functions.
**Affected Components:**
- `ChatScreen`
- `SidebarComponents`
- `ChatHeader`
- `LocationChannelsSheet`
- `LocationNotesSheet`
- `LocationNotesButton`
- `GeohashPeopleList`
- `LocationNotesSheetPresenter`
* Refactor: Use `collectAsStateWithLifecycle` for UI state collection
* Refactor: move CloseButton to core/ui/component
* Refactor: remove AI generated comments
* Refactor: fix combine to map and use WhileSubscribed
* Refactor: Pass CoroutineScope to ChatState
This commit refactors the `ChatState` class to accept a `CoroutineScope` in its constructor instead of creating its own.
**Key Changes:**
- **`ChatState.kt`**: The constructor now requires a `CoroutineScope`. This scope is used for the `stateIn` operators that convert `Flows` into `StateFlows` (`hasUnreadChannels`, `hasUnreadPrivateMessages`), ensuring they operate within the lifecycle of the provided scope.
- **`ChatViewModel.kt`**: The `viewModelScope` is now passed to the `ChatState` constructor during its instantiation. This ties the lifecycle of the state's coroutines directly to the `ViewModel`'s lifecycle.
* Test: Use `TestScope` for coroutines in `CommandProcessorTest`
This commit refactors `CommandProcessorTest` to use a `TestScope` and `UnconfinedTestDispatcher` for managing coroutines.
This ensures that coroutine-based operations within the test are executed in a controlled and predictable manner, improving test reliability. The `coroutineScope` for `CommandProcessor` and the `scope` for `ChatState` are now both configured to use this test-specific scope.
---------
Co-authored-by: GitHub Action <action@github.com>
* feat: add product flavors and TorProvider abstraction
Introduces build flavors to separate Tor functionality from the standard build, reducing APK size for users who don't need Tor.
- Creates `standard` and `tor` product flavors.
- The `standard` flavor is the default, lightweight build.
- The `tor` flavor includes the Arti (Tor) dependency and is identified by the `.tor` application ID suffix.
- Adds a `TorProvider` interface and a `TorProviderFactory` to abstract Tor implementation details between flavors.
Prepares architecture for optional Tor support to reduce APK size
from 142MB to ~4-5MB for standard builds
Related to #454
* Refactor: implement StandardTorProvider and RealTorProvider
This commit refactors the Tor integration by introducing a `TorProvider` interface and creating separate implementations for 'tor' and 'standard' product flavors.
- The original `TorManager` singleton has been moved into `RealTorProvider` for the 'tor' flavor.
- A no-op `StandardTorProvider` is introduced for the 'standard' flavor, which reports Tor as unavailable.
- A `TorProviderFactory` is used to create the appropriate provider at runtime based on the build variant.
* refactor: migrate to TorProvider abstraction
Replaced direct calls to the static `TorManager` with an instance obtained from `TorProviderFactory`.
This change allows for different Tor implementations based on build flavors, improving modularity and abstracting the Tor provider logic.
Updated `BitchatApplication`, `ChatHeader`, `OkHttpProvider`, and `AboutSheet` to use the new factory pattern for accessing Tor functionalities.
* build: add flavor-specific ProGuard rules and CI/CD
- Split ProGuard rules: base, standard-specific, tor-specific
- Move Arti/Guardian Project rules to proguard-tor.pro
- Update CI/CD workflow to build both flavors
- Add separate artifact uploads for each flavor
- Add descriptive release notes template
CI now builds both standard (~4-5MB) and tor (~140MB) APKs."
resolves#454
* refactor: centralize network reset logic
Extracts the repeated network connection reset logic into a new private function `resetNetworkConnections()`.
This change also replaces direct `_statusFlow.value = ...` assignments with the safer `_statusFlow.update { ... }` function to prevent race conditions.
