* Automated update of relay data - Sun Sep 21 06:21:05 UTC 2025
* Automated update of relay data - Sun Sep 28 06:20:40 UTC 2025
* refactor: new close button like ios(but not liquid glass)
* Automated update of relay data - Sun Oct 5 06:20:09 UTC 2025
* Automated update of relay data - Sun Oct 12 06:20:12 UTC 2025
* Automated update of relay data - Sun Oct 19 06:21:51 UTC 2025
* Automated update of relay data - Sun Oct 26 06:21:31 UTC 2025
* Automated update of relay data - Sun Nov 2 06:22:16 UTC 2025
* Automated update of relay data - Sun Nov 9 06:21:43 UTC 2025
* Automated update of relay data - Sun Nov 16 06:22:37 UTC 2025
* Automated update of relay data - Sun Nov 23 06:22:51 UTC 2025
* Automated update of relay data - Sun Nov 30 06:24:08 UTC 2025
* Chore: Remove unused `lifecycle-livedata-ktx` dependency
This commit removes the `androidx.lifecycle:lifecycle-livedata-ktx` library from the project's dependencies.
The `[libraries]` and `[bundles]` sections in `gradle/libs.versions.toml` have been updated to reflect this removal, as the dependency is no longer in use.
* Refactor: Remove unused `runtime-livedata` dependency
* Refactor: Migrate `LocationChannelManager` and `GeohashBookmarksStore` to StateFlow
This commit refactors `LocationChannelManager` and `GeohashBookmarksStore` to use `StateFlow` instead of `LiveData` for managing and exposing their state. This change aligns with modern Android development practices and improves testability.
**Key Changes:**
- **`LocationChannelManager`**:
- All `MutableLiveData` properties (`permissionState`, `availableChannels`, `selectedChannel`, etc.) have been replaced with `MutableStateFlow`.
- Consumers now access these properties as `StateFlow`.
- State updates have been changed from `postValue()` to direct `.value` assignments, simplifying thread management within the manager which already uses a dedicated coroutine scope.
- **`GeohashBookmarksStore`**:
- `bookmarks` and `bookmarkNames` are now exposed as `StateFlow` instead of `LiveData`.
- State updates similarly use `.value` assignment.
- **Nullability**:
- The non-nullable nature of `StateFlow`'s value reduces the need for null-checks in both the manager classes and their consumers, leading to safer code.
* Refactor: Migrate from LiveData to StateFlow for Nostr components
This commit replaces `LiveData` with `StateFlow` across core Nostr-related classes to align with modern Android architecture and improve state management. This change affects `NostrClient`, `NostrRelayManager`, `LocationNotesManager`, and `GeohashRepository`.
**Key Changes:**
- **`NostrClient`**:
- `isInitialized` and `currentNpub` are now `StateFlow` instead of `LiveData`.
- `relayConnectionStatus` and `relayInfo` now return `StateFlow` from `NostrRelayManager`.
- **`NostrRelayManager`**:
- Public properties `relays` and `isConnected` are migrated from `MutableLiveData` to `MutableStateFlow`.
- Updates are now pushed using `.value` instead of `.postValue()`.
- **`LocationNotesManager`**:
- All public `LiveData` properties (`notes`, `geohash`, `initialLoadComplete`, `state`, `errorMessage`) are converted to `StateFlow`.
- The class documentation is updated to reflect the use of `StateFlow`.
- **`GeohashRepository`**:
- Methods `updateGeohashPeople` and `updateReactiveParticipantCounts` now call `set...` methods on the `state` object instead of `post...`, reflecting the removal of `LiveData` from the underlying state management.
* Refactor: Migrate ChatState from LiveData to StateFlow
This commit refactors the `ChatState`, `ChatViewModel`, and `GeohashViewModel` to use `StateFlow` instead of `LiveData` for managing and exposing UI state. This migration improves state management by leveraging modern coroutine-based flows.
**Key Changes:**
- **`ChatState.kt`**:
- Replaced all `MutableLiveData` instances with `MutableStateFlow`.
- Exposed state properties as `StateFlow` instead of `LiveData`.
- Removed `MediatorLiveData` for computed properties (`hasUnreadChannels`, `hasUnreadPrivateMessages`) and replaced them with `Flow.combine` to create derivative `StateFlows`.
- Simplified non-nullable `getters` to directly return the `.value` of the `StateFlows`.
- Removed `postValue` helpers that are no longer necessary.
- **`ChatViewModel.kt`**:
- Updated all state properties to be `StateFlow`, reflecting the changes in `ChatState`.
