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Wifi aware refactor mesh core (#711)
* wifi aware wip * wifi aware wip * starting to work * werk * dms work * wip * fix(wifi-aware): use bindSocket and scoped IPv6 instead of bindProcessToNetwork * Merge branch 'upstream/main' into fix/wifi-aware-socket-binding * Fix Wi-Fi Aware connectivity and UI integration post-merge - Replace bindProcessToNetwork with bindSocket for VPN compatibility. - Implement Scoped IPv6 address resolution (aware0) for mesh routing. - Bridge Wi-Fi Aware incoming messages to AppStateStore for UI visibility. - Fix syntax errors and variable name conflicts in Debug UI. * Enhance Wi-Fi Aware robustness and debug UI display - Clean up transport resources (sockets, server sockets, network callbacks) immediately on peer disconnection. - Implement resolveScopedAddress to show scoped IPv6 (e.g., %aware0) in Debug UI. - Fix Map type mismatch warning in ChatViewModel bridge. - Filter self-ID from peer cleanup tables to prevent recursive self-removal. * Share GossipSyncManager across transports to prevent redundant message synchronization - Registered BluetoothMeshService's GossipSyncManager as a singleton in MeshServiceHolder. - Modified WifiAwareMeshService to use the shared GossipSyncManager if available. - Added background cleanup for peer mappings on socket disconnection. - Fixed Kotlin type mismatch during nickname map merging. * Restore VPN acquisition logic and improve peer cleanup - Revert removal of NET_CAPABILITY_NOT_VPN to allow hardware handle acquisition while VPN is active. - Refactor handlePeerDisconnection to more reliably cleanup initial and routed IDs. - Switch cleanup logging to debug level to reduce log noise. * Fix wifi aware socket binding 2 (#536) * Background persistence (#505) * persistence step 1 * fix build * messages in the background work, notifications not yet * app state store * DM icon shows up * notification launches when app is closed! * keep ui updated * lifecycle fixes * extensive logging, maybe revert later * send nickname in announcement * quit in notification * setting in about sheet * fix quit bitchat * lifecycle fixes * power mode based on background state * stats for both direciotns * fix graph persistence * better counting * count per device * only compute when debug sheet is open? untested * fix read receipts * fix read receipts fully * fix unread badge if messages have been read in focus * foreground promotion fix * fix app kill in notification * adjust to new tor * nice * about sheet design * bump version 1.6.0 (#524) * Automated update of relay data - Sun Dec 14 06:06:53 UTC 2025 * bump targetSdk (#526) * Automated update of relay data - Sun Dec 21 06:06:56 UTC 2025 * Automated update of relay data - Sun Dec 28 06:07:12 UTC 2025 * Prevent quit notification from reappearing (#530) * shutdown sequence * Prevent quit notification from reappearing * Restrict force-finish broadcast * Cancel quit shutdown on relaunch * fix(wifi-aware): use bindSocket and scoped IPv6 instead of bindProcessToNetwork * Merge branch 'upstream/main' into fix/wifi-aware-socket-binding * Fix Wi-Fi Aware connectivity and UI integration post-merge - Replace bindProcessToNetwork with bindSocket for VPN compatibility. - Implement Scoped IPv6 address resolution (aware0) for mesh routing. - Bridge Wi-Fi Aware incoming messages to AppStateStore for UI visibility. - Fix syntax errors and variable name conflicts in Debug UI. * Enhance Wi-Fi Aware robustness and debug UI display - Clean up transport resources (sockets, server sockets, network callbacks) immediately on peer disconnection. - Implement resolveScopedAddress to show scoped IPv6 (e.g., %aware0) in Debug UI. - Fix Map type mismatch warning in ChatViewModel bridge. - Filter self-ID from peer cleanup tables to prevent recursive self-removal. * Share GossipSyncManager across transports to prevent redundant message synchronization - Registered BluetoothMeshService's GossipSyncManager as a singleton in MeshServiceHolder. - Modified WifiAwareMeshService to use the shared GossipSyncManager if available. - Added background cleanup for peer mappings on socket disconnection. - Fixed Kotlin type mismatch during nickname map merging. * Restore VPN acquisition logic and improve peer cleanup - Revert removal of NET_CAPABILITY_NOT_VPN to allow hardware handle acquisition while VPN is active. - Refactor handlePeerDisconnection to more reliably cleanup initial and routed IDs. - Switch cleanup logging to debug level to reduce log noise. --------- Co-authored-by: GitHub Action <action@github.com> Co-authored-by: aidenvalue <> * Fix wifi aware routing (#534) * Background persistence (#505) * persistence step 1 * fix build * messages in the background work, notifications not yet * app state store * DM icon shows up * notification launches when app is closed! * keep ui updated * lifecycle fixes * extensive logging, maybe revert later * send nickname in announcement * quit in notification * setting in about sheet * fix quit bitchat * lifecycle fixes * power mode based on background state * stats for both direciotns * fix graph persistence * better counting * count per device * only compute when debug sheet is open? untested * fix read receipts * fix read receipts fully * fix unread badge if messages have been read in focus * foreground promotion fix * fix app kill in notification * adjust to new tor * nice * about sheet design * bump version 1.6.0 (#524) * Automated update of relay data - Sun Dec 14 06:06:53 UTC 2025 * bump targetSdk (#526) * Automated update of relay data - Sun Dec 21 06:06:56 UTC 2025 * Automated update of relay data - Sun Dec 28 06:07:12 UTC 2025 * Prevent quit notification from reappearing (#530) * shutdown sequence * Prevent quit notification from reappearing * Restrict force-finish broadcast * Cancel quit shutdown on relaunch * fix(wifi-aware): use bindSocket and scoped IPv6 instead of bindProcessToNetwork * Merge branch 'upstream/main' into fix/wifi-aware-socket-binding * Fix Wi-Fi Aware connectivity and UI integration post-merge - Replace bindProcessToNetwork with bindSocket for VPN compatibility. - Implement Scoped IPv6 address resolution (aware0) for mesh routing. - Bridge Wi-Fi Aware