* ci: run separate build steps for flavors
* feat: disable Tor toggle if not available in build
* ci: parallelize builds and add conditional tor lint
Optimizes CI workflow:
- Parallel matrix builds (4 runners instead of sequential)
- Conditional tor lint only when app/src/tor/ changes in PRs
- Merged test+lint jobs to reduce setup overhead
Reduces CI time by ~50% (8-11 min vs 18-26 min)
* refactor: Unify Tor implementation and remove build flavors
This commit refactors the Tor integration by removing the `standard` and `tor` product flavors in favor of a single, unified build that always includes a custom-built Arti (Tor) library.
Key changes include:
* **Removed Build Flavors:** Deleted the `standard` and `tor` product flavors from `build.gradle.kts`, simplifying the build process and CI configuration.
* **Unified Tor Manager:** Replaced the `TorProvider` interface and flavor-specific implementations (`StandardTorProvider`, `RealTorProvider`) with a new singleton, `ArtiTorManager`. This class now manages the Arti lifecycle for all builds.
* **Custom Arti Wrapper:** Introduced a new `ArtiProxy` class to provide a compatible API wrapper around the custom-built native Arti library (`libarti_android.so`). This replaces the dependency on the external `arti-mobile-ex` library.
* **Updated Proguard:** Consolidated and updated Proguard rules into the main `proguard-rules.pro` file to keep the necessary `ArtiTorManager` and native library classes.
* **CI/CD Simplification:** Updated GitHub Actions workflows (`release.yml`, `android-build.yml`) to build and release a single APK instead of separate ones for each flavor.
* build: Configure ABI filters for debug and release builds
For debug builds, include `x86_64` to support emulators.
For release builds, only include `arm64-v8a` to minimize the final APK size.
* feat: Ignore jniLibs directory
This change adds the `app/src/main/jniLibs/` directory to the `.gitignore` file to prevent native libraries from being committed to the repository.
* feat: Refine .gitignore for Arti build artifacts
Improves the `.gitignore` file by:
- Ignoring all `build/` directories except for `tools/arti-build/`.
- Adding specific ignores for Arti build artifacts, including the cloned source repository and the Rust build cache directory.
* feat: Update arti android native library
* feat: add build script and JNI wrapper for Arti
Adds a comprehensive build system for creating custom Arti (Tor in Rust) shared libraries for Android. This replaces the dependency on external, outdated AARs with a fully transparent and reproducible build process.
Key changes:
- Introduces `build-arti.sh`, a script to clone the official Arti repository, apply a JNI wrapper, and build `.so` files for Android.
- Adds `ARTI_VERSION` to pin the build to a specific Arti release (v1.7.0).
- Implements a new Rust JNI wrapper (`src/lib.rs`) that exposes core functions like `initialize`, `startSocksProxy`, and `stop` to the Android app.
- Includes a `Cargo.toml` with release profile optimizations for size (`lto`, `strip`, `opt-level = "z"`).
- Provides detailed documentation in `README.md` explaining the build process, prerequisites, and architecture.
* build script for mac
* consolidate both scripts
* improve script
---------
Co-authored-by: callebtc <93376500+callebtc@users.noreply.github.com>
* try 1
* works
* equalize UI with ios
* ui cleanup
* geohash chats: no building
* load notes in background
* insta
* simplify and tor icon change
* icons nice
* refactor
* unify location enabled / disabled
* cooler
* simplify, doesnt subscribe right away
* load when clicked
* plus minus location notes
* load when tor is available
* translations
* fix transalations
* implement review comments
Fixes#472 - App crashing in debug settings
The issue was in ui/debug/DebugSettingsSheet.kt:
- Line 304: Code was pre-formatting double value with String.format() then passing
to string resource that expected raw double parameter
- Line 307: Numeric values weren't properly converted to strings for string resource
that expected string parameters
Changes made:
- Changed stringResource(R.string.debug_target_fpr_fmt, String.format("%.2f", gcsFpr))
to stringResource(R.string.debug_target_fpr_fmt, gcsFpr) - passes raw double value
- Changed stringResource(R.string.debug_derived_p_fmt, p, nmax)
to stringResource(R.string.debug_derived_p_fmt, p.toString(), nmax.toString()) -
properly converts numeric values to strings
This resolves the IllegalFormatConversionException: f != java.lang.String crash
when scrolling through the debug settings bottom sheet.
