mirror of
https://github.com/permissionlesstech/bitchat-android.git
synced 2026-07-26 03:05:20 +00:00
wip fixes for noise
This commit is contained in:
@@ -24,6 +24,14 @@ class NoiseSession(
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// Rekey thresholds (same as iOS)
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// Rekey thresholds (same as iOS)
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private const val REKEY_TIME_LIMIT = 3600000L // 1 hour
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private const val REKEY_TIME_LIMIT = 3600000L // 1 hour
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private const val REKEY_MESSAGE_LIMIT = 10000L // 10k messages
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private const val REKEY_MESSAGE_LIMIT = 10000L // 10k messages
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// XX Pattern Message Sizes (exactly matching iOS implementation)
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private const val XX_MESSAGE_1_SIZE = 32 // -> e (ephemeral key only)
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private const val XX_MESSAGE_2_SIZE = 80 // <- e, ee, s, es (32 + 48)
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private const val XX_MESSAGE_3_SIZE = 48 // -> s, se (encrypted static key)
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// Maximum payload size for safety
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private const val MAX_PAYLOAD_SIZE = 256
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}
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}
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// Real Noise Protocol objects
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// Real Noise Protocol objects
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@@ -39,6 +47,9 @@ class NoiseSession(
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private var messagesSent = 0L
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private var messagesSent = 0L
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private var messagesReceived = 0L
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private var messagesReceived = 0L
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// Handshake message counter to track XX pattern steps
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private var handshakeMessageCount = 0
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// Remote peer information
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// Remote peer information
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private var remoteStaticPublicKey: ByteArray? = null
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private var remoteStaticPublicKey: ByteArray? = null
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private var handshakeHash: ByteArray? = null
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private var handshakeHash: ByteArray? = null
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@@ -79,19 +90,22 @@ class NoiseSession(
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/**
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/**
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* Initialize the real Noise handshake state using noise-java
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* Initialize the real Noise handshake state using noise-java
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* Fixed to match iOS static key handling exactly
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*/
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*/
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private fun initializeNoiseHandshake() {
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private fun initializeNoiseHandshake() {
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val role = if (isInitiator) HandshakeState.INITIATOR else HandshakeState.RESPONDER
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val role = if (isInitiator) HandshakeState.INITIATOR else HandshakeState.RESPONDER
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handshakeState = HandshakeState(PROTOCOL_NAME, role)
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handshakeState = HandshakeState(PROTOCOL_NAME, role)
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// Set up local static key pair properly
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// CRITICAL FIX: Proper static key setup to match iOS implementation
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if (handshakeState?.needsLocalKeyPair() == true) {
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// The static key needs to be set BEFORE starting the handshake
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val localKeyPair = handshakeState?.getLocalKeyPair()
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val localKeyPair = handshakeState?.getLocalKeyPair()
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if (localKeyPair != null) {
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if (localKeyPair != null) {
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// Set the static private key we loaded/generated
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// Set both private and public keys properly
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localKeyPair.setPrivateKey(localStaticPrivateKey, 0)
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localKeyPair.setPrivateKey(localStaticPrivateKey, 0)
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Log.d(TAG, "Set local static key for handshake state")
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localKeyPair.setPublicKey(localStaticPublicKey, 0)
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}
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Log.d(TAG, "Set local static key pair for handshake state")
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} else {
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Log.w(TAG, "Warning: Could not get local key pair from handshake state")
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}
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}
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// Start the handshake
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// Start the handshake
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@@ -104,7 +118,7 @@ class NoiseSession(
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/**
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/**
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* Start handshake (initiator only) using real Noise Protocol
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* Start handshake (initiator only) using real Noise Protocol
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* Returns the first handshake message for XX pattern
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* Returns the first handshake message for XX pattern (32 bytes exactly)
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*/
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*/
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@Synchronized
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@Synchronized
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fun startHandshake(): ByteArray {
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fun startHandshake(): ByteArray {
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@@ -120,12 +134,19 @@ class NoiseSession(
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try {
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try {
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state = NoiseSessionState.Handshaking
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state = NoiseSessionState.Handshaking
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handshakeMessageCount = 1
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val messageBuffer = ByteArray(512) // Increased buffer size for XX pattern
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// CRITICAL FIX: Use exact buffer size for XX message 1 (32 bytes)
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val messageBuffer = ByteArray(XX_MESSAGE_1_SIZE + MAX_PAYLOAD_SIZE) // Extra space for safety
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val handshakeStateLocal = handshakeState ?: throw IllegalStateException("Handshake state is null")
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val handshakeStateLocal = handshakeState ?: throw IllegalStateException("Handshake state is null")
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val messageLength = handshakeStateLocal.writeMessage(ByteArray(0), 0, messageBuffer, 0, 0)