- **`GeohashViewModel.kt`**:
- Changed state properties (`geohashPeople`, `geohashParticipantCounts`, etc.) from `LiveData` to `StateFlow`.
- Replaced `observeForever` on `LiveData` from `LocationChannelManager` with `viewModelScope.launch` blocks that `.collect()` from the underlying flows.
* Refactor: Migrate UI from LiveData to StateFlow
This commit replaces `LiveData.observeAsState()` with `StateFlow.collectAsState()` across various UI components. This change aligns the codebase with modern Android development practices, using Kotlin Flows for reactive UI state management.
No functional changes are intended. The primary goal is to remove the dependency on `androidx.lifecycle.livedata` from the composable functions.
**Affected Components:**
- `ChatScreen`
- `SidebarComponents`
- `ChatHeader`
- `LocationChannelsSheet`
- `LocationNotesSheet`
- `LocationNotesButton`
- `GeohashPeopleList`
- `LocationNotesSheetPresenter`
* Refactor: Use `collectAsStateWithLifecycle` for UI state collection
* Refactor: move CloseButton to core/ui/component
* Refactor: remove AI generated comments
* Refactor: fix combine to map and use WhileSubscribed
* Refactor: Pass CoroutineScope to ChatState
This commit refactors the `ChatState` class to accept a `CoroutineScope` in its constructor instead of creating its own.
**Key Changes:**
- **`ChatState.kt`**: The constructor now requires a `CoroutineScope`. This scope is used for the `stateIn` operators that convert `Flows` into `StateFlows` (`hasUnreadChannels`, `hasUnreadPrivateMessages`), ensuring they operate within the lifecycle of the provided scope.
- **`ChatViewModel.kt`**: The `viewModelScope` is now passed to the `ChatState` constructor during its instantiation. This ties the lifecycle of the state's coroutines directly to the `ViewModel`'s lifecycle.
* Test: Use `TestScope` for coroutines in `CommandProcessorTest`
This commit refactors `CommandProcessorTest` to use a `TestScope` and `UnconfinedTestDispatcher` for managing coroutines.
This ensures that coroutine-based operations within the test are executed in a controlled and predictable manner, improving test reliability. The `coroutineScope` for `CommandProcessor` and the `scope` for `ChatState` are now both configured to use this test-specific scope.
---------
Co-authored-by: GitHub Action <action@github.com>
* try 1
* works
* equalize UI with ios
* ui cleanup
* geohash chats: no building
* load notes in background
* insta
* simplify and tor icon change
* icons nice
* refactor
* unify location enabled / disabled
* cooler
* simplify, doesnt subscribe right away
* load when clicked
* plus minus location notes
* load when tor is available
* translations
* fix transalations
* implement review comments
* english done
* de
* more extraction
* wip strings en
* translations work
* remove unneeded translations
* remove notification message
* add languages
* new languages
* tor voice wip
* worky BLE a bit
* can send sound
* remove tor
* ui cleanup
* recording time
* progress bar color
* nicknames for audio
* onboarding permissions no microphone
* may work
* fix destionation
* extend
* refactor voice input component
* fix keyboard collapse issue
* send images
* wip image open
* image sending works
* wip waveforms
* better
* better animation
* fix cursor for sending audio
* image sending animation
* image sending animation
* full screen image viewer
* gossip sync for fragments too
* reduce delays
* fix keyboard focus
* use v2 for file transfers
* do not sync fragments
* scrollable image viewer
* ui
* ui adjustments
* nicer animation
* seek through audio
* add spec
* add more details to documentation
* File sharing E2E:
- Add TLV BitchatFilePacket, FileSharingManager
- Implement sendFileNote in ChatViewModel
- File receive path: save to files/incoming and render [file] messages with FileMessageItem or FileSendingAnimation during transfer
- SAF FilePickerButton and dispatcher wiring; image/file choice to follow in MediaPickerOptions
- Add FileViewerDialog with system open/save, FileProvider and file_paths
- Hook transfer progress to file sending UI
- Manifest: READ_MEDIA_* and FileProvider
- Fix MessageHandler saving and prefix for non-image payloads
- Add helper utils (FileUtils)
* kinda wip
* fix buttons
* files half working
* wip file transfer
* file packet has 2-byte TLV and chunks. it wokrs but it sucks
* clean
* remove gossip sync for fragments
* fix audio and image rendering
* adjust FILE_SIZE TLV size too
* cleanup
* haptic
* private messages media
* read receipts for media
* use enum for message type not string
* delivery ack checks dont push content
* check
* animation fix
* refactor
* ui adjustments
* comments
* refactor
* fix crash on send and receive of the same file
* refactor notifications
* tests
* feat(debug): add DebugSettingsManager + DebugSettingsSheet scaffold and AboutSheet entry; groundwork for verbose logging, GATT controls, relay stats, device/scan views