* english done
* de
* more extraction
* wip strings en
* translations work
* remove unneeded translations
* remove notification message
* add languages
* new languages
When `clearMessages` is called, it now also clears the `channelMessages` in the state, ensuring that messages from specific channels are also removed.
Co-authored-by: elian.kumaraku <elian.kumaraku@creactives.com>
* tor voice wip
* worky BLE a bit
* can send sound
* remove tor
* ui cleanup
* recording time
* progress bar color
* nicknames for audio
* onboarding permissions no microphone
* may work
* fix destionation
* extend
* refactor voice input component
* fix keyboard collapse issue
* send images
* wip image open
* image sending works
* wip waveforms
* better
* better animation
* fix cursor for sending audio
* image sending animation
* image sending animation
* full screen image viewer
* gossip sync for fragments too
* reduce delays
* fix keyboard focus
* use v2 for file transfers
* do not sync fragments
* scrollable image viewer
* ui
* ui adjustments
* nicer animation
* seek through audio
* add spec
* add more details to documentation
* File sharing E2E:
- Add TLV BitchatFilePacket, FileSharingManager
- Implement sendFileNote in ChatViewModel
- File receive path: save to files/incoming and render [file] messages with FileMessageItem or FileSendingAnimation during transfer
- SAF FilePickerButton and dispatcher wiring; image/file choice to follow in MediaPickerOptions
- Add FileViewerDialog with system open/save, FileProvider and file_paths
- Hook transfer progress to file sending UI
- Manifest: READ_MEDIA_* and FileProvider
- Fix MessageHandler saving and prefix for non-image payloads
- Add helper utils (FileUtils)
* kinda wip
* fix buttons
* files half working
* wip file transfer
* file packet has 2-byte TLV and chunks. it wokrs but it sucks
* clean
* remove gossip sync for fragments
* fix audio and image rendering
* adjust FILE_SIZE TLV size too
* cleanup
* haptic
* private messages media
* read receipts for media
* use enum for message type not string
* delivery ack checks dont push content
* check
* animation fix
* refactor
* ui adjustments
* comments
* refactor
* fix crash on send and receive of the same file
* refactor notifications
* tests
* Automated update of relay data - Sun Sep 7 06:20:11 UTC 2025
* Refactor(ui): Improve AboutSheet design and layout Ios Like
This commit refactors the `AboutSheet` composable with several UI enhancements:
- Updated the overall layout and styling for a more modern look and feel.
- Introduced a collapsing top bar effect on scroll.
- Replaced `FeatureCard` with individual `Row` layouts for feature descriptions.
- Adjusted typography, spacing, and padding for better readability.
- Updated color usage to align with `MaterialTheme.colorScheme`.
- Made the bottom sheet skip the partially expanded state by default.
- Added `statusBarsPadding` to the `ModalBottomSheet`.
---------
Co-authored-by: GitHub Action <action@github.com>
* feat(geohash): add in-app Geohash Picker map with quadrant drill-down and Activity integration
- New GeohashPickerActivity hosting a WebView with Leaflet-based picker
- Adds map icon next to custom geohash input in LocationChannelsSheet
- Picker allows quadrant selection and subquadrant drill-down; returns selected geohash
- Register activity in AndroidManifest
perf(picker): improve map performance and correctness
- Use LayerGroup and clearLayers() on redraw to avoid stale overlays
- Use Leaflet canvas renderer for rectangles to reduce DOM and improve perf
- Make labels non-interactive and pointer-events: none to avoid gesture overhead
- Fix initial mega-label artifact by grouping and clearing labels with cells
chore: add asset geohash_picker.html with minimal geohash helpers (bounds/encode/adjacent)
* remove accidentally committed submodule.
* fix some issues
* better geohash labels on map
* design wip
* countries green
* wip
* geohashpicker: pan + zoom; start from current geohash channel
* better ui
* ui elements
* nice
* readability
---------
Co-authored-by: callebtc <93376500+callebtc@users.noreply.github.com>
* fix: send action messages to correct chat
* fix(action): avoid double local echo for action messages in geohash channels
When sending /hug or /slap in a location (geohash) channel, CommandProcessor
was adding a local echo and then routing to NostrGeohashService, which also
adds a local echo. This resulted in duplicate action messages on the sender’s
screen.