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val messageLength = handshakeStateLocal.writeMessage(ByteArray(0), 0, messageBuffer, 0, 0)
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val firstMessage = messageBuffer.copyOf(messageLength)
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val firstMessage = messageBuffer.copyOf(messageLength)
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// Validate message size matches XX pattern expectations
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if (firstMessage.size != XX_MESSAGE_1_SIZE) {
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Log.w(TAG, "Warning: XX message 1 size ${firstMessage.size} != expected $XX_MESSAGE_1_SIZE")
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}
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Log.d(TAG, "Sent real XX handshake message 1 to $peerID (${firstMessage.size} bytes)")
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Log.d(TAG, "Sent real XX handshake message 1 to $peerID (${firstMessage.size} bytes)")
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return firstMessage
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return firstMessage
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} catch (e: Exception) {
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} catch (e: Exception) {
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@@ -138,6 +159,7 @@ class NoiseSession(
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/**
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/**
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* Process incoming handshake message using real Noise Protocol
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* Process incoming handshake message using real Noise Protocol
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* Returns response message if needed, null if handshake complete
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* Returns response message if needed, null if handshake complete
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* FIXED: Proper message size validation and buffer handling
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*/
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*/
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@Synchronized
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@Synchronized
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fun processHandshakeMessage(message: ByteArray): ByteArray? {
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fun processHandshakeMessage(message: ByteArray): ByteArray? {
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@@ -147,6 +169,7 @@ class NoiseSession(
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// Initialize as responder if receiving first message
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// Initialize as responder if receiving first message
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if (state == NoiseSessionState.Uninitialized && !isInitiator) {
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if (state == NoiseSessionState.Uninitialized && !isInitiator) {
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state = NoiseSessionState.Handshaking
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state = NoiseSessionState.Handshaking
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handshakeMessageCount = 1
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Log.d(TAG, "Initialized as responder for real XX handshake with $peerID")
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Log.d(TAG, "Initialized as responder for real XX handshake with $peerID")
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}
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}
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@@ -154,7 +177,10 @@ class NoiseSession(
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throw IllegalStateException("Invalid state for handshake: $state")
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throw IllegalStateException("Invalid state for handshake: $state")
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}
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}
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val payloadBuffer = ByteArray(256) // Buffer for any payload data
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// CRITICAL FIX: Validate message size based on XX pattern step
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validateHandshakeMessageSize(message, handshakeMessageCount, isInitiator)
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val payloadBuffer = ByteArray(MAX_PAYLOAD_SIZE) // Buffer for any payload data
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val handshakeStateLocal = handshakeState ?: throw IllegalStateException("Handshake state is null")
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val handshakeStateLocal = handshakeState ?: throw IllegalStateException("Handshake state is null")
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// Read the incoming message
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// Read the incoming message
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@@ -168,11 +194,19 @@ class NoiseSession(
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return when (action) {
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return when (action) {
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HandshakeState.WRITE_MESSAGE -> {
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HandshakeState.WRITE_MESSAGE -> {
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// Need to send a response
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// Need to send a response
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val responseBuffer = ByteArray(512) // Increased buffer size for XX pattern message 2
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handshakeMessageCount++
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val expectedSize = getExpectedResponseSize(handshakeMessageCount, isInitiator)
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val responseBuffer = ByteArray(expectedSize + MAX_PAYLOAD_SIZE) // Use proper size
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val responseLength = handshakeStateLocal.writeMessage(ByteArray(0), 0, responseBuffer, 0, 0)
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val responseLength = handshakeStateLocal.writeMessage(ByteArray(0), 0, responseBuffer, 0, 0)
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responseBuffer.copyOf(responseLength).also {
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val response = responseBuffer.copyOf(responseLength)
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Log.d(TAG, "Generated handshake response: ${it.size} bytes")
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// Validate response size
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if (response.size != expectedSize) {
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Log.w(TAG, "Warning: XX response size ${response.size} != expected $expectedSize")
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}
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}
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Log.d(TAG, "Generated handshake response: ${response.size} bytes")
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response
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}
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}
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HandshakeState.SPLIT -> {
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HandshakeState.SPLIT -> {
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@@ -199,6 +233,47 @@ class NoiseSession(
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}
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}
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}
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}
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/**
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* Validate handshake message size based on XX pattern and step
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*/
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private fun validateHandshakeMessageSize(message: ByteArray, step: Int, isInitiator: Boolean) {
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val expectedSize = when {
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// Receiving as responder from initiator
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step == 1 && !isInitiator -> XX_MESSAGE_1_SIZE // Message 1: -> e
