Background persistence (#505)

* persistence step 1

* fix build

* messages in the background work, notifications not yet

* app state store

* DM icon shows up

* notification launches when app is closed!

* keep ui updated

* lifecycle fixes

* extensive logging, maybe revert later

* send nickname in announcement

* quit in notification

* setting in about sheet

* fix quit bitchat

* lifecycle fixes

* power mode based on background state

* stats for both direciotns

* fix graph persistence

* better counting

* count per device

* only compute when debug sheet is open? untested

* fix read receipts

* fix read receipts fully

* fix unread badge if messages have been read in focus

* foreground promotion fix

* fix app kill in notification

* adjust to new tor

* nice

* about sheet design
This commit is contained in:
callebtc
2025-12-13 16:43:39 +07:00
committed by GitHub
parent e96330e50b
commit 3f8c236a72
24 changed files with 2079 additions and 575 deletions
@@ -224,26 +224,29 @@ class PowerManager(private val context: Context) {
}
private fun updatePowerMode() {
val newMode = when {
// Always use performance mode when charging (unless in background too long)
// Determine the base mode from battery/charging state only
val baseMode = when {
// Charging in foreground may use performance
isCharging && !isAppInBackground -> PowerMode.PERFORMANCE
// Critical battery - use ultra low power
// Critical battery - force ultra low power regardless of foreground/background
batteryLevel <= CRITICAL_BATTERY -> PowerMode.ULTRA_LOW_POWER
// Low battery - use power saver
// Low battery - prefer power saver
batteryLevel <= LOW_BATTERY -> PowerMode.POWER_SAVER
// Background app with medium battery - use power saver
isAppInBackground && batteryLevel <= MEDIUM_BATTERY -> PowerMode.POWER_SAVER
// Background app with good battery - use balanced
isAppInBackground -> PowerMode.BALANCED
// Foreground with good battery - use balanced
// Otherwise balanced
else -> PowerMode.BALANCED
}
// If app is in background (including when running as a foreground service),
// cap the power mode to at least POWER_SAVER. Preserve ULTRA_LOW_POWER.
val newMode = if (isAppInBackground) {
if (baseMode == PowerMode.ULTRA_LOW_POWER) PowerMode.ULTRA_LOW_POWER else PowerMode.POWER_SAVER
} else {
baseMode
}
if (newMode != currentMode) {
val oldMode = currentMode
currentMode = newMode