Change: detect when the selectedLocationChannel is a Location and, in that
case, skip adding the local echo in CommandProcessor and only call the
onSendMessage transport callback (NostrGeohashService will add the echo with
proper metadata). Private and mesh (non-location) behavior is unchanged.
* feat(debug): add DebugSettingsManager + DebugSettingsSheet scaffold and AboutSheet entry; groundwork for verbose logging, GATT controls, relay stats, device/scan views
* fix(debug): wire debug sheet launch via onShowDebug in AboutSheet from ChatScreen; add public start/stop server/client methods}
* fix(about): remove misplaced debug item block inside PoW section; keep debug launcher managed by ChatScreen only
* feat(debug): wire DebugSettingsSheet role switches to explicit startServer/stopServer and startClient/stopClient; expose role controls + disconnectAll on BluetoothConnectionManager; fix syntax error; build passes
* feat(debug): add connect/disconnect helpers; wire DebugSettingsSheet connect/disconnect actions to BluetoothConnectionManager
* feat(debug): add debug settings button at bottom of AboutSheet; wire onShowDebug callback to open DebugSettingsSheet from ChatScreen
* feat(debug): wire verbose logging into chat view via DebugSettingsManager; add rolling relay stats; push connected devices and scan results; ensure GATT role stop closes connections; log incoming packets and relay events; add UI polling for devices; build passes
* chore(debug-branch): remove unrelated files that were mistakenly added in first commit; keep only intended debug settings changes
* fix(chat): prevent mesh→geohash leak
Root cause:
- DebugSettingsManager→chat bridge appended system logs to the global timeline regardless of active channel
- MeshDelegateHandler added public mesh messages to UI unconditionally
Fixes:
- Only inject debug system messages when selected location channel is Mesh
- Only add public mesh messages to UI when Mesh is selected (still send notifications)
Build: ./gradlew assembleDebug
}
* fix(timeline): restore message persistence across channel switches
Root cause:
- NostrGeohashService.switchLocationChannel() called messageManager.clearMessages()
which wiped ALL messages (mesh + debug + geohash) from main timeline
- Geohash events were adding to main timeline, causing cross-contamination
Fixes:
- Remove messageManager.clearMessages() from channel switching
- ChatScreen displayMessages now routes to separate storage:
- Mesh: messages (main timeline, includes debug logs when Mesh selected)
- Geohash: viewModel.getGeohashMessages(geohash) from separate history
- Private: privateChats[peerID]
- Channels: channelMessages[channel]
- Geohash events no longer add to main timeline, only to geohash history
- Mesh messages always stored to preserve history when switching away
Result: Each chat type has persistent separate storage, no message loss
* Debug/relay logs: use MessageType names; include device route in verbose packet logs.
* Verbose device-peer assignment and connection/disconnection logs with peerId, deviceId, nickname; packet relay log uses MessageType names.}
* Debug logs API: include nickname and deviceId for incoming/relay; update callers.}
* Fix compile: import MessageType; correct debug manager API usage and remove stray insertion; build.}
* Respect relay toggle; helper to log relay with deviceId.}
* PacketRelayManager: add relay toggle and unified logging helper; clean file header comments; build fixes.}
* changes
* Geohash local echo: do not add to mesh timeline; rely on geohash history and ChatScreen display for location channels.
* persisting
* persist debug settings
* gitignore
* gatt server / client controls
* debugger
* max connection settings and graph
* more graph
* better logging
* refactor logging
* fix(geohash): enforce client-side filter on subscription and validate 'g' tag in handler; move dedup after validation; avoid misrouting events across geohashes
* cleanup duplicate code block
* remove
* cleanup peermanager
* cleanup geohash code
* direct connections fix
* pow display
* track disconnects too
* display pow only if enabled
* display pow only if enabled
* direct connection tracking