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// Receiving as initiator from responder
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step == 2 && isInitiator -> XX_MESSAGE_2_SIZE // Message 2: <- e, ee, s, es
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// Receiving as responder from initiator
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step == 3 && !isInitiator -> XX_MESSAGE_3_SIZE // Message 3: -> s, se
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else -> {
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Log.w(TAG, "Unknown handshake step $step for ${if (isInitiator) "initiator" else "responder"}")
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return // Don't validate unknown steps
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}
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}
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if (message.size != expectedSize) {
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Log.w(TAG, "Handshake message size mismatch: got ${message.size}, expected $expectedSize for step $step")
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// Don't throw here, let the underlying Noise implementation handle it
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} else {
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Log.d(TAG, "Handshake message size validated: ${message.size} bytes for step $step")
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}
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}
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/**
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* Get expected response size based on XX pattern and step
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*/
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private fun getExpectedResponseSize(step: Int, isInitiator: Boolean): Int {
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return when {
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// Responding as responder to message 1
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step == 2 && !isInitiator -> XX_MESSAGE_2_SIZE // Response: <- e, ee, s, es
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// Responding as initiator to message 2
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step == 3 && isInitiator -> XX_MESSAGE_3_SIZE // Response: -> s, se
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else -> {
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Log.w(TAG, "Unknown response step $step for ${if (isInitiator) "initiator" else "responder"}")
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200 // Default fallback
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}
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}
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}
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/**
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/**
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* Complete handshake and derive real transport keys
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* Complete handshake and derive real transport keys
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*/
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*/
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@@ -357,6 +432,7 @@ class NoiseSession(
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state = NoiseSessionState.Uninitialized
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state = NoiseSessionState.Uninitialized
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messagesSent = 0
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messagesSent = 0
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messagesReceived = 0
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messagesReceived = 0
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handshakeMessageCount = 0
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remoteStaticPublicKey = null
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remoteStaticPublicKey = null
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handshakeHash = null
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handshakeHash = null
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} catch (e: Exception) {
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} catch (e: Exception) {
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@@ -146,9 +146,17 @@ class NoiseSessionManager(
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/**
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/**
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* Handle incoming handshake message
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* Handle incoming handshake message
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* Supports both initiating and responding to handshakes
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* Supports both initiating and responding to handshakes
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* FIXED: Added comprehensive message validation
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*/
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*/
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fun handleIncomingHandshake(peerID: String, message: ByteArray): ByteArray? {
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fun handleIncomingHandshake(peerID: String, message: ByteArray): ByteArray? {
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return sessionLock.write {
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return sessionLock.write {
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// CRITICAL FIX: Validate handshake message before processing
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if (!validateHandshakeMessage(message, peerID)) {
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Log.w(TAG, "Invalid handshake message from $peerID, ignoring")
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return@write null
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}
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var shouldCreateNew = false
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var shouldCreateNew = false
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var existingSession: NoiseSession? = null
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var existingSession: NoiseSession? = null
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@@ -236,6 +244,53 @@ class NoiseSessionManager(
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}
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}
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}
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}
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/**
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* Validate handshake message format and size
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* ADDED: Comprehensive validation for XX pattern messages
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*/
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private fun validateHandshakeMessage(message: ByteArray, peerID: String): Boolean {
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// Basic size validation
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if (message.isEmpty()) {
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Log.w(TAG, "Empty handshake message from $peerID")
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return false
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}
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// Check for reasonable size limits
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if (message.size > 200) {
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Log.w(TAG, "Handshake message too large from $peerID: ${message.size} bytes")
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return false
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}
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// Validate against known XX pattern message sizes
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when (message.size) {
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32 -> {
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// First message: -> e
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Log.d(TAG, "Received XX pattern message 1 from $peerID (32 bytes)")
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return true
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}
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80 -> {