* fix(debug): wire debug sheet launch via onShowDebug in AboutSheet from ChatScreen; add public start/stop server/client methods}
* fix(about): remove misplaced debug item block inside PoW section; keep debug launcher managed by ChatScreen only
* feat(debug): wire DebugSettingsSheet role switches to explicit startServer/stopServer and startClient/stopClient; expose role controls + disconnectAll on BluetoothConnectionManager; fix syntax error; build passes
* feat(debug): add connect/disconnect helpers; wire DebugSettingsSheet connect/disconnect actions to BluetoothConnectionManager
* feat(debug): add debug settings button at bottom of AboutSheet; wire onShowDebug callback to open DebugSettingsSheet from ChatScreen
* feat(debug): wire verbose logging into chat view via DebugSettingsManager; add rolling relay stats; push connected devices and scan results; ensure GATT role stop closes connections; log incoming packets and relay events; add UI polling for devices; build passes
* chore(debug-branch): remove unrelated files that were mistakenly added in first commit; keep only intended debug settings changes
* fix(chat): prevent mesh→geohash leak
Root cause:
- DebugSettingsManager→chat bridge appended system logs to the global timeline regardless of active channel
- MeshDelegateHandler added public mesh messages to UI unconditionally
Fixes:
- Only inject debug system messages when selected location channel is Mesh
- Only add public mesh messages to UI when Mesh is selected (still send notifications)
Build: ./gradlew assembleDebug
}
* fix(timeline): restore message persistence across channel switches
Root cause:
- NostrGeohashService.switchLocationChannel() called messageManager.clearMessages()
which wiped ALL messages (mesh + debug + geohash) from main timeline
- Geohash events were adding to main timeline, causing cross-contamination
Fixes:
- Remove messageManager.clearMessages() from channel switching
- ChatScreen displayMessages now routes to separate storage:
- Mesh: messages (main timeline, includes debug logs when Mesh selected)
- Geohash: viewModel.getGeohashMessages(geohash) from separate history
- Private: privateChats[peerID]
- Channels: channelMessages[channel]
- Geohash events no longer add to main timeline, only to geohash history
- Mesh messages always stored to preserve history when switching away
Result: Each chat type has persistent separate storage, no message loss
* Debug/relay logs: use MessageType names; include device route in verbose packet logs.
* Verbose device-peer assignment and connection/disconnection logs with peerId, deviceId, nickname; packet relay log uses MessageType names.}
* Debug logs API: include nickname and deviceId for incoming/relay; update callers.}
* Fix compile: import MessageType; correct debug manager API usage and remove stray insertion; build.}
* Respect relay toggle; helper to log relay with deviceId.}
* PacketRelayManager: add relay toggle and unified logging helper; clean file header comments; build fixes.}
* changes
* Geohash local echo: do not add to mesh timeline; rely on geohash history and ChatScreen display for location channels.
* persisting
* persist debug settings
* gitignore
* gatt server / client controls
* debugger
* max connection settings and graph
* more graph
* better logging
* refactor logging
* first nostr build
* add test file
* internet access
* fix relay manager
* fix serialization
* demo service - remove later
* fix nostr
* event dedupe
* dedupe
* ui wip
* can send messages
* subscription works
* works
* favs
* works
* delete chat on change
* fix mentions
* remove autojoin channels
* styling
* adjust colors
* ui changes
* live updates working
* use local timestamp
* message history in background
* robust
* fixes
* nicknames refresh optimization
* nostr service
* refactor nostr
* style
* geohash works
* centralize colors
* refactoring
* disable DMs for now: click on peer nickname doesnt open chat list in geohash mode
* use local time
* less logging
* robustness
* scroll nickname
* adjust some text
- Change message input from String to TextFieldValue for better cursor control
- Add SlashCommandVisualTransformation to style slash commands with colored backgrounds
- Maintain cursor position when selecting command suggestions
- Created ChatState.kt for centralized state management
- Created DataManager.kt for persistence operations
- Created MessageManager.kt for message handling and deduplication
- Created ChannelManager.kt for channel operations and encryption
- Created PrivateChatManager.kt for private chat functionality
- Created CommandProcessor.kt for IRC-style command processing
ChatViewModel.kt reduced from 1000+ lines to ~300 lines while maintaining 100% functionality.
All existing functionality preserved, just better organized.