incoming messages to AppStateStore for UI visibility. - Fix syntax errors and variable name conflicts in Debug UI. * Enhance Wi-Fi Aware robustness and debug UI display - Clean up transport resources (sockets, server sockets, network callbacks) immediately on peer disconnection. - Implement resolveScopedAddress to show scoped IPv6 (e.g., %aware0) in Debug UI. - Fix Map type mismatch warning in ChatViewModel bridge. - Filter self-ID from peer cleanup tables to prevent recursive self-removal. * Share GossipSyncManager across transports to prevent redundant message synchronization - Registered BluetoothMeshService's GossipSyncManager as a singleton in MeshServiceHolder. - Modified WifiAwareMeshService to use the shared GossipSyncManager if available. - Added background cleanup for peer mappings on socket disconnection. - Fixed Kotlin type mismatch during nickname map merging. * Restore VPN acquisition logic and improve peer cleanup - Revert removal of NET_CAPABILITY_NOT_VPN to allow hardware handle acquisition while VPN is active. - Refactor handlePeerDisconnection to more reliably cleanup initial and routed IDs. - Switch cleanup logging to debug level to reduce log noise. * fix wifi aware routing --------- Co-authored-by: GitHub Action <action@github.com> Co-authored-by: aidenvalue <> * unify connection tracker for ble and wifi (#537) * unify connection tracker for ble and wifi * cleanup nicely * Wifi aware skip bluetooth (#538) * unify connection tracker for ble and wifi * bluetooth optional * refactor mesh core * tests * share gossip * refresh peer list more often * patches: wifi aware mesh refactor core (#549) * Refactor WifiAware memory management and lifecycle handling * Fix Wi-Fi Aware reconnection by ensuring callback unregistration and session watchdog * fix(wifiaware): allow WifiAwareController to restart service if session drops * Enhance WiFi Aware logging with network request timeouts and detailed callback status * Ensure explicit release of WiFi Aware network callbacks on failure or disconnection --------- Co-authored-by: aidenvalue <> * fix: wifi aware mesh private dms (#561) * fix(wifi-aware): restore peer check and remove aggressive session restarts * synchronized access to sockets. * clear old peer socket `onClientConnected` if one was found. * address second round of review * fix: Restart publish session on termination in WifiAwareMeshService * fix: cleanup connection tracker resources when handling peer disconnection without active socket --------- Co-authored-by: aidenvalu3 <> * fix(mesh): address memory leaks and background persistence issues in Wi-Fi Aware - Move message persistence and background notifications for Wi-Fi Aware into the service layer via MeshCore hooks. - Fix memory leak in MainActivity by properly detaching WifiAwareMeshDelegate on pause. - Ensure BluetoothMeshService is initialized before WifiAwareMeshService to guarantee shared GossipSyncManager instance. - Deduplicate persistence logic from MainActivity delegate. * wifi aware working * more robust * fragments work * new files * wifi improvements * handshake works * improve * wifi mesh more robust * fix review * check for support * wifi aware fixes --------- Co-authored-by: aidenvalue <> Co-authored-by: GitHub Action <action@github.com> Co-authored-by: aidenvalu3 <erendentman@gmail.com> Co-authored-by: a1denvalu3 <43107113+a1denvalu3@users.noreply.github.com> Co-authored-by: CC <cc@ggg.local>
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aidenvalue <>
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@@ -21,6 +21,7 @@ class MessageHandler(private val myPeerID: String, private val appContext: andro
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companion object {
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private const val TAG = "MessageHandler"
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private const val ANNOUNCE_CLOCK_SKEW_TOLERANCE_MS = 10 * 60 * 1000L
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}
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// Delegate for callbacks
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@@ -220,12 +221,15 @@ class MessageHandler(private val myPeerID: String, private val appContext: andro
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if (peerID == myPeerID) return false
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// Ignore stale announcements older than STALE_PEER_TIMEOUT
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// Peers use wall-clock packet timestamps; tolerate moderate device clock skew
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// during identity learning, or later signed messages cannot be verified.
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val now = System.currentTimeMillis()
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val age = now - packet.timestamp.toLong()
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if (age > com.bitchat.android.util.AppConstants.Mesh.STALE_PEER_TIMEOUT_MS) {
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Log.w(TAG, "Ignoring stale ANNOUNCE from ${peerID.take(8)} (age=${age}ms > ${com.bitchat.android.util.AppConstants.Mesh.STALE_PEER_TIMEOUT_MS}ms)")
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val clockSkewMs = kotlin.math.abs(now - packet.timestamp.toLong())
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if (clockSkewMs > ANNOUNCE_CLOCK_SKEW_TOLERANCE_MS) {
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Log.w(TAG, "Ignoring ANNOUNCE from ${peerID.take(8)} with excessive clock skew (${clockSkewMs}ms > ${ANNOUNCE_CLOCK_SKEW_TOLERANCE_MS}ms)")
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return false
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} else if (clockSkewMs > com.bitchat.android.util.AppConstants.Mesh.STALE_PEER_TIMEOUT_MS) {
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Log.w(TAG, "Accepting ANNOUNCE from ${peerID.take(8)} within clock skew tolerance (${clockSkewMs}ms)")
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}
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// Try to decode as iOS-compatible IdentityAnnouncement with TLV format
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