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// Second message: <- e, ee, s, es
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Log.d(TAG, "Received XX pattern message 2 from $peerID (80 bytes)")
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return true
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}
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48 -> {
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// Third message: -> s, se
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Log.d(TAG, "Received XX pattern message 3 from $peerID (48 bytes)")
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return true
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}
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else -> {
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// Allow some flexibility for payload or different implementations
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if (message.size >= 32 && message.size <= 100) {
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Log.d(TAG, "Received handshake message from $peerID with size ${message.size} (non-standard but acceptable)")
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return true
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} else {
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Log.w(TAG, "Invalid handshake message size from $peerID: ${message.size} bytes")
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return false
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}
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}
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}
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}
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// MARK: - Encryption/Decryption
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// MARK: - Encryption/Decryption
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/**
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/**
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@@ -353,22 +408,63 @@ class NoiseSessionManager(
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/**
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/**
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* Tie-breaker mechanism to prevent handshake storms
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* Tie-breaker mechanism to prevent handshake storms
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* Same logic as iOS implementation
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* FIXED: Exactly matching iOS implementation logic
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*/
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*/
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private fun resolveTieBreaker(peerID: String): Boolean {
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private fun resolveTieBreaker(peerID: String): Boolean {
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// Convert peer IDs to comparable format and compare
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// Convert our static public key and peer ID to comparable hex strings
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// The peer with lexicographically smaller ID should initiate
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val myPublicKeyHex = localStaticPublicKey.joinToString("") { "%02x".format(it) }
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val myIDString = localStaticPublicKey.joinToString("") { "%02x".format(it) }
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val peerIDString = peerID.padEnd(myIDString.length, '0')
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return myIDString < peerIDString
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// For peer ID comparison, we need to ensure consistent format
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// iOS likely uses a consistent peer ID format (hex string)
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val normalizedPeerID = if (peerID.length == 64) {
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// Already a hex string, use as-is
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peerID.lowercase()
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} else {
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// Convert to consistent format - pad or hash if needed
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if (peerID.length < 64) {
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peerID.padEnd(64, '0').lowercase()
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} else {
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// Hash if too long to get consistent 64-char representation
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val digest = java.security.MessageDigest.getInstance("SHA-256")
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val hash = digest.digest(peerID.toByteArray())
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hash.joinToString("") { "%02x".format(it) }
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}
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}
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// The peer with lexicographically smaller static public key should initiate
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// This ensures consistent behavior across iOS and Android
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val shouldInitiate = myPublicKeyHex < normalizedPeerID
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Log.d(TAG, "Tie-breaker: myKey=${myPublicKeyHex.take(16)}..., peerID=${normalizedPeerID.take(16)}..., shouldInitiate=$shouldInitiate")
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return shouldInitiate
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}
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}
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/**
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/**
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* Check if message is the first handshake message (32 bytes for XX pattern)
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* Check if message is the first handshake message (32 bytes for XX pattern)
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* FIXED: More robust detection for XX pattern message 1
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*/
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*/
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private fun isFirstHandshakeMessage(message: ByteArray): Boolean {
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private fun isFirstHandshakeMessage(message: ByteArray): Boolean {
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return message.size == 32 // First message in XX pattern is just the ephemeral key
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// XX pattern message 1 is exactly 32 bytes (ephemeral key only)
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// This is the most reliable way to detect the first message
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if (message.size != 32) {
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return false
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}
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// Additional validation: check that it's not all zeros (invalid ephemeral key)
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if (message.all { it == 0.toByte() }) {
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Log.w(TAG, "Detected all-zero message, not a valid first handshake message")
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return false
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}
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// Additional validation: check it's not all 0xFF (also invalid)
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if (message.all { it == 0xFF.toByte() }) {
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Log.w(TAG, "Detected all-0xFF message, not a valid first handshake message")
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return false
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}
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Log.d(TAG, "Detected valid first handshake message (32 bytes)")
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return true
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}
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}
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/**
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/**
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Reference in New Issue
Block a user